Player Matchup

Martichoras
Martichoras
BALOUTCHYY
Martichoras
Level 152
God Stats
4W - 0L
1,418 SR
Queue Stats
67W - 66L
1,541 Elo+
Solo
Persephone
Persephone
Chupracabra
Persephone
Level 140
God Stats
3W - 2L
1,835 SR
Queue Stats
72W - 56L
1,625 Elo+
Party 1
Charon
Charon
DeLuLuDonut
Charon
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,633 Elo+
Solo
Hel
Hel
Tatemag4
Hel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,564 Elo+
Solo
Fafnir
Fafnir
TheAlphanuts
Fafnir
Level 155
God Stats
3W - 2L
1,327 SR
Queue Stats
103W - 84L
1,590 Elo+
Party 1
Team Averages
Level 128
1,516 SR
1,591 Elo+

VS

Team Averages
Level 139
1,558 SR
1,561 Elo+
Tyr
Tyr
Cad16
Tyr
Level 159
God Stats
2W - 1L
1,857 SR
Queue Stats
222W - 233L
1,521 Elo+
Solo
Yemoja
Yemoja
DenseCrayfhis
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 208L
1,537 Elo+
Solo
He Bo
He Bo
deathmaster99
He Bo
Level 147
God Stats
1W - 1L
1,701 SR
Queue Stats
32W - 20L
1,706 Elo+
Solo
Artemis
Artemis
defreimM
Artemis
Level 85
God Stats
2W - 1L
1,443 SR
Queue Stats
92W - 109L
1,471 Elo+
Solo
Ne Zha
Ne Zha
watchoutforcrab
Ne Zha
Level 148
God Stats
0W - 3L
1,291 SR
Queue Stats
115W - 103L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BALOUTCHYY
Martichoras
17
7 / 1 / 9
10,297
1,030
19,574
10,296
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Chupracabra
Persephone
13
1 / 3 / 10
8,530
853
5,557
9,442
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Charon
16
5 / 4 / 14
10,317
1,032
11,571
16,439
22,097
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 14
9,066
907
8,539
9,922
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
14
3 / 5 / 11
9,129
913
8,500
15,595
17,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cad16
Tyr
15
3 / 3 / 5
7,781
778
7,738
17,613
15,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 6
8,084
808
3,590
15,199
13,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 7
7,666
767
9,173
9,905
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
defreimM
Artemis
17
5 / 4 / 6
9,337
934
10,843
11,447
5,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 4 / 6
8,244
824
9,935
10,597
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
19
Kills
15
14
Deaths
20
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BALOUTCHYY
Martichoras
7
1
9
11.5
L
Tyr
Cad16
Tyr
3
3
5
1.83
W
Persephone
Chupracabra
Persephone
1
3
10
2
W
Charon
5
4
14
3
L
2
4
6
1.25
W
3
1
14
10
W
Fafnir
3
5
11
1.7
L
1
5
7
0.9
L
Artemis
defreimM
Artemis
5
4
6
2
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
41,279
61,694
Taken
64,761
55,128
Mitigated
42,727
28,292
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BALOUTCHYY
Martichoras
19,574
5,194
821
2,052
10,296
6,905
2,200
3,019
7,277
0
41,413
L
Tyr
Cad16
Tyr
7,738
466
1,742
3,885
17,613
15,327
480
9,262
8,351
0
13,638
W
Persephone
Chupracabra
Persephone
5,557
744
691
879
9,442
3,246
1,366
1,084
8,346
16,523
459
W
Charon
11,571
1,739
1,095
1,544
16,439
22,097
851
2,520
13,919
21,577
1,674
L
3,590
836
5,805
2,151
15,199
13,520
0
6,767
8,432
7,017
0
W
8,539
691
10,033
6,523
9,922
5,704
1,280
2,237
7,685
15,176
0
W
Fafnir
8,500
1,257
750
3,904
15,595
17,176
1,316
3,584
12,011
18,344
0
L
9,173
1,019
544
798
9,905
3,855
399
5,584
4,321
17,732
909
L
Artemis
defreimM
Artemis
10,843
3,054
473
1,858
11,447
5,078
228
4,992
6,455
0
24,051
L
9,935
1,017
1,120
1,485
10,597
4,947
0
6,042
4,555
0
21,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
41,112
118
Minions Killed
93
0
Camps Cleared
0
930,299
Distance Traveled
889,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,297
1,030
37
4
0
184,504
0
L
Tyr
7,781
778
14
1
0
209,626
0
W
Persephone
8,530
853
23
2
0
170,132
0
W
Charon
10,317
1,032
18
2
0
174,163
0
L
Yemoja
8,084
808
6
1
0
151,360
0
W
Hel
9,066
907
15
2
0
206,570
0
W
Fafnir
9,129
913
25
3
0
194,930
0
L
He Bo
7,666
767
24
2
0
186,054
0
L
Artemis
9,337
934
31
3
0
159,068
0
L
Ne Zha
8,244
824
18
2
0
183,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role