Player Matchup

King Arthur
King Arthur
Irkael
King Arthur
Level 21
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Nyckkoo
Bacchus
Level 16
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
PenAr001
Thanatos
Level 26
God Stats
0W - 1L
1,643 SR
Queue Stats
5W - 9L
1,251 Elo+
Party 2
Neith
Neith
Rasmarley
Neith
Level 48
God Stats
3W - 8L
1,333 SR
Queue Stats
6W - 15L
1,147 Elo+
Party 2
Hel
Hel
insectbrad
Hel
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 131L
1,380 Elo+
Solo
Team Averages
Level 51
1,418 SR
1,356 Elo+

VS

Team Averages
Level 113
1,522 SR
1,477 Elo+
Lancelot
Lancelot
Drebz_87
Lancelot
Level 140
God Stats
6W - 7L
1,500 SR
Queue Stats
156W - 156L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
EquinoxRus
Hou Yi
Level 82
God Stats
6W - 14L
1,395 SR
Queue Stats
118W - 119L
1,476 Elo+
Party 1
Khepri
Khepri
Kokushibo51
Khepri
Level 48
God Stats
5W - 4L
1,634 SR
Queue Stats
134W - 134L
1,458 Elo+
Party 1
Neith
Neith
Sininio81
Neith
Level 155
God Stats
30W - 42L
1,505 SR
Queue Stats
207W - 209L
1,504 Elo+
Solo
Hera
Hera
xiPopASmurf
Hera
Level 141
God Stats
9W - 8L
1,578 SR
Queue Stats
121W - 116L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Irkael
King Arthur
11
0 / 2 / 0
6,038
431
2,663
11,598
10,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Nyckkoo
Bacchus
9
1 / 3 / 0
5,645
403
3,963
9,222
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
PenAr001
Thanatos
10
1 / 2 / 1
6,044
432
4,605
11,714
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Rasmarley
Neith
10
0 / 3 / 1
5,675
405
5,744
8,453
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
7,056
504
4,364
10,626
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Drebz_87
Lancelot
14
3 / 1 / 1
7,310
522
6,157
12,023
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
EquinoxRus
Hou Yi
12
6 / 0 / 0
7,334
524
6,401
7,910
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
0 / 1 / 6
6,794
485
5,265
9,505
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
Sininio81
Neith
14
2 / 0 / 1
8,694
621
9,203
5,761
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 0
7,338
524
4,394
5,925
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Drebz_87
Lancelot
3
1
1
3.5
W
Hou Yi
EquinoxRus
Hou Yi
6
0
0
6
L
King Arthur
Irkael
King Arthur
0
2
0
0
W
Khepri
0
1
6
3
L
Bacchus
Nyckkoo
Bacchus
1
3
0
0.33
L
Thanatos
PenAr001
Thanatos
1
2
1
0.75
L
Neith
Rasmarley
Neith
0
3
1
0.17
W
Neith
Sininio81
Neith
2
0
1
2.5
L
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
31,420
51,613
Taken
41,124
31,428
Mitigated
25,408
15,389
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Drebz_87
Lancelot
6,157
1,596
0
6,771
12,023
6,308
0
1,584
10,439
0
67,581
W
Hou Yi
EquinoxRus
Hou Yi
6,401
3,223
0
3,177
7,910
3,509
0
1,631
6,279
0
47,678
L
King Arthur
Irkael
King Arthur
2,663
550
0
250
11,598
10,775
0
0
11,598
157
32,392
W
Khepri
5,265
640
0
2,127
9,505
10,708
0
2,332
7,173
23,134
4,573
L
Bacchus
Nyckkoo
Bacchus
3,963
1,360
0
1,491
9,222
8,701
0
1,969
7,253
13,364
0
L
Thanatos
PenAr001
Thanatos
4,605
887
0
5,784
11,714
4,884
0
791
10,923
0
41,196
L
Neith
Rasmarley
Neith
5,744
2,505
0
1,120
8,453
2,974
0
2,222
6,231
0
45,243
W
Neith
Sininio81
Neith
9,203
1,571
0
1,762
5,761
2,389
0
85
5,676
0
66,605
L
4,364
393
54
6,690
10,626
4,094
0
4,152
6,474
56,259
2,537
W
4,394
734
0
1,250
5,925
2,494
0
2,744
3,181
56,827
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
37,470
283
Minions Killed
449
0
Camps Cleared
0
1,316,660
Distance Traveled
1,336,071
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,310
522
97
7
0
329,361
0
W
Hou Yi
7,334
524
66
5
0
233,462
4
L
King Arthur
6,038
431
52
4
0
281,049
0
W
Khepri
6,794
485
42
3
0
262,846
8
L
Bacchus
5,645
403
16
1
0
264,066
0
L
Thanatos
6,044
432
59
4
0
289,364
0
L
Neith
5,675
405
58
4
0
242,983
0
W
Neith
8,694
621
127
9
0
254,681
2
L
Hel
7,056
504
98
7
0
239,198
0
W
Hera
7,338
524
117
8
0
255,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role