Player Matchup

Skadi
Skadi
Silver III
 
Skadi
Silver III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver IV
 
Da Ji
Silver IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Bennett_Witch
Nu Wa
Silver I
Level 128
God Stats
20W - 22L
1,498 SR
Queue Stats
94W - 106L
1,270 MMR
Solo
Nike
Nike
Bronze I
MytchGlytch
Nike
Bronze I
Level 128
God Stats
2W - 0L
1,706 SR
Queue Stats
18W - 29L
878 MMR
Solo
Vulcan
Vulcan
Silver III
TiPrinceDeLu972
Vulcan
Silver III
Level 169
God Stats
50W - 57L
1,467 SR
Queue Stats
112W - 139L
880 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,534 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,479 SR
1,051 MMR
Camazotz
Camazotz
Silver IV
McSolo_2K
Camazotz
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
859 MMR
Solo
Hercules
Hercules
Silver III
Mushquenum
Hercules
Silver III
Level 146
God Stats
1W - 3L
1,186 SR
Queue Stats
66W - 94L
1,032 MMR
Solo
Zeus
Zeus
Silver II
The_White_Lash93
Zeus
Silver II
Level 149
God Stats
108W - 68L
1,589 SR
Queue Stats
244W - 267L
1,121 MMR
Party 1
Neith
Neith
Silver I
XxTheKinGxX1069
Neith
Silver I
Level 124
God Stats
32W - 31L
1,534 SR
Queue Stats
151W - 171L
868 MMR
Solo
Aphrodite
Aphrodite
Gold V
mody_ezz
Aphrodite
Gold V
Level 156
God Stats
104W - 82L
1,586 SR
Queue Stats
236W - 251L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 0 / 4
8,644
665
8,247
7,330
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
 
Da Ji
13
5 / 1 / 3
7,763
597
6,139
10,645
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 3
6,979
537
4,948
8,043
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 8
7,666
590
6,935
9,856
7,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 2
7,290
561
6,208
4,539
2,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SobekThorAo KuangAres

VS

Bans
AgniJanusArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
McSolo_2K
Camazotz
12
1 / 2 / 1
6,376
490
3,619
14,022
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Mushquenum
Hercules
13
0 / 1 / 1
6,921
532
1,671
11,082
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 0
6,902
531
7,914
8,367
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 2 / 0
5,124
394
2,886
5,902
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
mody_ezz
Aphrodite
9
0 / 4 / 1
6,171
475
2,045
10,861
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
4
5
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
4
7
W
Da Ji
 
Da Ji
5
1
3
6.5
W
0
3
3
0.5
L
Camazotz
McSolo_2K
Camazotz
1
2
1
0.75
L
Hercules
Mushquenum
Hercules
0
1
1
0.5
W
1
1
8
5
L
3
2
0
1.5
W
0
0
2
1
L
0
2
0
0
L
Aphrodite
mody_ezz
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
18,135
40,413
Taken
50,234
19,715
Mitigated
22,017
10,686
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,247
3,180
0
1,793
7,330
2,742
764
1,279
6,003
0
67,774
W
Da Ji
 
Da Ji
6,139
1,666
0
4,373
10,645
4,211
140
558
10,049
0
45,636
W
4,948
1,050
0
1,662
8,043
2,639
0
5,435
2,608
52,523
0
L
Camazotz
McSolo_2K
Camazotz
3,619
660
0
3,240
14,022
5,865
440
904
13,010
0
50,584
L
Hercules
Mushquenum
Hercules
1,671
0
0
5,458
11,082
6,325
0
4,873
6,099
0
51,881
W
6,935
469
0
2,025
9,856
7,891
0
1,871
7,985
0
33,299
L
7,914
812
0
1,399
8,367
2,752
355
2,661
5,460
48,820
365
W
6,208
3,352
0
833
4,539
2,232
1,305
752
3,623
44,136
905
L
2,886
873
0
1,690
5,902
1,707
0
324
5,510
0
25,446
L
Aphrodite
mody_ezz
Aphrodite
2,045
341
3,677
5,236
10,861
5,368
210
1,629
9,012
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
31,494
383
Minions Killed
329
0
Camps Cleared
0
1,373,208
Distance Traveled
1,145,722
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,644
665
112
9
0
270,583
1
W
Da Ji
7,763
597
75
6
0
314,112
0
W
Nu Wa
6,979
537
89
7
0
241,488
0
L
Camazotz
6,376
490
77
6
0
282,557
1
L
Hercules
6,921
532
92
7
0
259,167
2
W
Nike
7,666
590
44
3
0
288,276
2
L
Zeus
6,902
531
94
7
0
228,498
5
W
Vulcan
7,290
561
63
5
0
258,749
6
L
Neith
5,124
394
37
3
0
128,866
0
L
Aphrodite
6,171
475
29
2
0
246,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role