Player Matchup

Bellona
Bellona
DOGUITO29
Bellona
Level 157
God Stats
2W - 1L
1,729 SR
Queue Stats
82W - 67L
1,543 Elo+
Party 3
Bacchus
Bacchus
ICALRI
Bacchus
Level 157
God Stats
5W - 2L
1,578 SR
Queue Stats
67W - 57L
1,548 Elo+
Party 3
Zeus
Zeus
KayBruiser
Zeus
Level 21
God Stats
3W - 8L
1,326 SR
Queue Stats
11W - 26L
1,382 Elo+
Party 1
Awilix
Awilix
Pablo0210
Awilix
Level 126
God Stats
12W - 12L
1,470 SR
Queue Stats
96W - 82L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
beezoy
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,545 Elo+
Party 1
Team Averages
Level 117
1,520 SR
1,512 Elo+

VS

Team Averages
Level 88
1,470 SR
1,513 Elo+
Odin
Odin
BOXMOVER445
Odin
Level 82
God Stats
0W - 1L
1,320 SR
Queue Stats
161W - 145L
1,510 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
GenerBot
Ah Muzen Cab
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,463 Elo+
Party 2
Arachne
Arachne
GlueGunStanley
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 120L
1,608 Elo+
Solo
Kukulkan
Kukulkan
RedRosesForYou
Kukulkan
Level 88
God Stats
1W - 3L
1,529 SR
Queue Stats
105W - 93L
1,522 Elo+
Party 4
Maui
Maui
RipLordFedSmoker
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DOGUITO29
Bellona
14
4 / 1 / 6
8,794
628
6,989
12,314
12,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
ICALRI
Bacchus
11
2 / 2 / 4
7,440
531
5,089
10,426
9,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 3
8,077
577
6,168
6,932
2,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
Pablo0210
Awilix
14
4 / 1 / 9
7,799
557
7,485
11,566
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
beezoy
Danzaburou
16
5 / 0 / 6
10,032
717
12,412
8,922
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,108
436
4,460
11,635
11,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
GenerBot
Ah Muzen Cab
12
0 / 5 / 1
6,829
488
5,721
12,217
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 3
6,432
459
4,719
13,514
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
3 / 2 / 1
7,421
530
9,498
7,981
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 3
6,478
463
4,561
11,922
11,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
5
7
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bellona
DOGUITO29
Bellona
4
1
6
7
L
Ah Muzen Cab
GenerBot
Ah Muzen Cab
0
5
1
0.1
L
1
4
3
0.63
W
Bacchus
ICALRI
Bacchus
2
2
4
2
W
5
3
3
2.17
W
Awilix
Pablo0210
Awilix
4
1
9
8.5
L
Kukulkan
3
2
1
1.75
L
1
4
3
0.63
W
Danzaburou
beezoy
Danzaburou
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
28,959
50,160
Taken
57,269
33,779
Mitigated
36,127
13,992
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,460
1,015
0
2,572
11,635
11,188
0
1,686
9,949
0
34,086
W
Bellona
DOGUITO29
Bellona
6,989
2,818
0
4,570
12,314
12,355
0
2,387
9,339
0
65,163
L
Ah Muzen Cab
GenerBot
Ah Muzen Cab
5,721
1,667
0
1,150
12,217
4,988
689
1,067
11,150
0
64,489
L
4,719
3,130
0
5,869
13,514
5,567
0
1,483
12,031
0
46,283
W
Bacchus
ICALRI
Bacchus
5,089
640
0
1,167
10,426
9,424
0
1,430
8,957
21,113
644
W
6,168
1,149
0
1,314
6,932
2,444
0
3,249
3,409
44,096
807
W
Awilix
Pablo0210
Awilix
7,485
3,088
0
1,941
11,566
5,401
0
3,562
7,634
0
64,372
L
Kukulkan
9,498
892
0
941
7,981
3,187
0
2,838
5,143
54,898
1,080
L
4,561
351
0
1,822
11,922
11,197
0
4,095
7,827
15,293
1,556
W
Danzaburou
beezoy
Danzaburou
12,412
7,365
0
5,000
8,922
4,155
767
1,680
7,087
0
86,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
33,268
510
Minions Killed
339
0
Camps Cleared
0
1,380,952
Distance Traveled
1,379,784
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,108
436
44
3
0
266,102
0
W
Bellona
8,794
628
121
9
0
275,217
0
L
Ah Muzen Cab
6,829
488
95
7
0
264,394
0
L
Arachne
6,432
459
76
5
0
296,339
0
W
Bacchus
7,440
531
43
3
0
275,020
0
W
Zeus
8,077
577
75
5
0
219,405
0
W
Awilix
7,799
557
91
7
0
337,804
0
L
Kukulkan
7,421
530
107
8
0
274,232
1
L
Maui
6,478
463
17
1
0
278,717
1
W
Danzaburou
10,032
717
180
13
0
273,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role