Player Matchup

Ra
Ra
MP3ME
Ra
Level 107
God Stats
0W - 4L
1,140 SR
Queue Stats
209W - 188L
1,512 Elo+
Solo
Nemesis
Nemesis
Pathixx
Nemesis
Level 71
God Stats
4W - 2L
1,761 SR
Queue Stats
8W - 6L
1,580 Elo+
Solo
Maui
Maui
Simylar
Maui
Level 167
God Stats
0W - 2L
1,301 SR
Queue Stats
116W - 110L
1,490 Elo+
Solo
Charybdis
Charybdis
goforbronze
Charybdis
Level 159
God Stats
10W - 7L
1,770 SR
Queue Stats
190W - 177L
1,601 Elo+
Solo
Achilles
Achilles
ooohyeahhh
Achilles
Level 103
God Stats
1W - 2L
1,693 SR
Queue Stats
113W - 101L
1,556 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,548 Elo+

VS

Team Averages
Level 118
1,449 SR
1,531 Elo+
Athena
Athena
 
Athena
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Dezca18
Osiris
Level 104
God Stats
1W - 0L
1,295 SR
Queue Stats
34W - 26L
1,570 Elo+
Solo
Skadi
Skadi
Reaperandgrim
Skadi
Level 69
God Stats
18W - 10L
1,505 SR
Queue Stats
69W - 60L
1,493 Elo+
Solo
Anubis
Anubis
jcurrshadow
Anubis
Level 108
God Stats
6W - 8L
1,370 SR
Queue Stats
46W - 41L
1,544 Elo+
Solo
Xing Tian
Xing Tian
vI Rock Iv
Xing Tian
Level 148
God Stats
5W - 5L
1,577 SR
Queue Stats
116W - 107L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 1 / 0
7,001
539
4,261
7,154
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Pathixx
Nemesis
10
1 / 5 / 1
5,956
458
3,563
12,088
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
Simylar
Maui
11
1 / 3 / 4
6,056
466
5,953
12,036
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Charybdis
goforbronze
Charybdis
11
2 / 5 / 3
6,757
520
8,027
10,504
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ooohyeahhh
Achilles
11
0 / 3 / 0
6,270
482
10,127
14,694
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 2 / 7
7,547
581
6,036
12,861
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Dezca18
Osiris
13
3 / 0 / 2
8,118
624
9,897
17,640
16,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 1 / 4
7,778
598
6,218
8,804
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
13
0 / 1 / 4
7,523
579
5,301
5,875
2,789
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
vI Rock Iv
Xing Tian
13
6 / 1 / 3
7,541
580
9,187
12,014
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
17
17
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
7
4.25
W
Osiris
Dezca18
Osiris
3
0
2
4
L
Ra
1
1
0
1
L
Nemesis
Pathixx
Nemesis
1
5
1
0.3
W
3
1
4
5
L
Maui
Simylar
Maui
1
3
4
1
L
Charybdis
goforbronze
Charybdis
2
5
3
0.7
W
Anubis
0
1
4
2
L
Achilles
ooohyeahhh
Achilles
0
3
0
0
W
Xing Tian
vI Rock Iv
Xing Tian
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
36,639
56,476
Taken
57,194
32,680
Mitigated
36,977
13,579
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,036
1,818
0
361
12,861
7,697
31
2,285
10,145
50,219
1,169
W
Osiris
Dezca18
Osiris
9,897
2,639
0
7,158
17,640
16,542
48
1,375
15,272
0
61,608
L
Ra
4,261
172
515
1,787
7,154
2,878
0
3,036
4,016
55,353
0
L
Nemesis
Pathixx
Nemesis
3,563
1,529
0
602
12,088
5,411
0
2,958
9,042
0
41,805
W
6,218
2,940
0
2,537
8,804
3,394
224
2,328
6,182
0
62,706
L
Maui
Simylar
Maui
5,953
1,369
0
1,215
12,036
9,320
0
4,707
6,926
32,076
0
L
Charybdis
goforbronze
Charybdis
8,027
5,645
0
3,243
10,504
3,525
0
5,670
4,272
0
46,980
W
Anubis
5,301
332
0
1,507
5,875
2,789
90
863
5,012
58,712
2,658
L
Achilles
ooohyeahhh
Achilles
10,127
4,007
0
6,217
14,694
11,546
0
2,287
12,391
0
48,614
W
Xing Tian
vI Rock Iv
Xing Tian
9,187
1,745
0
2,514
12,014
6,555
0
2,293
9,290
36,638
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
38,507
378
Minions Killed
417
0
Camps Cleared
0
1,300,675
Distance Traveled
1,324,146
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,547
581
71
5
0
315,356
0
W
Osiris
8,118
624
95
7
0
237,385
3
L
Ra
7,001
539
123
9
0
296,131
3
L
Nemesis
5,956
458
67
5
0
280,088
0
W
Skadi
7,778
598
92
7
0
250,015
3
L
Maui
6,056
466
39
3
0
244,861
0
L
Charybdis
6,757
520
79
6
0
233,409
3
W
Anubis
7,523
579
104
8
0
245,295
1
L
Achilles
6,270
482
70
5
0
246,186
1
W
Xing Tian
7,541
580
55
4
0
276,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role