Player Matchup

Chaac
Chaac
Platinum III
potatolaunch
Chaac
Platinum III
Level 143
God Stats
10W - 9L
1,636 SR
Queue Stats
80W - 71L
1,788 MMR
Party 1
Vulcan
Vulcan
Platinum IV
xShiftingxTruthx
Vulcan
Platinum IV
Level 138
God Stats
1W - 1L
1,493 SR
Queue Stats
64W - 55L
1,718 MMR
Party 1
Hachiman
Hachiman
Platinum III
zanester10
Hachiman
Platinum III
Level 145
God Stats
1W - 1L
1,422 SR
Queue Stats
52W - 48L
1,835 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,517 SR
1,780 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,640 SR
1,815 MMR
Danzaburou
Danzaburou
Gold I
Dzustice
Danzaburou
Gold I
Level 129
God Stats
6W - 6L
1,801 SR
Queue Stats
85W - 96L
1,746 MMR
Solo
Janus
Janus
Platinum V
GODLYENERGY
Janus
Platinum V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 373L
1,821 MMR
Solo
Bacchus
Bacchus
Platinum III
OG Behemoth
Bacchus
Platinum III
Level 149
God Stats
45W - 41L
1,619 SR
Queue Stats
198W - 217L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
11,079
852
17,665
13,040
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 6
8,900
685
7,705
6,289
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
zanester10
Hachiman
16
4 / 1 / 6
10,563
813
8,989
10,096
4,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesNe ZhaThothKuzenboAtlas

VS

Bans
XbalanqueAh Muzen CabAgniOdinNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dzustice
Danzaburou
14
3 / 4 / 0
9,071
698
7,684
13,284
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 2
7,939
611
6,066
12,041
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OG Behemoth
Bacchus
13
0 / 2 / 3
8,141
626
9,458
12,252
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dzustice
Danzaburou
3
4
0
0.75
L
0
6
2
0.17
L
Bacchus
OG Behemoth
Bacchus
0
2
3
0.75
W
8
0
4
10
W
0
2
6
1.5
W
Hachiman
zanester10
Hachiman
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
23,208
29,425
Taken
37,577
22,965
Mitigated
24,361
7,704
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dzustice
Danzaburou
7,684
3,169
0
2,267
13,284
6,119
0
1,975
10,714
0
37,779
L
6,066
126
0
500
12,041
4,597
0
736
10,778
42,075
0
L
Bacchus
OG Behemoth
Bacchus
9,458
938
0
3,397
12,252
13,645
0
5,013
6,907
22,082
2,557
W
17,665
1,295
0
4,830
13,040
15,836
652
5,413
7,134
0
47,165
W
7,705
4,809
0
1,191
6,289
2,750
615
3,611
2,389
37,478
0
W
Hachiman
zanester10
Hachiman
8,989
5,696
0
1,683
10,096
4,379
1,074
4,221
5,574
0
47,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
25,151
188
Minions Killed
169
0
Camps Cleared
0
753,342
Distance Traveled
668,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,071
698
72
6
0
216,649
0
L
Janus
7,939
611
60
5
0
214,647
0
L
Bacchus
8,141
626
37
3
0
236,959
0
W
Chaac
11,079
852
62
5
0
291,979
0
W
Vulcan
8,900
685
63
5
0
222,550
0
W
Hachiman
10,563
813
63
5
0
238,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role