Player Matchup

Surtr
Surtr
Diamond IV
 
Surtr
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
Kotaro73
Bacchus
Diamond V
Level 203
God Stats
8W - 5L
1,716 SR
Queue Stats
328W - 323L
2,062 MMR
Solo
Lancelot
Lancelot
Gold I
LostSarten
Lancelot
Gold I
Level 45
God Stats
1W - 0L
1,271 SR
Queue Stats
14W - 5L
1,969 MMR
Solo
Hachiman
Hachiman
Diamond V
Shaxrus
Hachiman
Diamond V
Level 155
God Stats
25W - 15L
1,684 SR
Queue Stats
118W - 112L
1,950 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,534 SR
1,796 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,577 SR
1,806 MMR
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
Forever_Noir
Achilles
Platinum I
Level 102
God Stats
21W - 25L
1,538 SR
Queue Stats
324W - 312L
1,943 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
MegaThaMan
Kumbhakarna
Diamond V
Level 69
God Stats
5W - 5L
1,648 SR
Queue Stats
142W - 127L
2,037 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Topman_6996
Morgan Le Fay
Diamond III
Level 158
God Stats
7W - 7L
1,699 SR
Queue Stats
207W - 197L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 0 / 1
9,585
685
7,261
14,223
11,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
14
0 / 1 / 3
8,248
589
2,333
3,658
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Kotaro73
Bacchus
11
6 / 0 / 3
7,890
564
6,732
10,200
11,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
LostSarten
Lancelot
13
3 / 0 / 5
7,491
535
8,920
10,213
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Shaxrus
Hachiman
16
2 / 2 / 3
9,134
652
11,419
8,088
3,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliAthenaBake KujiraThanatos

VS

Bans
Sun WukongErlang ShenOsirisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 2 / 1
7,262
519
4,256
10,758
3,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
 
Thor
11
2 / 4 / 0
6,451
461
6,733
12,806
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Forever_Noir
Achilles
12
0 / 2 / 0
6,460
461
6,573
10,508
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
MegaThaMan
Kumbhakarna
10
0 / 5 / 3
6,063
433
2,711
13,685
9,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Topman_6996
Morgan Le Fay
13
0 / 0 / 2
6,849
489
5,769
7,407
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
3
3
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
W
Thoth
 
Thoth
0
1
3
1.5
L
Rama
 
Rama
1
2
1
0.75
L
Thor
 
Thor
2
4
0
0.5
L
Achilles
Forever_Noir
Achilles
0
2
0
0
W
Bacchus
Kotaro73
Bacchus
6
0
3
7.5
W
Lancelot
LostSarten
Lancelot
3
0
5
5.5
L
Kumbhakarna
MegaThaMan
Kumbhakarna
0
5
3
0.3
W
Hachiman
Shaxrus
Hachiman
2
2
3
1.75
L
Morgan Le Fay
Topman_6996
Morgan Le Fay
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
26,042
46,382
Taken
55,164
32,163
Mitigated
27,102
21,203
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,261
2,729
0
8,859
14,223
11,362
16
416
12,734
1,273
78,311
W
Thoth
 
Thoth
2,333
111
0
675
3,658
1,198
0
1,120
2,374
65,726
727
L
Rama
 
Rama
4,256
3,361
0
2,942
10,758
3,777
0
1,243
9,515
0
67,928
L
Thor
 
Thor
6,733
1,126
0
4,104
12,806
4,526
0
1,088
11,718
0
47,661
L
Achilles
Forever_Noir
Achilles
6,573
1,291
0
4,610
10,508
6,515
0
435
10,073
0
46,015
W
Bacchus
Kotaro73
Bacchus
6,732
1,498
0
2,612
10,200
11,284
0
3,454
6,277
26,273
991
W
Lancelot
LostSarten
Lancelot
8,920
1,748
0
5,268
10,213
4,608
0
1,085
8,961
0
61,824
L
Kumbhakarna
MegaThaMan
Kumbhakarna
2,711
739
0
1,321
13,685
9,287
0
4,185
9,500
8,479
188
W
Hachiman
Shaxrus
Hachiman
11,419
6,911
0
3,789
8,088
3,711
1,728
1,573
6,423
0
87,606
L
Morgan Le Fay
Topman_6996
Morgan Le Fay
5,769
134
0
1,000
7,407
2,997
0
2,444
4,963
52,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,348
Gold Earned
33,085
537
Minions Killed
406
0
Camps Cleared
0
1,470,607
Distance Traveled
1,320,450
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,585
685
143
10
0
277,407
4
W
Thoth
8,248
589
131
9
0
292,143
4
L
Rama
7,262
519
106
8
0
252,434
0
L
Thor
6,451
461
85
6
0
285,937
2
L
Achilles
6,460
461
91
7
0
235,143
5
W
Bacchus
7,890
564
32
2
0
299,436
6
W
Lancelot
7,491
535
83
6
0
350,589
2
L
Kumbhakarna
6,063
433
15
1
0
266,328
5
W
Hachiman
9,134
652
148
11
0
251,032
0
L
Morgan Le Fay
6,849
489
109
8
0
280,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role