Player Matchup

Osiris
Osiris
Platinum I
Buff Falco69
Osiris
Platinum I
Level 101
God Stats
130W - 106L
1,621 SR
Queue Stats
353W - 272L
1,993 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
HorchataPapi230
Amaterasu
Platinum V
Level 109
God Stats
86W - 69L
1,631 SR
Queue Stats
394W - 380L
1,866 MMR
Party 1
Janus
Janus
Silver I
OmgUklldKennedy
Janus
Silver I
Level 80
God Stats
1W - 1L
1,334 SR
Queue Stats
25W - 41L
1,447 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,529 SR
1,769 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 101
1,516 SR
1,362 MMR
Danzaburou
Danzaburou
Bronze IV
GunerPlus
Danzaburou
Bronze IV
Level 78
God Stats
0W - 3L
1,548 SR
Queue Stats
0W - 5L
1,238 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
elsosouwu
Kukulkan
Bronze IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,425 MMR
Party 2
Hercules
Hercules
Bronze III
icypurpp
Hercules
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,425 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 1 / 7
11,247
703
11,555
14,029
16,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
HorchataPapi230
Amaterasu
16
3 / 1 / 4
11,215
701
7,764
14,338
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 1 / 3
11,859
741
10,570
6,955
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAphroditeAresKuzenboAgni

VS

Bans
BellonaBacchusAnubisCharonBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GunerPlus
Danzaburou
14
0 / 4 / 2
9,370
586
6,556
11,607
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
elsosouwu
Kukulkan
17
2 / 2 / 1
10,634
665
7,766
7,303
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
icypurpp
Hercules
15
1 / 3 / 2
10,066
629
7,451
14,065
8,532
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
7
5.5
L
Danzaburou
GunerPlus
Danzaburou
0
4
2
0.25
W
Amaterasu
HorchataPapi230
Amaterasu
3
1
4
5
W
4
1
3
5.5
L
Kukulkan
elsosouwu
Kukulkan
2
2
1
1.25
L
Hercules
icypurpp
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
21,773
35,322
Taken
32,975
32,508
Mitigated
16,798
15,990
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,555
2,491
0
4,514
14,029
16,918
436
2,275
10,449
0
47,749
L
Danzaburou
GunerPlus
Danzaburou
6,556
1,768
0
1,327
11,607
5,084
0
4,454
6,390
0
26,354
W
Amaterasu
HorchataPapi230
Amaterasu
7,764
3,287
0
8,360
14,338
12,625
1,473
3,422
10,705
0
46,830
W
10,570
860
0
3,116
6,955
2,965
741
1,797
5,024
54,808
0
L
Kukulkan
elsosouwu
Kukulkan
7,766
1,151
0
213
7,303
3,182
0
2,528
4,150
50,582
0
L
Hercules
icypurpp
Hercules
7,451
3,105
0
3,899
14,065
8,532
0
3,629
9,634
0
26,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
30,070
210
Minions Killed
184
0
Camps Cleared
0
960,828
Distance Traveled
869,675
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,247
703
53
3
0
349,797
0
L
Danzaburou
9,370
586
31
2
0
264,392
3
W
Amaterasu
11,215
701
50
3
0
316,373
2
W
Janus
11,859
741
107
7
0
294,658
0
L
Kukulkan
10,634
665
120
8
0
280,890
0
L
Hercules
10,066
629
33
2
0
324,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role