Player Matchup

Scylla
Scylla
ALEXBRONCO777
Scylla
Level 100
God Stats
13W - 3L
1,849 SR
Queue Stats
111W - 105L
1,585 Elo+
Party 1
Medusa
Medusa
DarkScreak
Medusa
Level 154
God Stats
21W - 25L
1,512 SR
Queue Stats
205W - 186L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
blueeelol
Kuzenbo
Level 69
God Stats
6W - 8L
1,441 SR
Queue Stats
505W - 484L
1,581 Elo+
Solo
Cthulhu
Cthulhu
hxud1n12
Cthulhu
Level 27
God Stats
23W - 17L
1,696 SR
Queue Stats
118W - 98L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
mahssa
Erlang Shen
Level 117
God Stats
8W - 5L
1,512 SR
Queue Stats
114W - 107L
1,578 Elo+
Party 1
Team Averages
Level 93
1,602 SR
1,584 Elo+

VS

Team Averages
Level 97
1,472 SR
1,590 Elo+
Bellona
Bellona
Freyva
Bellona
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 155L
1,685 Elo+
Solo
Nu Wa
Nu Wa
KPopLoverBP
Nu Wa
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 58L
1,594 Elo+
Party 2
Osiris
Osiris
KarmaL0
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 197L
1,513 Elo+
Solo
Chiron
Chiron
andreasgta05
Chiron
Level 149
God Stats
0W - 1L
1,401 SR
Queue Stats
85W - 85L
1,580 Elo+
Party 2
Bacchus
Bacchus
pemarla26
Bacchus
Level 129
God Stats
4W - 5L
1,460 SR
Queue Stats
84W - 85L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,661
568
8,947
8,584
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
DarkScreak
Medusa
16
5 / 1 / 1
9,990
588
8,614
10,764
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
blueeelol
Kuzenbo
14
0 / 1 / 10
8,452
497
6,309
18,211
21,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
hxud1n12
Cthulhu
15
3 / 2 / 7
9,610
565
18,325
19,433
19,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
mahssa
Erlang Shen
16
4 / 1 / 5
9,176
540
13,009
20,882
11,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Freyva
Bellona
14
1 / 5 / 2
7,964
468
7,143
19,634
13,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 4
8,175
481
12,684
10,173
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
KarmaL0
Osiris
13
1 / 3 / 2
7,669
451
12,634
20,136
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
15
3 / 2 / 1
8,859
521
12,506
14,586
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
pemarla26
Bacchus
13
2 / 3 / 1
7,788
458
6,267
13,242
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
7
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Medusa
DarkScreak
Medusa
5
1
1
5.5
L
Bellona
Freyva
Bellona
1
5
2
0.4
L
0
3
4
0.67
L
Osiris
KarmaL0
Osiris
1
3
2
0.67
L
Chiron
3
2
1
1.75
W
Kuzenbo
blueeelol
Kuzenbo
0
1
10
5
W
Cthulhu
hxud1n12
Cthulhu
3
2
7
3.25
W
Erlang Shen
mahssa
Erlang Shen
4
1
5
6.5
L
Bacchus
pemarla26
Bacchus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,204
Damage
51,234
77,874
Taken
77,771
61,196
Mitigated
54,415
25,814
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,947
1,333
0
1,384
8,584
2,872
917
2,151
6,305
74,562
271
W
Medusa
DarkScreak
Medusa
8,614
3,490
0
2,042
10,764
4,589
1,776
6,093
4,671
0
81,884
L
Bellona
Freyva
Bellona
7,143
2,007
0
4,076
19,634
13,302
0
8,058
11,179
0
75,654
L
12,684
1,598
0
668
10,173
3,945
0
2,601
7,546
82,254
990
L
Osiris
KarmaL0
Osiris
12,634
4,287
0
7,676
20,136
16,058
0
9,550
9,457
0
60,375
L
Chiron
12,506
4,960
625
3,430
14,586
6,137
0
5,793
8,579
0
76,592
W
Kuzenbo
blueeelol
Kuzenbo
6,309
2,113
0
3,903
18,211
21,938
160
6,017
12,095
33,070
0
W
Cthulhu
hxud1n12
Cthulhu
18,325
1,347
606
5,775
19,433
19,978
107
2,176
16,177
64,512
2,070
W
Erlang Shen
mahssa
Erlang Shen
13,009
7,628
0
12,104
20,882
11,819
0
2,694
18,026
0
93,230
L
Bacchus
pemarla26
Bacchus
6,267
603
0
2,398
13,242
14,973
0
5,053
7,936
18,683
2,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,889
Gold Earned
40,455
523
Minions Killed
492
0
Camps Cleared
0
1,824,507
Distance Traveled
1,680,373
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,661
568
116
7
0
360,872
5
W
Medusa
9,990
588
132
8
0
324,237
2
L
Bellona
7,964
468
103
6
0
352,373
0
L
Nu Wa
8,175
481
147
9
0
317,315
0
L
Osiris
7,669
451
90
5
0
337,607
1
L
Chiron
8,859
521
131
8
0
343,827
0
W
Kuzenbo
8,452
497
46
3
0
355,982
3
W
Cthulhu
9,610
565
118
7
0
363,208
4
W
Erlang Shen
9,176
540
111
7
0
420,208
3
L
Bacchus
7,788
458
21
1
0
329,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role