Player Matchup

Sylvanus
Sylvanus
AZombie8200
Sylvanus
Level 127
God Stats
9W - 9L
1,409 SR
Queue Stats
77W - 86L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
Iweatherman
Ratatoskr
Level 133
God Stats
5W - 4L
1,587 SR
Queue Stats
149W - 159L
1,595 Elo+
Party 1
Tyr
Tyr
MystBaller
Tyr
Level 144
God Stats
1W - 4L
1,743 SR
Queue Stats
255W - 261L
1,509 Elo+
Party 1
Charybdis
Charybdis
iTheweatherman
Charybdis
Level 68
God Stats
3W - 8L
1,540 SR
Queue Stats
114W - 128L
1,492 Elo+
Party 1
Merlin
Merlin
希尔瓦娜斯风行者
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,159 Elo+
Solo
Team Averages
Level 119
1,556 SR
1,451 Elo+

VS

Team Averages
Level 124
1,597 SR
1,449 Elo+
Osiris
Osiris
CraiGrenadier369
Osiris
Level 123
God Stats
13W - 5L
1,620 SR
Queue Stats
319W - 314L
1,467 Elo+
Solo
Zeus
Zeus
DarkVacuity
Zeus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,459 Elo+
Solo
Maui
Maui
FoolishRainbow8
Maui
Level 125
God Stats
3W - 6L
1,642 SR
Queue Stats
16W - 30L
1,313 Elo+
Solo
Anubis
Anubis
Juuzou-sempai_18
Anubis
Level 155
God Stats
12W - 1L
1,900 SR
Queue Stats
560W - 523L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
ResidentTrack
Zhong Kui
Level 128
God Stats
3W - 1L
1,322 SR
Queue Stats
222W - 220L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AZombie8200
Sylvanus
11
2 / 6 / 2
7,425
464
9,456
22,498
18,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Iweatherman
Ratatoskr
14
5 / 4 / 1
8,310
519
7,576
13,167
4,852
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 5 / 1
7,868
492
8,786
16,543
14,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
iTheweatherman
Charybdis
13
0 / 3 / 1
7,299
456
6,785
11,902
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 1
8,212
513
3,453
7,949
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
8,960
560
8,964
15,868
14,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 3
9,018
564
7,060
7,809
3,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 14
9,003
563
6,488
11,330
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 3 / 9
9,736
609
16,574
12,654
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ResidentTrack
Zhong Kui
14
3 / 3 / 7
8,721
545
9,777
10,982
8,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
9
Kills
21
21
Deaths
9
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AZombie8200
Sylvanus
2
6
2
0.5
W
4
1
6
7
W
1
2
3
1.25
W
3
0
14
10
L
Ratatoskr
Iweatherman
Ratatoskr
5
4
1
1.38
W
10
3
9
4.83
L
1
5
1
0.3
W
Zhong Kui
ResidentTrack
Zhong Kui
3
3
7
2.17
L
Charybdis
iTheweatherman
Charybdis
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
48,863
72,059
Taken
58,643
45,397
Mitigated
45,786
20,330
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AZombie8200
Sylvanus
9,456
2,393
607
5,972
22,498
18,033
0
16,166
6,332
33,365
5,051
W
8,964
4,169
0
7,927
15,868
14,997
1,139
1,348
14,520
70
55,582
W
7,060
1,007
0
1,928
7,809
3,094
1,272
2,973
4,836
79,718
1,509
W
6,488
1,597
0
2,205
11,330
11,785
381
2,968
8,362
20,508
0
L
Ratatoskr
Iweatherman
Ratatoskr
7,576
2,183
0
5,016
13,167
4,852
0
5,610
7,557
0
57,312
W
16,574
1,111
0
5,970
12,654
6,970
916
1,919
10,735
76,751
0
L
8,786
1,941
0
3,291
16,543
14,674
0
6,965
9,578
0
56,443
W
Zhong Kui
ResidentTrack
Zhong Kui
9,777
3,031
0
2,478
10,982
8,940
479
3,216
7,766
55,610
14,298
L
Charybdis
iTheweatherman
Charybdis
6,785
3,903
0
4,694
11,902
4,739
639
7,288
4,614
0
55,337
L
3,453
96
0
750
7,949
3,099
0
2,969
4,980
57,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
45,438
427
Minions Killed
453
0
Camps Cleared
0
1,513,516
Distance Traveled
1,530,884
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,425
464
48
3
0
291,119
0
W
Osiris
8,960
560
65
4
0
316,743
2
W
Zeus
9,018
564
146
9
0
306,333
0
W
Maui
9,003
563
22
1
0
321,333
4
L
Ratatoskr
8,310
519
89
6
0
358,151
2
W
Anubis
9,736
609
114
7
0
331,906
0
L
Tyr
7,868
492
95
6
0
300,907
2
W
Zhong Kui
8,721
545
106
7
0
254,569
4
L
Charybdis
7,299
456
84
5
0
277,815
2
L
Merlin
8,212
513
111
7
0
285,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role