Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
AlphaxMihawk
Neith
Gold V
Level 126
God Stats
24W - 32L
1,478 SR
Queue Stats
95W - 105L
1,292 MMR
Party 2
Ganesha
Ganesha
Silver I
HuMaNiTy999
Ganesha
Silver I
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 142L
1,419 MMR
Solo
Charybdis
Charybdis
Gold V
iJoraa
Charybdis
Gold V
Level 71
God Stats
14W - 11L
1,605 SR
Queue Stats
116W - 109L
1,404 MMR
Solo
Hun Batz
Hun Batz
Gold I
itz_Palkia_
Hun Batz
Gold I
Level 121
God Stats
3W - 6L
1,506 SR
Queue Stats
104W - 108L
1,561 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,518 SR
1,435 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,707 SR
1,441 MMR
Pele
Pele
Gold III
 
Pele
Gold III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
SL4MB4M
Sol
Gold V
Level 64
God Stats
34W - 31L
1,792 SR
Queue Stats
53W - 54L
1,426 MMR
Solo
Anubis
Anubis
Gold IV
dirnik
Anubis
Gold IV
Level 69
God Stats
40W - 36L
1,521 SR
Queue Stats
52W - 45L
1,419 MMR
Party 1
Bacchus
Bacchus
Platinum V
lMogry-
Bacchus
Platinum V
Level 159
God Stats
15W - 3L
1,799 SR
Queue Stats
327W - 328L
1,428 MMR
Solo
Bellona
Bellona
Gold IV
prats2
Bellona
Gold IV
Level 86
God Stats
3W - 0L
1,925 SR
Queue Stats
56W - 50L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 1 / 1
6,047
504
5,359
4,859
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,835
570
7,268
9,812
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
HuMaNiTy999
Ganesha
10
0 / 3 / 4
5,837
486
3,629
12,692
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
iJoraa
Charybdis
11
2 / 5 / 0
6,288
524
3,755
9,638
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
itz_Palkia_
Hun Batz
10
0 / 2 / 3
5,578
465
4,484
11,313
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoAthenaAnhur

VS

Bans
AwilixThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 1 / 1
7,251
604
5,169
8,379
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
12
4 / 2 / 2
7,333
611
11,340
7,650
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
dirnik
Anubis
14
2 / 1 / 0
7,862
655
5,630
7,088
3,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
lMogry-
Bacchus
12
2 / 0 / 4
7,551
629
4,274
9,293
10,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
prats2
Bellona
13
0 / 0 / 1
7,793
649
7,300
12,035
12,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
12
12
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
1
2.5
W
Pele
 
Pele
4
1
1
4.5
L
0
1
0
0
L
Ganesha
HuMaNiTy999
Ganesha
0
3
4
0.67
W
Sol
4
2
2
2.5
W
Anubis
dirnik
Anubis
2
1
0
2
L
Charybdis
iJoraa
Charybdis
2
5
0
0.4
L
Hun Batz
itz_Palkia_
Hun Batz
0
2
3
0.75
W
Bacchus
lMogry-
Bacchus
2
0
4
4
W
Bellona
prats2
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
33,713
48,314
Taken
44,445
23,017
Mitigated
32,956
8,570
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,359
381
0
250
4,859
1,675
0
2,568
2,291
44,721
0
W
Pele
 
Pele
5,169
1,010
0
1,942
8,379
3,485
0
2,168
6,211
0
56,968
L
7,268
2,667
0
3,464
9,812
3,977
0
0
9,812
0
62,498
L
Ganesha
HuMaNiTy999
Ganesha
3,629
403
87
2,288
12,692
9,125
8
7,792
4,900
16,737
297
W
Sol
11,340
7,125
0
3,550
7,650
2,880
2,059
1,788
5,862
53,594
0
W
Anubis
dirnik
Anubis
5,630
404
0
4,328
7,088
3,954
0
3,637
3,451
67,206
1,370
L
Charybdis
iJoraa
Charybdis
3,755
1,786
0
1,761
9,638
3,902
0
5,384
4,254
0
40,740
L
Hun Batz
itz_Palkia_
Hun Batz
4,484
1,054
0
720
11,313
4,338
0
5,114
6,199
0
44,619
W
Bacchus
lMogry-
Bacchus
4,274
684
0
2,047
9,293
10,277
294
1,413
7,880
27,167
2,375
W
Bellona
prats2
Bellona
7,300
2,284
0
7,464
12,035
12,360
0
0
12,035
0
62,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
37,790
363
Minions Killed
430
0
Camps Cleared
0
1,227,001
Distance Traveled
1,267,331
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,047
504
75
6
0
258,471
0
W
Pele
7,251
604
86
7
0
277,080
4
L
Neith
6,835
570
122
10
0
211,249
1
L
Ganesha
5,837
486
4
0
0
262,628
9
W
Sol
7,333
611
92
8
0
241,022
2
W
Anubis
7,862
655
115
10
0
241,131
3
L
Charybdis
6,288
524
75
6
0
219,717
0
L
Hun Batz
5,578
465
87
7
0
274,936
0
W
Bacchus
7,551
629
31
3
0
264,207
1
W
Bellona
7,793
649
106
9
0
243,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role