Player Matchup

Morgan Le Fay
Morgan Le Fay
CvldFairy
Morgan Le Fay
Level 113
God Stats
2W - 0L
1,651 SR
Queue Stats
22W - 12L
1,487 Elo+
Solo
Chang'e
Chang'e
Jaeliz
Chang'e
Level 40
God Stats
2W - 0L
1,656 SR
Queue Stats
62W - 87L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
Level 294
God Stats
16W - 15L
1,428 SR
Queue Stats
879W - 825L
1,517 Elo+
Solo
King Arthur
King Arthur
SteezySZN
King Arthur
Level 81
God Stats
6W - 5L
1,378 SR
Queue Stats
131W - 139L
1,446 Elo+
Solo
Atlas
Atlas
waifu5628
Atlas
Level 29
God Stats
2W - 2L
1,270 SR
Queue Stats
18W - 25L
1,291 Elo+
Solo
Team Averages
Level 111
1,477 SR
1,436 Elo+

VS

Team Averages
Level 71
1,559 SR
1,476 Elo+
Amaterasu
Amaterasu
QuaddyAmpted
Amaterasu
Level 41
God Stats
3W - 2L
1,646 SR
Queue Stats
173W - 199L
1,333 Elo+
Solo
Ymir
Ymir
Reckless5679
Ymir
Level 128
God Stats
1W - 2L
1,472 SR
Queue Stats
28W - 32L
1,454 Elo+
Solo
Agni
Agni
VengedWarri0r95
Agni
Level 22
God Stats
41W - 53L
1,516 SR
Queue Stats
89W - 116L
1,431 Elo+
Solo
Ra
Ra
bussdownmarkiana
Ra
Level 69
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 24L
1,562 Elo+
Solo
Awilix
Awilix
wounded-slow
Awilix
Level 95
God Stats
7W - 12L
1,437 SR
Queue Stats
161W - 157L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CvldFairy
Morgan Le Fay
11
0 / 0 / 5
5,489
915
4,706
1,515
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Jaeliz
Chang'e
11
0 / 0 / 5
5,484
914
3,114
4,941
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
11
2 / 1 / 2
6,115
1,019
4,225
3,644
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
SteezySZN
King Arthur
12
4 / 1 / 3
6,311
1,052
3,691
6,835
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
waifu5628
Atlas
11
2 / 1 / 1
5,659
943
2,550
4,100
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
QuaddyAmpted
Amaterasu
9
0 / 1 / 0
4,722
787
1,006
3,784
2,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
5,034
839
1,881
6,442
4,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 1
4,819
803
1,725
3,252
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 2
5,304
884
2,517
3,589
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
2 / 0 / 1
5,725
954
3,912
4,461
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
8
Kills
3
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CvldFairy
Morgan Le Fay
0
0
5
2.5
W
Chang'e
Jaeliz
Chang'e
0
0
5
2.5
W
Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
2
1
2
3
L
Amaterasu
QuaddyAmpted
Amaterasu
0
1
0
0
L
1
3
0
0.33
W
King Arthur
SteezySZN
King Arthur
4
1
3
5.5
L
0
2
1
0.25
L
0
2
2
0.5
W
Atlas
waifu5628
Atlas
2
1
1
2.5
L
Awilix
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
11,041
21,035
Taken
21,528
10,308
Mitigated
11,651
8,045
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CvldFairy
Morgan Le Fay
4,706
419
0
325
1,515
599
354
589
846
16,892
992
W
Chang'e
Jaeliz
Chang'e
3,114
294
2,115
2,868
4,941
1,648
650
1,222
3,623
12,953
0
W
Ah Muzen Cab
QUINTEROL
Ah Muzen Cab
4,225
1,269
0
140
3,644
1,346
1,798
607
2,973
0
19,090
L
Amaterasu
QuaddyAmpted
Amaterasu
1,006
347
0
302
3,784
2,530
0
1,320
2,303
0
2,435
L
1,881
325
0
120
6,442
4,879
0
2,946
3,141
6,255
0
W
King Arthur
SteezySZN
King Arthur
3,691
133
0
2,207
6,835
3,756
0
968
5,820
0
17,355
L
1,725
98
0
0
3,252
1,075
0
911
2,314
5,537
0
L
2,517
148
288
1,002
3,589
1,488
0
1,795
1,608
18,450
0
W
Atlas
waifu5628
Atlas
2,550
762
0
390
4,100
2,959
190
2,276
1,650
9,848
0
L
Awilix
3,912
1,427
0
180
4,461
1,679
0
2,320
1,933
0
11,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
25,604
153
Minions Killed
87
0
Camps Cleared
0
654,605
Distance Traveled
569,746
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,489
915
37
6
0
134,825
0
W
Chang'e
5,484
914
22
4
0
134,502
0
W
Ah Muzen Cab
6,115
1,019
47
8
0
123,164
0
L
Amaterasu
4,722
787
6
1
0
75,928
0
L
Ymir
5,034
839
15
3
0
119,886
1
W
King Arthur
6,311
1,052
31
5
0
137,206
0
L
Agni
4,819
803
10
2
0
122,256
0
L
Ra
5,304
884
31
5
0
107,426
0
W
Atlas
5,659
943
16
3
0
124,908
0
L
Awilix
5,725
954
25
4
0
144,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role