Player Matchup

Merlin
Merlin
Jahames123
Merlin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 128L
1,358 Elo+
Solo
Set
Set
Rockcartoon264
Set
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
17W - 39L
1,284 Elo+
Party 1
Ra
Ra
Yazlinplaz
Ra
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 47L
1,284 Elo+
Party 1
Ullr
Ullr
apical-pasta1
Ullr
Level 15
God Stats
3W - 9L
1,219 SR
Queue Stats
6W - 13L
1,252 Elo+
Party 1
Hel
Hel
nhio
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 30
1,403 SR
1,336 Elo+

VS

Team Averages
Level 52
1,466 SR
1,392 Elo+
Kuzenbo
Kuzenbo
Binsipping
Kuzenbo
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,304 Elo+
Party 2
Hera
Hera
Nezuxo
Hera
Level 67
God Stats
1W - 1L
1,364 SR
Queue Stats
141W - 128L
1,484 Elo+
Solo
Guan Yu
Guan Yu
StoriedTitan992
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 104L
1,228 Elo+
Solo
Lancelot
Lancelot
iUsoru
Lancelot
Level 57
God Stats
6W - 5L
1,464 SR
Queue Stats
53W - 44L
1,444 Elo+
Solo
Hachiman
Hachiman
lLK7T2
Hachiman
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jahames123
Merlin
3
0 / 2 / 0
2,919
487
812
2,521
683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,552
592
1,429
4,376
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,534
589
423
2,461
775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 1
3,078
513
1,468
4,595
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
nhio
Hel
5
1 / 1 / 1
3,522
587
485
2,254
1,330
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Binsipping
Kuzenbo
6
2 / 1 / 0
4,016
669
2,355
4,779
3,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Nezuxo
Hera
7
0 / 0 / 0
3,759
627
2,622
2,028
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
4,543
757
1,240
3,204
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
iUsoru
Lancelot
5
0 / 0 / 1
3,263
544
1,458
2,333
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
lLK7T2
Hachiman
5
0 / 1 / 1
3,292
549
2,486
2,234
526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Binsipping
Kuzenbo
2
1
0
2
L
Merlin
Jahames123
Merlin
0
2
0
0
W
Hera
Nezuxo
Hera
0
0
0
0
L
1
0
0
1
W
2
0
0
2
L
0
0
0
0
L
0
1
1
0.5
W
Lancelot
iUsoru
Lancelot
0
0
1
0.5
W
Hachiman
lLK7T2
Hachiman
0
1
1
0.5
L
Hel
nhio
Hel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,617
Damage
10,161
16,207
Taken
14,578
5,785
Mitigated
7,620
5,408
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Binsipping
Kuzenbo
2,355
1,011
0
1,276
4,779
3,856
0
216
4,563
11,978
2,641
L
Merlin
Jahames123
Merlin
812
188
0
951
2,521
683
0
0
2,521
5,523
0
W
Hera
Nezuxo
Hera
2,622
455
0
960
2,028
513
0
237
1,791
19,356
1,156
L
1,429
676
0
1,674
4,376
1,591
0
1,202
3,174
0
13,963
W
1,240
217
0
1,380
3,204
1,902
0
812
2,392
0
22,437
L
423
121
72
1,184
2,461
775
0
1,612
849
19,017
0
L
1,468
546
0
675
4,595
1,406
0
1,402
3,193
0
10,807
W
Lancelot
iUsoru
Lancelot
1,458
403
0
1,321
2,333
823
0
289
2,044
0
10,535
W
Hachiman
lLK7T2
Hachiman
2,486
1,306
0
124
2,234
526
0
155
2,079
0
15,282
L
Hel
nhio
Hel
485
384
70
782
2,254
1,330
0
542
1,712
3,540
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,605
Gold Earned
18,873
88
Minions Killed
142
0
Camps Cleared
0
483,884
Distance Traveled
582,259
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,016
669
27
5
0
115,627
0
L
Merlin
2,919
487
9
2
0
44,379
0
W
Hera
3,759
627
42
7
0
115,060
2
L
Set
3,552
592
30
5
0
124,914
0
W
Guan Yu
4,543
757
33
6
0
81,133
0
L
Ra
3,534
589
28
5
0
111,680
0
L
Ullr
3,078
513
16
3
0
102,820
0
W
Lancelot
3,263
544
19
3
0
150,332
0
W
Hachiman
3,292
549
21
4
0
120,107
0
L
Hel
3,522
587
5
1
0
100,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role