Player Matchup

Chaac
Chaac
AWES0M3 ichu
Chaac
Level 117
God Stats
3W - 4L
1,430 SR
Queue Stats
213W - 193L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Amaterasu PR
Kukulkan
Level 49
God Stats
4W - 4L
1,412 SR
Queue Stats
144W - 141L
1,474 Elo+
Party 2
Surtr
Surtr
MyPhatPUH-C
Surtr
Level 108
God Stats
40W - 34L
1,597 SR
Queue Stats
215W - 196L
1,570 Elo+
Solo
Charybdis
Charybdis
TdogBootyHog
Charybdis
Level 77
God Stats
2W - 2L
1,578 SR
Queue Stats
36W - 48L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
tkiller233
Kuzenbo
Level 59
God Stats
3W - 2L
1,669 SR
Queue Stats
65W - 95L
1,480 Elo+
Solo
Team Averages
Level 82
1,537 SR
1,486 Elo+

VS

Team Averages
Level 111
1,617 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
A1fonzito
Horus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 114L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
Codster926
Ratatoskr
Level 124
God Stats
2W - 1L
1,588 SR
Queue Stats
96W - 103L
1,455 Elo+
Solo
King Arthur
King Arthur
Huitziliin
King Arthur
Level 94
God Stats
4W - 2L
1,581 SR
Queue Stats
49W - 40L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
Skedd
Sylvanus
Level 100
God Stats
2W - 0L
1,916 SR
Queue Stats
47W - 34L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,118
608
12,214
16,005
15,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Amaterasu PR
Kukulkan
11
1 / 4 / 2
7,319
488
3,038
8,224
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
7,907
527
10,852
15,413
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TdogBootyHog
Charybdis
12
0 / 5 / 1
7,209
481
7,004
14,311
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
tkiller233
Kuzenbo
11
1 / 1 / 3
7,067
471
5,866
12,507
12,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 4
8,984
599
12,132
7,658
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Horus
A1fonzito
Horus
12
0 / 1 / 8
7,911
527
8,154
13,832
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ratatoskr
Codster926
Ratatoskr
14
2 / 1 / 0
7,720
515
4,819
10,314
5,042
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Huitziliin
King Arthur
15
2 / 2 / 0
8,969
598
10,433
17,231
14,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Skedd
Sylvanus
15
4 / 2 / 2
8,729
582
10,406
13,068
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
12
12
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
W
Horus
A1fonzito
Horus
0
1
8
4
L
3
1
1
3.5
L
Kukulkan
Amaterasu PR
Kukulkan
1
4
2
0.5
W
Ratatoskr
Codster926
Ratatoskr
2
1
0
2
W
King Arthur
Huitziliin
King Arthur
2
2
0
1
L
2
1
2
3
W
Sylvanus
Skedd
Sylvanus
4
2
2
2.5
L
Charybdis
TdogBootyHog
Charybdis
0
5
1
0.1
L
Kuzenbo
tkiller233
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
45,944
66,460
Taken
62,103
42,491
Mitigated
45,392
19,773
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,132
601
0
125
7,658
3,425
240
1,879
5,779
84,447
0
W
Horus
A1fonzito
Horus
8,154
3,374
440
5,427
13,832
15,061
0
2,736
11,096
0
23,371
L
12,214
1,902
0
5,396
16,005
15,994
0
494
15,469
0
76,287
L
Kukulkan
Amaterasu PR
Kukulkan
3,038
269
0
1,162
8,224
2,620
32
5,347
2,533
45,186
2,426
W
Ratatoskr
Codster926
Ratatoskr
4,819
1,386
0
1,829
10,314
5,042
0
1,659
8,655
0
70,372
W
King Arthur
Huitziliin
King Arthur
10,433
2,525
0
2,500
17,231
14,242
0
1,032
16,199
0
71,671
L
10,852
4,578
0
5,968
15,413
7,523
0
3,671
11,630
2,319
79,241
W
Sylvanus
Skedd
Sylvanus
10,406
4,036
990
5,898
13,068
7,622
1,788
1,910
11,158
62,527
16,327
L
Charybdis
TdogBootyHog
Charybdis
7,004
3,768
0
4,775
14,311
3,856
0
7,514
6,695
0
56,971
L
Kuzenbo
tkiller233
Kuzenbo
5,866
2,604
0
2,472
12,507
12,498
8
4,126
8,197
16,948
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
42,313
478
Minions Killed
495
0
Camps Cleared
0
1,491,376
Distance Traveled
1,559,925
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,984
599
130
9
0
317,193
0
W
Horus
7,911
527
29
2
0
322,954
2
L
Chaac
9,118
608
140
9
0
310,094
0
L
Kukulkan
7,319
488
86
6
0
268,800
0
W
Ratatoskr
7,720
515
93
6
0
346,771
0
W
King Arthur
8,969
598
132
9
0
309,224
0
L
Surtr
7,907
527
119
8
0
334,541
0
W
Sylvanus
8,729
582
111
7
0
263,783
0
L
Charybdis
7,209
481
116
8
0
266,222
0
L
Kuzenbo
7,067
471
17
1
0
311,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role