Player Matchup

Sun Wukong
Sun Wukong
FunkyAura
Sun Wukong
Level 18
God Stats
9W - 14L
1,622 SR
Queue Stats
33W - 39L
1,466 Elo+
Solo
Bacchus
Bacchus
LindaFrmHR
Bacchus
Level 59
God Stats
22W - 33L
1,416 SR
Queue Stats
101W - 123L
1,435 Elo+
Solo
Nu Wa
Nu Wa
lumbybuddy23
Nu Wa
Level 58
God Stats
5W - 6L
1,350 SR
Queue Stats
6W - 8L
1,342 Elo+
Solo
Chiron
Chiron
midleafs
Chiron
Level 129
God Stats
6W - 8L
1,357 SR
Queue Stats
55W - 50L
1,483 Elo+
Solo
Achilles
Achilles
xKr0nicOM3GAx
Achilles
Level 65
God Stats
2W - 3L
1,280 SR
Queue Stats
60W - 72L
1,467 Elo+
Solo
Team Averages
Level 66
1,405 SR
1,438 Elo+

VS

Team Averages
Level 118
1,500 SR
1,339 Elo+
Baron Samedi
Baron Samedi
RabumeSenpai
Baron Samedi
Level 158
God Stats
3W - 2L
1,781 SR
Queue Stats
12W - 20L
1,359 Elo+
Party 1
Kali
Kali
Sekkusutaimu
Kali
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,321 Elo+
Party 1
Neith
Neith
Terminus06
Neith
Level 103
God Stats
4W - 4L
1,396 SR
Queue Stats
61W - 74L
1,416 Elo+
Solo
Ymir
Ymir
bzt4L Ace
Ymir
Level 148
God Stats
1W - 1L
1,504 SR
Queue Stats
12W - 19L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
zepa101
Amaterasu
Level 59
God Stats
2W - 4L
1,318 SR
Queue Stats
6W - 16L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FunkyAura
Sun Wukong
10
0 / 0 / 0
4,782
956
1,704
2,479
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
LindaFrmHR
Bacchus
7
0 / 0 / 0
4,156
831
0
0
0
10
0 / 0 / 0
4,891
978
4,353
1,062
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
midleafs
Chiron
11
0 / 0 / 0
5,006
1,001
2,692
2,816
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xKr0nicOM3GAx
Achilles
9
1 / 2 / 0
4,669
934
2,382
5,352
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RabumeSenpai
Baron Samedi
10
1 / 0 / 1
5,166
1,033
3,657
3,901
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
4,708
942
551
4,234
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
1 / 0 / 1
5,028
1,006
2,824
1,931
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
10
0 / 0 / 0
4,651
930
987
3,514
2,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
zepa101
Amaterasu
10
0 / 0 / 1
4,689
938
1,333
3,768
2,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FunkyAura
Sun Wukong
0
0
0
0
L
Bacchus
LindaFrmHR
Bacchus
0
0
0
0
W
Baron Samedi
RabumeSenpai
Baron Samedi
1
0
1
1.5
W
0
1
0
0
W
Neith
1
0
1
1.5
W
Ymir
0
0
0
0
L
0
0
0
0
L
Chiron
midleafs
Chiron
0
0
0
0
L
Achilles
xKr0nicOM3GAx
Achilles
1
2
0
0.5
W
Amaterasu
zepa101
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,131
Damage
9,352
11,709
Taken
17,348
7,129
Mitigated
8,314
2,009
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FunkyAura
Sun Wukong
1,704
88
0
198
2,479
1,503
0
986
1,493
0
8,696
L
Bacchus
LindaFrmHR
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
RabumeSenpai
Baron Samedi
3,657
235
519
1,612
3,901
1,609
105
377
3,428
14,728
0
W
551
62
0
698
4,234
1,286
0
1,823
2,369
0
13,667
W
Neith
2,824
903
0
526
1,931
720
0
327
1,565
0
17,472
W
Ymir
987
0
0
1,171
3,514
2,242
0
1,408
2,071
9,110
0
L
4,353
1,325
0
100
1,062
356
0
126
936
18,989
399
L
Chiron
midleafs
Chiron
2,692
633
41
1,295
2,816
1,033
0
724
2,092
0
18,796
L
Achilles
xKr0nicOM3GAx
Achilles
2,382
254
0
375
5,352
4,237
0
2,808
2,276
0
4,559
W
Amaterasu
zepa101
Amaterasu
1,333
291
0
1,416
3,768
2,457
39
299
3,322
0
4,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
24,242
107
Minions Killed
126
0
Camps Cleared
0
447,045
Distance Traveled
510,158
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,782
956
29
6
0
114,640
0
L
Bacchus
4,156
831
0
0
0
1,304
0
W
Baron Samedi
5,166
1,033
32
6
0
101,818
0
W
Kali
4,708
942
30
6
0
91,138
0
W
Neith
5,028
1,006
35
7
0
110,675
1
W
Ymir
4,651
930
17
3
0
92,352
1
L
Nu Wa
4,891
978
26
5
0
113,043
0
L
Chiron
5,006
1,001
46
9
0
103,519
2
L
Achilles
4,669
934
6
1
0
114,539
0
W
Amaterasu
4,689
938
12
2
0
114,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role