Player Matchup

Xing Tian
Xing Tian
Blenksxx
Xing Tian
Level 72
God Stats
18W - 19L
1,461 SR
Queue Stats
144W - 133L
1,485 Elo+
Solo
Janus
Janus
FishDiesel
Janus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,427 Elo+
Solo
Nut
Nut
Gollumzwrld
Nut
Level 26
God Stats
5W - 5L
1,344 SR
Queue Stats
14W - 22L
1,221 Elo+
Party 2
Serqet
Serqet
Grognougnou
Serqet
Level 65
God Stats
21W - 13L
1,414 SR
Queue Stats
64W - 40L
1,437 Elo+
Solo
Surtr
Surtr
XxFishzyxX
Surtr
Level 34
God Stats
6W - 7L
1,297 SR
Queue Stats
14W - 23L
1,209 Elo+
Party 2
Team Averages
Level 52
1,403 SR
1,356 Elo+

VS

Team Averages
Level 54
1,483 SR
1,394 Elo+
Izanami
Izanami
Dember26
Izanami
Level 16
God Stats
8W - 8L
1,566 SR
Queue Stats
14W - 25L
1,373 Elo+
Party 1
Poseidon
Poseidon
SENPAI x117x
Poseidon
Level 69
God Stats
11W - 18L
1,353 SR
Queue Stats
373W - 369L
1,389 Elo+
Solo
Mercury
Mercury
TERMINATOR-_-K1L
Mercury
Level 18
God Stats
0W - 1L
1,287 SR
Queue Stats
19W - 32L
1,387 Elo+
Party 1
Odin
Odin
TERMINATOR-_KIIL
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
enchiladas23
Hun Batz
Level 78
God Stats
1W - 1L
1,708 SR
Queue Stats
105W - 111L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blenksxx
Xing Tian
10
1 / 0 / 6
6,591
549
2,603
9,642
7,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
11
0 / 2 / 0
6,399
533
4,119
7,039
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 0 / 3
6,569
547
5,897
7,713
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Serqet
10
0 / 2 / 3
5,722
477
3,358
8,285
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
14
11 / 2 / 1
9,023
752
13,182
9,470
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dember26
Izanami
7
0 / 4 / 0
4,828
402
1,540
6,868
2,031
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
SENPAI x117x
Poseidon
10
0 / 1 / 2
6,348
529
5,769
6,319
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 6 / 1
5,053
421
2,147
8,623
2,377
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 4
5,303
442
2,534
11,105
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
enchiladas23
Hun Batz
13
5 / 2 / 0
6,896
575
6,348
11,543
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
6
6
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Blenksxx
Xing Tian
1
0
6
4
L
Izanami
Dember26
Izanami
0
4
0
0
W
Janus
0
2
0
0
W
5
0
3
6.5
W
Serqet
0
2
3
0.75
L
Poseidon
SENPAI x117x
Poseidon
0
1
2
1
L
1
6
1
0.25
L
0
4
4
0.5
W
Surtr
11
2
1
5.75
L
Hun Batz
enchiladas23
Hun Batz
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,159
Damage
18,338
42,149
Taken
44,458
20,634
Mitigated
19,587
9,809
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Blenksxx
Xing Tian
2,603
369
147
2,132
9,642
7,477
0
1,564
8,078
25,459
0
L
Izanami
Dember26
Izanami
1,540
1,118
0
1,067
6,868
2,031
0
813
6,055
0
21,868
W
Janus
4,119
162
0
1,738
7,039
2,693
0
789
6,209
48,414
0
W
5,897
3,356
0
1,910
7,713
2,933
811
642
6,985
0
40,012
W
Serqet
3,358
860
0
2,747
8,285
3,198
140
1,649
6,636
0
33,862
L
Poseidon
SENPAI x117x
Poseidon
5,769
866
0
500
6,319
1,853
0
1,199
4,835
44,124
1,948
L
2,147
1,854
166
252
8,623
2,377
0
1,433
7,174
0
10,996
L
2,534
514
165
1,918
11,105
8,385
0
1,754
9,299
0
17,446
W
Surtr
13,182
5,522
0
1,135
9,470
4,333
244
940
8,272
1,590
59,657
L
Hun Batz
enchiladas23
Hun Batz
6,348
1,237
0
1,976
11,543
4,941
0
1,983
9,262
0
48,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
28,428
307
Minions Killed
244
0
Camps Cleared
0
1,229,963
Distance Traveled
1,206,025
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,591
549
30
3
0
230,293
3
L
Izanami
4,828
402
30
3
0
177,645
0
W
Janus
6,399
533
81
7
0
214,671
0
W
Nut
6,569
547
54
5
0
243,394
0
W
Serqet
5,722
477
56
5
0
282,465
0
L
Poseidon
6,348
529
87
7
0
245,051
0
L
Mercury
5,053
421
16
1
0
237,350
0
L
Odin
5,303
442
26
2
0
260,372
0
W
Surtr
9,023
752
86
7
0
259,140
0
L
Hun Batz
6,896
575
85
7
0
285,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role