Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ABOOD_aljuffri3
Rama
Level 145
God Stats
27W - 45L
1,357 SR
Queue Stats
258W - 375L
1,494 Elo+
Party 1
Chang'e
Chang'e
BEDO-IX
Chang'e
Level 158
God Stats
11W - 5L
1,803 SR
Queue Stats
456W - 588L
1,431 Elo+
Party 1
Sol
Sol
K_L_Z_64
Sol
Level 137
God Stats
191W - 186L
1,524 SR
Queue Stats
351W - 422L
1,401 Elo+
Party 1
Mercury
Mercury
faisal44200
Mercury
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 148L
1,466 Elo+
Party 1
Team Averages
Level 158
1,537 SR
1,458 Elo+

VS

Team Averages
Level 125
1,630 SR
1,522 Elo+
Charon
Charon
Branatroni
Charon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 140L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Kekoby01
Baron Samedi
Level 155
God Stats
5W - 5L
1,848 SR
Queue Stats
301W - 295L
1,512 Elo+
Party 2
Nemesis
Nemesis
Mr_Mole2001
Nemesis
Level 148
God Stats
2W - 3L
1,746 SR
Queue Stats
104W - 124L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
TheGreatPotat-O
Xbalanque
Level 66
God Stats
48W - 48L
1,555 SR
Queue Stats
139W - 129L
1,520 Elo+
Solo
Bellona
Bellona
TheSpacePope15
Bellona
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
104W - 117L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,476
695
505
2,329
1,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,279
656
611
1,582
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
BEDO-IX
Chang'e
7
0 / 1 / 0
3,482
696
1,599
2,789
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
3,837
767
1,944
3,775
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
faisal44200
Mercury
6
0 / 0 / 1
3,185
637
216
3,397
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Branatroni
Charon
6
1 / 0 / 0
3,718
744
1,821
2,103
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Kekoby01
Baron Samedi
5
0 / 0 / 0
2,984
597
612
2,930
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Mr_Mole2001
Nemesis
6
0 / 0 / 0
3,168
634
448
2,625
845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
TheGreatPotat-O
Xbalanque
1
0 / 0 / 0
2,412
482
0
0
0
5
0 / 1 / 0
3,141
628
2,216
4,069
3,406
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
0
0
0
0
W
Chang'e
BEDO-IX
Chang'e
0
1
0
0
L
Charon
Branatroni
Charon
1
0
0
1
W
1
0
0
1
L
Baron Samedi
Kekoby01
Baron Samedi
0
0
0
0
L
Nemesis
Mr_Mole2001
Nemesis
0
0
0
0
L
Xbalanque
TheGreatPotat-O
Xbalanque
0
0
0
0
L
0
1
0
0
W
Mercury
faisal44200
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,875
Damage
5,097
13,872
Taken
11,727
4,395
Mitigated
6,349
7,538
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
505
0
828
1,258
2,329
1,113
0
624
1,665
7,153
2,265
W
611
493
0
499
1,582
488
0
346
1,196
0
20,770
W
Chang'e
BEDO-IX
Chang'e
1,599
118
120
1,156
2,789
750
0
1,172
1,419
20,370
0
L
Charon
Branatroni
Charon
1,821
275
0
956
2,103
808
0
1,258
845
16,739
0
W
1,944
1,049
0
2,802
3,775
861
0
0
3,775
14,519
3,196
L
Baron Samedi
Kekoby01
Baron Samedi
612
50
0
1,050
2,930
1,290
0
442
2,488
11,135
178
L
Nemesis
Mr_Mole2001
Nemesis
448
158
0
420
2,625
845
0
341
2,284
0
15,588
L
Xbalanque
TheGreatPotat-O
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
2,216
763
0
1,446
4,069
3,406
0
1,762
2,307
0
14,376
W
Mercury
faisal44200
Mercury
216
54
0
875
3,397
1,183
0
0
3,397
0
15,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,259
Gold Earned
15,423
148
Minions Killed
107
0
Camps Cleared
0
509,069
Distance Traveled
423,525
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,476
695
12
2
0
90,361
0
W
Rama
3,279
656
39
8
0
92,540
0
W
Chang'e
3,482
696
32
6
0
113,875
0
L
Charon
3,718
744
37
7
0
102,590
0
W
Sol
3,837
767
35
7
0
91,847
1
L
Baron Samedi
2,984
597
15
3
0
90,608
0
L
Nemesis
3,168
634
34
7
0
118,059
2
L
Xbalanque
2,412
482
0
0
0
865
0
L
Bellona
3,141
628
21
4
0
111,403
0
W
Mercury
3,185
637
30
6
0
120,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role