Player Matchup

Heimdallr
Heimdallr
DeadbyBooty
Heimdallr
Level 156
God Stats
3W - 0L
1,712 SR
Queue Stats
7W - 7L
1,426 Elo+
Party 1
Hera
Hera
Gildart_Senpai
Hera
Level 145
God Stats
4W - 4L
1,437 SR
Queue Stats
34W - 37L
1,302 Elo+
Party 1
Nike
Nike
lI-Sandman-Il
Nike
Level 127
God Stats
1W - 0L
1,294 SR
Queue Stats
21W - 23L
1,435 Elo+
Party 1
Team Averages
Level 143
1,481 SR
1,388 Elo+

VS

Team Averages
Level 72
1,514 SR
1,457 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
YUNG_ZeTToN
Achilles
Level 85
God Stats
16W - 9L
1,543 SR
Queue Stats
29W - 32L
1,448 Elo+
Solo
Fenrir
Fenrir
itz_DiegoR6_-
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadbyBooty
Heimdallr
15
6 / 2 / 5
10,350
796
18,547
12,073
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 5
9,253
712
10,279
5,321
3,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 7
9,378
721
14,981
11,642
11,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 3 / 3
8,329
641
5,524
16,641
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
YUNG_ZeTToN
Achilles
13
2 / 2 / 2
8,496
654
7,705
18,504
21,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 3
7,819
601
3,040
15,267
10,448
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
4
4
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
3
0.83
W
Heimdallr
DeadbyBooty
Heimdallr
6
2
5
4.25
W
3
1
5
5.5
L
Achilles
YUNG_ZeTToN
Achilles
2
2
2
1.5
L
1
6
3
0.42
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,807
Damage
16,269
29,036
Taken
50,412
20,875
Mitigated
38,880
5,777
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,524
284
4,783
8,116
16,641
6,588
33
3,902
12,561
33,517
0
W
Heimdallr
DeadbyBooty
Heimdallr
18,547
6,882
0
2,250
12,073
6,473
1,364
1,954
10,119
0
70,721
W
10,279
2,568
0
1,222
5,321
3,210
372
1,388
3,933
27,681
1,069
L
Achilles
YUNG_ZeTToN
Achilles
7,705
1,878
0
3,901
18,504
21,844
0
3,669
14,670
0
25,199
L
3,040
692
0
921
15,267
10,448
0
2,294
12,908
0
13,759
W
14,981
1,429
0
2,305
11,642
11,192
117
2,232
9,410
0
34,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
24,644
182
Minions Killed
93
0
Camps Cleared
0
704,923
Distance Traveled
842,391
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,329
641
54
4
0
265,196
2
W
Heimdallr
10,350
796
101
8
0
213,907
0
W
Hera
9,253
712
36
3
0
246,987
4
L
Achilles
8,496
654
21
2
0
314,382
2
L
Fenrir
7,819
601
18
1
0
262,813
0
W
Nike
9,378
721
45
3
0
244,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role