Player Matchup

Merlin
Merlin
TheOnlyZe
Merlin
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,519 Elo+
Party 1
Bacchus
Bacchus
dripthony
Bacchus
Level 4
God Stats
6W - 0L
1,606 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 1
Hercules
Hercules
edhquacks226
Hercules
Level 58
God Stats
10W - 3L
1,803 SR
Queue Stats
18W - 7L
1,536 Elo+
Party 1
Team Averages
Level 53
1,637 SR
1,590 Elo+

VS

Team Averages
Level 102
1,534 SR
1,511 Elo+
Ix Chel
Ix Chel
Deivinhu
Ix Chel
Level 97
God Stats
7W - 10L
1,608 SR
Queue Stats
78W - 88L
1,497 Elo+
Party 2
Arachne
Arachne
Jalks00
Arachne
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 10L
1,538 Elo+
Solo
Charon
Charon
Newscitys
Charon
Level 106
God Stats
1W - 5L
1,280 SR
Queue Stats
207W - 210L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TheOnlyZe
Merlin
14
1 / 1 / 4
8,743
729
9,712
6,367
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dripthony
Bacchus
15
2 / 0 / 3
8,707
726
3,521
9,061
9,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
edhquacks226
Hercules
14
3 / 0 / 2
9,242
770
9,345
10,628
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Deivinhu
Ix Chel
14
0 / 4 / 0
7,448
621
6,612
11,720
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Jalks00
Arachne
4
0 / 0 / 0
6,157
513
352
638
298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Newscitys
Charon
15
1 / 2 / 0
7,537
628
9,952
14,923
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
6
Kills
1
1
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Deivinhu
Ix Chel
0
4
0
0
L
Arachne
Jalks00
Arachne
0
0
0
0
L
Charon
Newscitys
Charon
1
2
0
0.5
W
Merlin
TheOnlyZe
Merlin
1
1
4
3
W
Bacchus
dripthony
Bacchus
2
0
3
3.5
W
Hercules
edhquacks226
Hercules
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
16,916
26,056
Taken
27,281
20,718
Mitigated
17,051
4,152
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Deivinhu
Ix Chel
6,612
528
1,095
3,950
11,720
5,345
0
5,469
5,825
26,536
0
L
Arachne
Jalks00
Arachne
352
241
0
414
638
298
0
223
344
0
845
L
Charon
Newscitys
Charon
9,952
644
189
2,476
14,923
11,408
0
7,282
7,121
25,123
972
W
Merlin
TheOnlyZe
Merlin
9,712
762
0
1,250
6,367
2,693
361
4,661
1,273
43,350
0
W
Bacchus
dripthony
Bacchus
3,521
313
0
429
9,061
9,438
550
5,191
3,277
10,189
1,056
W
Hercules
edhquacks226
Hercules
9,345
2,146
0
2,473
10,628
8,587
0
5,402
4,988
0
36,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
21,142
151
Minions Killed
87
0
Camps Cleared
0
668,833
Distance Traveled
473,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,448
621
52
4
0
225,829
0
L
Arachne
6,157
513
2
0
0
29,482
0
L
Charon
7,537
628
33
3
0
218,026
0
W
Merlin
8,743
729
81
7
0
197,266
0
W
Bacchus
8,707
726
18
2
0
229,784
0
W
Hercules
9,242
770
52
4
0
241,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role