Player Matchup

Sol
Sol
HydroDelphinus
Sol
Level 20
God Stats
4W - 2L
1,712 SR
Queue Stats
50W - 59L
1,467 Elo+
Party 3
Bakasura
Bakasura
ItsHelRun
Bakasura
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 219L
1,477 Elo+
Party 3
Danzaburou
Danzaburou
RavenousOutsider
Danzaburou
Level 135
God Stats
1W - 0L
1,898 SR
Queue Stats
20W - 17L
1,644 Elo+
Party 2
King Arthur
King Arthur
RealNefarious
King Arthur
Level 109
God Stats
13W - 11L
1,622 SR
Queue Stats
95W - 101L
1,536 Elo+
Solo
Bake Kujira
Bake Kujira
SHANEANlGANS
Bake Kujira
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 2
Team Averages
Level 91
1,646 SR
1,525 Elo+

VS

Team Averages
Level 123
1,578 SR
1,533 Elo+
Hercules
Hercules
HeDaMan936
Hercules
Level 155
God Stats
0W - 1L
1,909 SR
Queue Stats
19W - 19L
1,543 Elo+
Party 1
Rama
Rama
JadeHawkZ
Rama
Level 127
God Stats
0W - 2L
1,534 SR
Queue Stats
19W - 16L
1,522 Elo+
Party 1
Scylla
Scylla
Marsguy2049
Scylla
Level 61
God Stats
0W - 1L
1,446 SR
Queue Stats
19W - 25L
1,507 Elo+
Solo
Merlin
Merlin
OCGDivine
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 Elo+
Solo
Thanatos
Thanatos
OGFuryStorm
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
8,519
947
9,396
6,505
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ItsHelRun
Bakasura
15
2 / 1 / 5
7,977
886
3,213
9,169
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RavenousOutsider
Danzaburou
14
2 / 1 / 6
7,796
866
6,569
7,703
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
RealNefarious
King Arthur
13
1 / 2 / 7
7,423
825
7,908
10,257
9,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
SHANEANlGANS
Bake Kujira
13
3 / 3 / 5
7,337
815
6,142
10,505
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeDaMan936
Hercules
14
3 / 3 / 3
8,248
916
4,773
12,412
10,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rama
14
3 / 1 / 4
7,749
861
6,253
5,248
2,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
1 / 4 / 5
7,212
801
5,246
6,700
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
OCGDivine
Merlin
13
1 / 1 / 1
7,045
783
4,951
3,713
1,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
OGFuryStorm
Thanatos
13
1 / 5 / 5
7,146
794
10,883
9,682
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
14
Kills
9
9
Deaths
14
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
HeDaMan936
Hercules
3
3
3
1.5
W
6
2
6
4.5
W
Bakasura
ItsHelRun
Bakasura
2
1
5
4.5
L
Rama
3
1
4
5
L
Scylla
1
4
5
0.88
L
Merlin
OCGDivine
Merlin
1
1
1
1.5
L
Thanatos
OGFuryStorm
Thanatos
1
5
5
0.7
W
Danzaburou
RavenousOutsider
Danzaburou
2
1
6
5
W
King Arthur
RealNefarious
King Arthur
1
2
7
2.25
W
Bake Kujira
SHANEANlGANS
Bake Kujira
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,228
Damage
32,106
44,139
Taken
37,755
30,464
Mitigated
21,041
11,234
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HeDaMan936
Hercules
4,773
1,606
0
2,509
12,412
10,261
0
6,017
5,833
66
11,879
W
9,396
3,553
0
2,671
6,505
2,692
2,201
1,910
4,595
26,619
0
W
Bakasura
ItsHelRun
Bakasura
3,213
2,226
0
4,485
9,169
5,531
0
1,460
7,709
0
17,223
L
Rama
6,253
4,063
0
1,041
5,248
2,268
0
2,164
3,036
0
23,699
L
Scylla
5,246
1,380
0
40
6,700
2,499
0
2,366
4,210
18,000
0
L
Merlin
OCGDivine
Merlin
4,951
291
0
441
3,713
1,656
0
1,070
2,563
16,630
413
L
Thanatos
OGFuryStorm
Thanatos
10,883
2,321
0
3,770
9,682
4,357
0
3,361
6,121
0
17,531
W
Danzaburou
RavenousOutsider
Danzaburou
6,569
2,641
0
1,497
7,703
3,511
696
1,915
5,788
0
27,653
W
King Arthur
RealNefarious
King Arthur
7,908
760
0
1,056
10,257
9,650
0
2,184
8,073
0
17,833
W
Bake Kujira
SHANEANlGANS
Bake Kujira
6,142
3,019
0
1,525
10,505
9,080
21
2,531
7,974
7,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
37,400
180
Minions Killed
138
0
Camps Cleared
0
959,289
Distance Traveled
829,382
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,248
916
17
2
0
206,264
0
W
Sol
8,519
947
38
4
0
173,781
0
W
Bakasura
7,977
886
60
7
0
196,560
0
L
Rama
7,749
861
33
4
0
172,157
0
L
Scylla
7,212
801
38
4
0
151,059
0
L
Merlin
7,045
783
26
3
0
109,192
0
L
Thanatos
7,146
794
24
3
0
190,710
2
W
Danzaburou
7,796
866
54
6
0
194,610
0
W
King Arthur
7,423
825
23
3
0
212,007
0
W
Bake Kujira
7,337
815
5
1
0
182,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role