Player Matchup

Shiva
Shiva
 
Shiva
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Archie__14
Ix Chel
Level 92
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 140L
1,451 Elo+
Solo
Rama
Rama
HauntingWicked
Rama
Level 106
God Stats
3W - 7L
1,368 SR
Queue Stats
61W - 51L
1,472 Elo+
Solo
Bacchus
Bacchus
HicksonHall
Bacchus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2
Pele
Pele
Lcb041293
Pele
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2
Team Averages
Level 97
1,474 SR
1,561 Elo+

VS

Team Averages
Level 87
1,460 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BRICKSQUAD4439
Thor
Level 105
God Stats
8W - 19L
1,491 SR
Queue Stats
147W - 149L
1,528 Elo+
Solo
Sobek
Sobek
Jamsterrat
Sobek
Level 42
God Stats
3W - 3L
1,617 SR
Queue Stats
64W - 51L
1,575 Elo+
Party 1
Freya
Freya
Ozzyboy
Freya
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 41L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
PropheticMonk254
Gilgamesh
Level 125
God Stats
1W - 2L
1,190 SR
Queue Stats
135W - 116L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 1
7,414
741
8,461
7,222
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Archie__14
Ix Chel
12
2 / 0 / 2
6,562
656
3,057
3,597
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 1
5,639
564
2,890
5,697
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HicksonHall
Bacchus
8
1 / 0 / 3
5,641
564
3,394
6,535
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
11
3 / 0 / 4
5,967
597
4,468
5,198
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 0
6,115
612
1,040
2,827
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,500
450
1,471
8,212
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
7
1 / 3 / 0
4,770
477
3,147
11,187
7,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Ozzyboy
Freya
9
0 / 1 / 0
4,772
477
2,985
4,335
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
9
0 / 2 / 0
4,801
480
2,328
9,646
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
1
3.5
L
Janus
 
Janus
0
0
0
0
W
Ix Chel
Archie__14
Ix Chel
2
0
2
3
L
0
4
0
0
W
1
1
1
1.5
W
Bacchus
HicksonHall
Bacchus
1
0
3
2.5
L
Sobek
1
3
0
0.33
W
Pele
3
0
4
5
L
Freya
Ozzyboy
Freya
0
1
0
0
L
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
10,971
28,249
Taken
36,207
14,001
Mitigated
22,337
9,969
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,461
2,410
82
1,138
7,222
3,928
91
406
6,469
0
66,118
L
Janus
 
Janus
1,040
36
0
799
2,827
971
0
1,035
1,792
57,025
0
W
Ix Chel
Archie__14
Ix Chel
3,057
494
565
2,049
3,597
1,259
135
885
2,550
52,393
1,749
L
1,471
60
0
731
8,212
3,339
0
1,081
7,131
0
27,266
W
2,890
1,536
0
2,840
5,697
2,018
0
2,045
3,479
0
40,413
W
Bacchus
HicksonHall
Bacchus
3,394
204
0
2,221
6,535
4,646
0
2,004
4,309
14,132
0
L
Sobek
3,147
539
0
3,098
11,187
7,974
0
2,791
8,396
13,299
0
W
Pele
4,468
869
0
1,074
5,198
2,150
106
917
4,199
0
42,035
L
Freya
Ozzyboy
Freya
2,985
734
0
1,402
4,335
1,524
0
1,393
2,942
23,682
2,512
L
Gilgamesh
2,328
754
0
1,470
9,646
8,529
0
0
9,646
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
24,958
374
Minions Killed
299
0
Camps Cleared
0
1,074,164
Distance Traveled
1,049,622
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,414
741
110
11
0
225,673
0
L
Janus
6,115
612
121
12
0
224,578
0
W
Ix Chel
6,562
656
104
10
0
205,652
0
L
Thor
4,500
450
37
4
0
225,046
0
W
Rama
5,639
564
79
8
0
180,280
3
W
Bacchus
5,641
564
15
2
0
219,472
0
L
Sobek
4,770
477
28
3
0
206,125
2
W
Pele
5,967
597
66
7
0
243,087
0
L
Freya
4,772
477
56
6
0
203,644
0
L
Gilgamesh
4,801
480
57
6
0
190,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role