Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ForbiddenW0lf
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 62L
1,506 Elo+
Solo
Anhur
Anhur
P0shi
Anhur
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 9L
1,869 Elo+
Solo
Tiamat
Tiamat
playboyeedior
Tiamat
Level 147
God Stats
1W - 0L
1,259 SR
Queue Stats
3W - 9L
1,305 Elo+
Solo
Team Averages
Level 141
1,452 SR
1,536 Elo+

VS

Team Averages
Level 117
1,555 SR
1,470 Elo+
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
EthanB123
Medusa
Level 149
God Stats
5W - 3L
1,680 SR
Queue Stats
418W - 404L
1,599 Elo+
Party 1
Surtr
Surtr
GaelBigDumb
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,175 Elo+
Solo
Yu Huang
Yu Huang
Moar Death
Yu Huang
Level 153
God Stats
11W - 15L
1,596 SR
Queue Stats
356W - 408L
1,544 Elo+
Solo
Ravana
Ravana
PoppyDoe
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 0 / 0
6,571
657
4,351
5,130
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
 
Sylvanus
11
0 / 0 / 4
6,040
604
5,484
10,921
7,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 3
6,613
661
6,479
8,418
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
P0shi
Anhur
12
3 / 1 / 2
6,389
639
5,726
8,534
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 0
6,274
627
4,387
5,868
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 1
5,408
541
3,638
9,132
6,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
EthanB123
Medusa
10
1 / 4 / 0
5,644
564
6,549
9,009
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,557
556
4,746
8,971
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Moar Death
Yu Huang
10
2 / 3 / 1
5,791
579
5,812
7,070
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
PoppyDoe
Ravana
9
1 / 1 / 0
5,111
511
2,700
4,927
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
0
5
W
Sylvanus
 
Sylvanus
0
0
4
2
L
Ganesha
 
Ganesha
0
1
1
0.5
L
Medusa
EthanB123
Medusa
1
4
0
0.25
W
1
3
3
0.83
L
0
2
0
0
L
Yu Huang
Moar Death
Yu Huang
2
3
1
0.83
W
Anhur
P0shi
Anhur
3
1
2
4
L
Ravana
PoppyDoe
Ravana
1
1
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
23,445
38,871
Taken
39,109
19,379
Mitigated
21,677
16,434
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,351
813
0
440
5,130
2,311
203
157
4,973
0
42,676
W
Sylvanus
 
Sylvanus
5,484
1,487
2,240
4,725
10,921
7,661
0
3,558
7,363
26,383
3,953
L
Ganesha
 
Ganesha
3,638
1,212
0
2,684
9,132
6,782
0
5,217
3,915
16,831
0
L
Medusa
EthanB123
Medusa
6,549
2,463
0
1,000
9,009
2,552
0
1,798
7,211
0
45,137
W
6,479
2,344
0
3,086
8,418
3,012
184
4,989
3,429
50,294
5,116
L
4,746
1,111
0
2,273
8,971
7,949
0
3,734
5,237
807
37,930
L
Yu Huang
Moar Death
Yu Huang
5,812
409
0
670
7,070
2,576
0
3,393
3,413
38,383
1,000
W
Anhur
P0shi
Anhur
5,726
2,761
0
3,237
8,534
3,195
985
528
8,006
0
46,615
L
Ravana
PoppyDoe
Ravana
2,700
149
0
1,532
4,927
1,818
0
1,433
3,410
0
26,896
W
4,387
707
0
2,706
5,868
3,200
0
245
5,058
43,159
2,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
27,511
378
Minions Killed
304
0
Camps Cleared
0
999,760
Distance Traveled
1,036,412
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,571
657
68
7
0
257,612
0
W
Sylvanus
6,040
604
38
4
0
186,002
4
L
Ganesha
5,408
541
4
0
0
201,530
0
L
Medusa
5,644
564
82
8
0
181,788
0
W
Sol
6,613
661
94
9
0
189,946
0
L
Surtr
5,557
556
75
8
0
205,241
1
L
Yu Huang
5,791
579
89
9
0
202,688
0
W
Anhur
6,389
639
88
9
0
183,482
1
L
Ravana
5,111
511
54
5
0
245,165
5
W
Tiamat
6,274
627
90
9
0
182,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role