Player Matchup

Raijin
Raijin
Diamond I
DeleteCrossplay
Raijin
Diamond I
Level 148
God Stats
0W - 5L
1,221 SR
Queue Stats
249W - 220L
2,666 MMR
Party 1
Susano
Susano
Masters
Geeeedo
Susano
Masters
Level 156
God Stats
7W - 8L
1,619 SR
Queue Stats
60W - 53L
2,588 MMR
Solo
Ullr
Ullr
Masters
Josemanit
Ullr
Masters
Level 140
God Stats
73W - 59L
1,701 SR
Queue Stats
246W - 211L
2,312 MMR
Party 3
Horus
Horus
Diamond III
Lilаc
Horus
Diamond III
Level 157
God Stats
5W - 5L
1,902 SR
Queue Stats
185W - 166L
2,280 MMR
Party 3
Thor
Thor
Masters
Slawby
Thor
Masters
Level 118
God Stats
21W - 30L
1,538 SR
Queue Stats
355W - 312L
2,518 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,596 SR
2,473 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 185
1,754 SR
2,492 MMR
Nu Wa
Nu Wa
Masters
MrSneaky3
Nu Wa
Masters
Level 194
God Stats
19W - 13L
1,738 SR
Queue Stats
378W - 321L
2,636 MMR
Party 2
Lancelot
Lancelot
Masters
MrSneaky4
Lancelot
Masters
Level 165
God Stats
15W - 8L
1,651 SR
Queue Stats
223W - 162L
2,737 MMR
Party 2
Atlas
Atlas
Masters
NotAValveGame
Atlas
Masters
Level 269
God Stats
3W - 1L
1,780 SR
Queue Stats
264W - 222L
2,442 MMR
Solo
Rama
Rama
Masters
Skpeso
Rama
Masters
Level 150
God Stats
57W - 41L
1,848 SR
Queue Stats
733W - 694L
2,574 MMR
Solo
Osiris
Osiris
Diamond IV
josefaja
Osiris
Diamond IV
Level 149
God Stats
10W - 10L
1,754 SR
Queue Stats
223W - 178L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,318
527
3,571
6,757
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
Geeeedo
Susano
11
3 / 3 / 0
6,236
520
3,299
9,201
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
11
0 / 4 / 2
5,839
487
7,190
10,721
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Lilаc
Horus
10
0 / 2 / 0
5,601
467
2,143
12,035
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Slawby
Thor
12
0 / 2 / 0
6,140
512
4,555
12,960
9,148
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Sun WukongKaliAthena

VS

Bans
VamanaLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrSneaky3
Nu Wa
15
2 / 0 / 5
8,794
733
8,151
4,191
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
MrSneaky4
Lancelot
15
7 / 0 / 1
8,416
701
7,369
9,497
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 0 / 5
7,476
623
5,898
8,186
6,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Skpeso
Rama
13
3 / 3 / 2
7,509
626
8,609
9,163
3,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
josefaja
Osiris
14
0 / 0 / 2
8,864
739
6,259
10,225
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Susano
Geeeedo
Susano
3
3
0
1
L
Ullr
0
4
2
0.25
L
Horus
Lilаc
Horus
0
2
0
0
W
Nu Wa
MrSneaky3
Nu Wa
2
0
5
4.5
W
Lancelot
MrSneaky4
Lancelot
7
0
1
7.5
W
1
0
5
3.5
W
Rama
Skpeso
Rama
3
3
2
1.33
L
Thor
Slawby
Thor
0
2
0
0
W
Osiris
josefaja
Osiris
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
36,286
51,674
Taken
41,262
26,331
Mitigated
25,078
9,708
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,571
261
0
500
6,757
1,749
0
2,348
4,409
64,026
623
L
Susano
Geeeedo
Susano
3,299
793
0
3,123
9,201
2,698
0
2,042
7,159
0
36,884
L
Ullr
7,190
3,371
0
1,312
10,721
4,089
1
2,434
8,287
0
48,971
L
Horus
Lilаc
Horus
2,143
1,086
407
3,654
12,035
8,647
0
4,585
7,450
0
13,734
W
Nu Wa
MrSneaky3
Nu Wa
8,151
2,108
0
0
4,191
1,592
0
2,364
1,827
71,672
716
W
Lancelot
MrSneaky4
Lancelot
7,369
1,250
0
5,070
9,497
5,140
121
913
8,584
0
85,791
W
5,898
2,338
0
2,224
8,186
6,353
0
167
8,019
25,311
2,584
W
Rama
Skpeso
Rama
8,609
6,515
0
2,348
9,163
3,667
671
142
9,021
0
59,526
L
Thor
Slawby
Thor
4,555
820
0
712
12,960
9,148
0
2,332
10,628
0
49,984
W
Osiris
josefaja
Osiris
6,259
2,276
0
8,303
10,225
8,326
572
0
10,225
0
74,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
41,059
372
Minions Killed
539
0
Camps Cleared
0
1,251,368
Distance Traveled
1,342,845
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,318
527
115
10
0
247,542
2
L
Susano
6,236
520
68
6
0
285,863
3
L
Ullr
5,839
487
83
7
0
217,676
0
L
Horus
5,601
467
18
2
0
256,514
0
W
Nu Wa
8,794
733
138
12
0
250,621
4
W
Lancelot
8,416
701
128
11
0
336,136
0
W
Atlas
7,476
623
26
2
0
290,750
5
W
Rama
7,509
626
117
10
0
241,178
0
L
Thor
6,140
512
88
7
0
243,773
1
W
Osiris
8,864
739
130
11
0
224,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role