Player Matchup

Surtr
Surtr
DewDaDream
Surtr
Level 69
God Stats
23W - 13L
1,629 SR
Queue Stats
352W - 276L
1,589 Elo+
Party 2
Thanatos
Thanatos
Jorgesan1128
Thanatos
Level 106
God Stats
8W - 6L
1,488 SR
Queue Stats
114W - 104L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Truee AspecT
Danzaburou
Level 87
God Stats
10W - 9L
1,658 SR
Queue Stats
218W - 177L
1,587 Elo+
Party 2
Ra
Ra
WhiteTwink305
Ra
Level 142
God Stats
0W - 1L
1,485 SR
Queue Stats
46W - 41L
1,586 Elo+
Solo
Sol
Sol
Zombieking6548
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,487 Elo+
Party 2
Team Averages
Level 111
1,552 SR
1,563 Elo+

VS

Team Averages
Level 121
1,518 SR
1,560 Elo+
Ishtar
Ishtar
AbeliaVerice
Ishtar
Level 138
God Stats
3W - 6L
1,294 SR
Queue Stats
432W - 396L
1,573 Elo+
Party 1
Bellona
Bellona
UltimateCuban
Bellona
Level 127
God Stats
2W - 0L
1,759 SR
Queue Stats
261W - 263L
1,582 Elo+
Solo
Tiamat
Tiamat
WilGotDaJuice
Tiamat
Level 145
God Stats
46W - 37L
1,392 SR
Queue Stats
558W - 513L
1,522 Elo+
Solo
Ares
Ares
YippiePilledAres
Ares
Level 129
God Stats
27W - 19L
1,541 SR
Queue Stats
467W - 452L
1,578 Elo+
Party 1
King Arthur
King Arthur
ornotyaknow
King Arthur
Level 66
God Stats
3W - 2L
1,603 SR
Queue Stats
64W - 63L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 5 / 5
6,699
447
5,926
13,264
11,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Jorgesan1128
Thanatos
12
4 / 2 / 2
7,129
475
3,571
10,575
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Truee AspecT
Danzaburou
13
1 / 4 / 1
7,512
501
6,571
10,757
5,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 1
9,207
614
8,789
6,879
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 2 / 1
8,892
593
10,544
14,225
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
7 / 1 / 1
9,189
613
10,532
7,385
3,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
5 / 2 / 2
8,051
537
7,143
14,315
11,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 4
7,752
517
4,757
6,973
4,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 2 / 7
7,814
521
5,498
16,646
14,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ornotyaknow
King Arthur
13
0 / 4 / 1
7,791
519
7,878
15,024
12,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
13
13
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
7
1
1
7.5
L
Surtr
0
5
5
0.5
L
Thanatos
Jorgesan1128
Thanatos
4
2
2
2.5
L
Danzaburou
Truee AspecT
Danzaburou
1
4
1
0.38
W
Bellona
5
2
2
3
L
3
0
1
3.5
W
0
1
4
2
W
1
2
7
2.25
L
2
2
1
1.25
W
King Arthur
ornotyaknow
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,401
Damage
35,808
55,700
Taken
60,343
32,955
Mitigated
46,005
26,595
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,532
7,506
0
2,933
7,385
3,399
46
311
7,034
0
69,742
L
Surtr
5,926
1,871
0
2,344
13,264
11,871
0
3,574
9,690
3,043
25,638
L
Thanatos
Jorgesan1128
Thanatos
3,571
872
0
9,664
10,575
4,325
0
1,862
8,713
0
45,635
L
Danzaburou
Truee AspecT
Danzaburou
6,571
3,080
0
2,871
10,757
5,199
0
1,088
9,669
0
53,384
W
Bellona
7,143
2,859
0
4,539
14,315
11,427
0
4,904
8,840
0
57,683
L
8,789
427
528
3,437
6,879
3,399
0
2,849
4,030
91,902
2,518
W
4,757
699
0
4,214
6,973
4,058
0
2,596
3,997
62,876
0
W
5,498
819
170
4,244
16,646
14,356
0
3,483
12,794
38,278
0
L
10,544
4,181
0
7,751
14,225
8,161
1,019
882
13,343
69,067
12,434
W
King Arthur
ornotyaknow
King Arthur
7,878
1,225
0
1,870
15,024
12,765
0
6,817
8,207
0
66,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
40,597
493
Minions Killed
456
0
Camps Cleared
0
1,376,910
Distance Traveled
1,468,368
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,189
613
127
8
0
289,587
2
L
Surtr
6,699
447
35
2
0
294,624
4
L
Thanatos
7,129
475
74
5
0
245,155
0
L
Danzaburou
7,512
501
84
6
0
266,393
1
W
Bellona
8,051
537
75
5
0
330,535
0
L
Ra
9,207
614
169
11
0
322,346
2
W
Tiamat
7,752
517
110
7
0
256,793
3
W
Ares
7,814
521
44
3
0
287,437
9
L
Sol
8,892
593
131
9
0
248,392
2
W
King Arthur
7,791
519
100
7
0
304,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role