Player Matchup

Discordia
Discordia
Harvdogggg
Discordia
Level 124
God Stats
3W - 0L
1,468 SR
Queue Stats
12W - 13L
1,287 Elo+
Party 1
Cliodhna
Cliodhna
LDG1102
Cliodhna
Level 149
God Stats
3W - 2L
1,805 SR
Queue Stats
31W - 44L
1,450 Elo+
Party 1
Atlas
Atlas
PrinceBshop
Atlas
Level 103
God Stats
2W - 0L
1,734 SR
Queue Stats
5W - 6L
1,606 Elo+
Solo
Neith
Neith
RollSnyd
Neith
Level 5
God Stats
1W - 1L
1,897 SR
Queue Stats
4W - 9L
1,684 Elo+
Party 1
Ne Zha
Ne Zha
xJakeStateFarm
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,638 Elo+
Party 1
Team Averages
Level 102
1,681 SR
1,533 Elo+

VS

Team Averages
Level 123
1,458 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
CraiGrenadier369
Tsukuyomi
Level 123
God Stats
0W - 4L
1,797 SR
Queue Stats
246W - 238L
1,475 Elo+
Solo
Achilles
Achilles
CreepenChicken
Achilles
Level 97
God Stats
4W - 8L
1,500 SR
Queue Stats
168W - 161L
1,554 Elo+
Solo
Heimdallr
Heimdallr
Sadsynner18
Heimdallr
Level 108
God Stats
11W - 10L
1,625 SR
Queue Stats
154W - 144L
1,556 Elo+
Solo
Janus
Janus
mamapitos
Janus
Level 179
God Stats
4W - 3L
1,162 SR
Queue Stats
303W - 299L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
ocdigfdgwg
Kumbhakarna
Level 109
God Stats
1W - 2L
1,205 SR
Queue Stats
38W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Harvdogggg
Discordia
15
5 / 0 / 2
8,654
577
8,503
3,404
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
LDG1102
Cliodhna
15
6 / 0 / 5
8,551
570
11,430
17,432
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 5 / 5
6,827
455
7,027
14,131
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
RollSnyd
Neith
11
2 / 4 / 6
6,623
442
3,579
7,167
2,232
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 1
6,952
463
5,522
14,998
10,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
3 / 1 / 3
7,864
524
8,840
12,220
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
14
2 / 2 / 1
8,768
585
10,669
11,770
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Sadsynner18
Heimdallr
12
6 / 4 / 2
8,265
551
13,300
12,836
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
mamapitos
Janus
12
1 / 5 / 0
7,429
495
2,407
8,268
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
ocdigfdgwg
Kumbhakarna
10
0 / 3 / 6
7,125
475
3,528
12,497
8,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
15
Kills
12
12
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
1
3
4.5
L
Achilles
2
2
1
1.25
W
Discordia
Harvdogggg
Discordia
5
0
2
6
W
Cliodhna
LDG1102
Cliodhna
6
0
5
8.5
W
2
5
5
0.9
W
Neith
RollSnyd
Neith
2
4
6
1.25
L
Heimdallr
Sadsynner18
Heimdallr
6
4
2
1.75
L
Janus
mamapitos
Janus
1
5
0
0.2
L
Kumbhakarna
ocdigfdgwg
Kumbhakarna
0
3
6
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,061
Damage
38,744
57,132
Taken
57,591
29,551
Mitigated
32,360
17,268
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
8,840
1,508
0
6,063
12,220
4,666
39
2,687
9,457
0
59,941
L
Achilles
10,669
1,978
0
3,859
11,770
11,009
0
0
11,770
0
58,631
W
Discordia
Harvdogggg
Discordia
8,503
248
0
734
3,404
1,078
392
1,401
2,003
62,306
0
W
Cliodhna
LDG1102
Cliodhna
11,430
1,928
0
8,295
17,432
7,071
739
1,907
15,346
0
61,726
W
7,027
2,010
209
1,150
14,131
8,682
0
1,095
13,036
34,381
2,639
W
Neith
RollSnyd
Neith
3,579
1,917
0
1,570
7,167
2,232
233
822
6,345
0
25,793
L
Heimdallr
Sadsynner18
Heimdallr
13,300
7,308
72
4,206
12,836
5,461
1,066
2,694
9,818
0
61,503
L
Janus
mamapitos
Janus
2,407
0
0
1,065
8,268
3,061
132
4,858
3,375
49,802
485
L
Kumbhakarna
ocdigfdgwg
Kumbhakarna
3,528
639
1,505
2,118
12,497
8,163
0
3,656
8,438
13,326
1,719
W
5,522
2,155
0
5,310
14,998
10,488
0
583
13,338
0
41,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
39,451
343
Minions Killed
367
0
Camps Cleared
0
1,694,018
Distance Traveled
1,375,656
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,864
524
92
6
0
338,156
4
L
Achilles
8,768
585
96
6
0
281,884
0
W
Discordia
8,654
577
109
7
0
308,897
0
W
Cliodhna
8,551
570
90
6
0
397,809
0
W
Atlas
6,827
455
44
3
0
388,963
0
W
Neith
6,623
442
35
2
0
301,344
0
L
Heimdallr
8,265
551
71
5
0
245,317
0
L
Janus
7,429
495
82
5
0
241,349
5
L
Kumbhakarna
7,125
475
26
2
0
268,950
2
W
Ne Zha
6,952
463
65
4
0
297,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role