Player Matchup

Jormungandr
Jormungandr
Diamond III
Eliteulous
Jormungandr
Diamond III
Level 125
God Stats
44W - 29L
1,755 SR
Queue Stats
284W - 193L
2,133 MMR
Party 2
Charon
Charon
Diamond V
Vayeng
Charon
Diamond V
Level 232
God Stats
3W - 0L
1,987 SR
Queue Stats
263W - 178L
1,960 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
speχ
Xbalanque
Diamond III
Level 187
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 64L
2,197 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 181
1,747 SR
2,097 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,578 SR
1,484 MMR
Horus
Horus
Bronze III
HiNightmare
Horus
Bronze III
Level 65
God Stats
1W - 2L
1,661 SR
Queue Stats
2W - 3L
1,484 MMR
Party 1
Osiris
Osiris
Bronze III
Mekix2
Osiris
Bronze III
Level 129
God Stats
0W - 1L
1,672 SR
Queue Stats
2W - 3L
1,484 MMR
Party 1
Anubis
Anubis
Bronze III
Putin94
Anubis
Bronze III
Level 99
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 3L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eliteulous
Jormungandr
15
9 / 0 / 1
9,797
891
13,143
5,541
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
Vayeng
Charon
13
0 / 1 / 9
8,249
750
9,781
9,655
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
speχ
Xbalanque
14
1 / 1 / 8
8,473
770
10,678
8,976
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAresKuzenboCthulhuThoth

VS

Bans
SkadiBacchusIzanamiHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,371
670
4,573
14,572
13,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Mekix2
Osiris
12
0 / 3 / 2
7,501
682
8,276
13,237
10,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Putin94
Anubis
13
1 / 4 / 1
7,965
724
5,244
9,155
4,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Eliteulous
Jormungandr
9
0
1
9.5
L
1
3
1
0.5
L
Osiris
Mekix2
Osiris
0
3
2
0.33
L
Anubis
Putin94
Anubis
1
4
1
0.38
W
Charon
Vayeng
Charon
0
1
9
4.5
W
Xbalanque
speχ
Xbalanque
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,602
Damage
18,093
24,172
Taken
36,964
15,391
Mitigated
29,113
6,237
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Eliteulous
Jormungandr
13,143
2,456
0
1,647
5,541
4,486
334
1,812
3,558
32,098
2,348
L
4,573
1,278
1,362
4,122
14,572
13,952
0
6,872
6,257
0
9,425
L
Osiris
Mekix2
Osiris
8,276
2,078
0
3,629
13,237
10,362
0
6,127
5,965
0
36,052
L
Anubis
Putin94
Anubis
5,244
460
0
2,628
9,155
4,799
0
5,119
2,801
34,030
40
W
Charon
Vayeng
Charon
9,781
970
0
1,173
9,655
7,473
619
1,221
8,271
20,135
0
W
Xbalanque
speχ
Xbalanque
10,678
4,737
0
3,417
8,976
3,432
1,406
2,201
6,552
0
45,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
22,837
161
Minions Killed
138
0
Camps Cleared
0
625,635
Distance Traveled
686,475
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,797
891
43
4
0
226,068
0
L
Horus
7,371
670
13
1
0
224,946
3
L
Osiris
7,501
682
48
4
0
258,750
1
L
Anubis
7,965
724
77
7
0
202,779
0
W
Charon
8,249
750
30
3
0
198,020
0
W
Xbalanque
8,473
770
88
8
0
201,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role