Player Matchup

Nemesis
Nemesis
Hachy_Hanz
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 124L
1,479 Elo+
Party 2
Izanami
Izanami
Luxed77
Izanami
Level 141
God Stats
4W - 0L
1,865 SR
Queue Stats
133W - 125L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
NYK7__
Aphrodite
Level 69
God Stats
9W - 19L
1,348 SR
Queue Stats
70W - 81L
1,396 Elo+
Solo
Bellona
Bellona
YSnow08
Bellona
Level 113
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 0L
1,674 Elo+
Solo
Ra
Ra
joao_f96
Ra
Level 117
God Stats
8W - 5L
1,520 SR
Queue Stats
88W - 84L
1,485 Elo+
Party 2
Team Averages
Level 119
1,594 SR
1,504 Elo+

VS

Team Averages
Level 107
1,442 SR
1,448 Elo+
Fafnir
Fafnir
Klausenen
Fafnir
Level 139
God Stats
5W - 4L
1,794 SR
Queue Stats
138W - 108L
1,553 Elo+
Party 1
Anhur
Anhur
Leroio
Anhur
Level 126
God Stats
14W - 6L
1,547 SR
Queue Stats
119W - 101L
1,475 Elo+
Solo
Bellona
Bellona
MinimumWageVc
Bellona
Level 42
God Stats
1W - 11L
1,097 SR
Queue Stats
21W - 40L
1,401 Elo+
Party 1
Anubis
Anubis
QmoneyStackss
Anubis
Level 124
God Stats
2W - 5L
1,476 SR
Queue Stats
25W - 26L
1,401 Elo+
Solo
Arachne
Arachne
TheeQueenMother
Arachne
Level 105
God Stats
1W - 6L
1,297 SR
Queue Stats
205W - 252L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hachy_Hanz
Nemesis
11
3 / 0 / 5
6,122
612
5,139
7,657
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Luxed77
Izanami
10
0 / 1 / 2
5,458
546
5,522
7,522
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
NYK7__
Aphrodite
9
2 / 1 / 1
5,667
567
2,912
5,539
3,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
YSnow08
Bellona
11
2 / 2 / 1
6,475
648
5,290
9,652
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 1
7,140
714
4,389
5,303
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Klausenen
Fafnir
7
0 / 0 / 2
5,269
527
2,762
10,078
8,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Leroio
Anhur
10
2 / 2 / 0
5,876
588
7,095
6,753
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
11
1 / 3 / 0
6,033
603
4,474
9,551
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
5,527
553
3,029
6,588
2,988
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 4 / 1
4,453
445
2,295
8,405
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Hachy_Hanz
Nemesis
3
0
5
5.5
L
Fafnir
Klausenen
Fafnir
0
0
2
1
L
Anhur
Leroio
Anhur
2
2
0
1
W
Izanami
Luxed77
Izanami
0
1
2
1
L
Bellona
1
3
0
0.33
W
Aphrodite
NYK7__
Aphrodite
2
1
1
2.5
L
0
4
0
0
L
0
4
1
0.13
W
Bellona
YSnow08
Bellona
2
2
1
1.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
19,655
35,673
Taken
41,375
16,337
Mitigated
24,085
18,902
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Hachy_Hanz
Nemesis
5,139
2,435
0
3,275
7,657
2,651
0
683
6,974
0
37,141
L
Fafnir
Klausenen
Fafnir
2,762
889
0
3,604
10,078
8,187
0
2,299
7,725
14,338
708
L
Anhur
Leroio
Anhur
7,095
4,652
0
1,540
6,753
2,297
0
696
6,057
0
49,879
W
Izanami
Luxed77
Izanami
5,522
3,937
0
3,135
7,522
2,215
0
1,401
6,121
0
52,797
L
Bellona
4,474
1,885
0
3,955
9,551
7,572
0
0
9,551
0
43,942
W
Aphrodite
NYK7__
Aphrodite
2,912
1,036
1,697
3,281
5,539
3,075
0
1,130
4,409
15,279
1,160
L
3,029
396
0
1,024
6,588
2,988
0
2,473
3,803
42,126
0
L
2,295
1,656
0
852
8,405
3,041
10
1,111
7,240
0
23,659
W
Bellona
YSnow08
Bellona
5,290
2,757
0
4,584
9,652
6,807
0
0
9,652
0
47,336
W
4,389
525
221
2,709
5,303
1,589
0
2,563
2,740
58,314
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
27,158
382
Minions Killed
301
0
Camps Cleared
0
1,018,702
Distance Traveled
972,572
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,122
612
69
7
0
241,610
0
L
Fafnir
5,269
527
19
2
0
208,202
0
L
Anhur
5,876
588
87
9
0
185,672
1
W
Izanami
5,458
546
84
8
0
174,828
0
L
Bellona
6,033
603
79
8
0
203,263
1
W
Aphrodite
5,667
567
18
2
0
174,208
0
L
Anubis
5,527
553
82
8
0
161,468
1
L
Arachne
4,453
445
34
3
0
213,967
0
W
Bellona
6,475
648
84
8
0
204,961
0
W
Ra
7,140
714
127
13
0
223,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role