Player Matchup

Cerberus
Cerberus
DARK Legend0876
Cerberus
Level 19
God Stats
0W - 3L
1,188 SR
Queue Stats
2W - 16L
1,085 Elo+
Party 1
Scylla
Scylla
Mazekage
Scylla
Level 108
God Stats
3W - 7L
1,263 SR
Queue Stats
17W - 34L
1,349 Elo+
Party 1
Arachne
Arachne
Raimcout
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
skatejef
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,308 Elo+
Party 1
Neith
Neith
zEmm0urLeG0at
Neith
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 15L
1,310 Elo+
Party 1
Team Averages
Level 59
1,390 SR
1,307 Elo+

VS

Team Averages
Level 121
1,413 SR
1,361 Elo+
Khepri
Khepri
BloodSilver-x9
Khepri
Level 105
God Stats
3W - 3L
1,462 SR
Queue Stats
93W - 98L
1,419 Elo+
Party 2
Medusa
Medusa
LaFatalite
Medusa
Level 145
God Stats
380W - 341L
1,473 SR
Queue Stats
421W - 404L
1,451 Elo+
Solo
Yu Huang
Yu Huang
Mickzla
Yu Huang
Level 163
God Stats
1W - 4L
1,202 SR
Queue Stats
35W - 29L
1,128 Elo+
Solo
Nut
Nut
NimpO78
Nut
Level 64
God Stats
51W - 58L
1,517 SR
Queue Stats
140W - 151L
1,420 Elo+
Party 2
Bastet
Bastet
cool-boy54
Bastet
Level 127
God Stats
15W - 15L
1,410 SR
Queue Stats
55W - 64L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 1 / 0
8,088
449
5,577
13,680
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Mazekage
Scylla
14
0 / 4 / 0
7,581
421
1,853
8,523
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Raimcout
Arachne
13
0 / 5 / 0
7,449
414
3,941
20,638
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
skatejef
Sun Wukong
13
0 / 6 / 1
8,077
449
3,868
19,642
14,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 0
7,160
398
10,528
9,930
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,230
402
2,715
13,620
14,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
LaFatalite
Medusa
16
6 / 0 / 4
9,540
530
11,166
9,580
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Mickzla
Yu Huang
19
3 / 0 / 4
11,510
639
10,785
8,149
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
13
0 / 0 / 1
7,615
423
8,863
7,677
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
cool-boy54
Bastet
16
9 / 1 / 0
10,682
593
15,647
10,338
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
18
18
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Cerberus
0
1
0
0
W
Medusa
LaFatalite
Medusa
6
0
4
8
L
Scylla
Mazekage
Scylla
0
4
0
0
W
Yu Huang
Mickzla
Yu Huang
3
0
4
5
W
Nut
0
0
1
0.5
L
Arachne
Raimcout
Arachne
0
5
0
0
W
Bastet
cool-boy54
Bastet
9
1
0
9
L
Sun Wukong
skatejef
Sun Wukong
0
6
1
0.08
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
49,176
72,413
Taken
49,364
43,222
Mitigated
30,582
21,442
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,715
93
340
2,862
13,620
14,647
90
3,642
9,978
31,811
1,155
L
Cerberus
5,577
342
0
4,082
13,680
14,500
0
1,630
12,050
38,007
1,826
W
Medusa
LaFatalite
Medusa
11,166
4,091
0
3,668
9,580
4,222
12
800
8,780
0
68,887
L
Scylla
Mazekage
Scylla
1,853
39
0
554
8,523
2,491
0
4,004
4,011
37,821
0
W
Yu Huang
Mickzla
Yu Huang
10,785
576
0
965
8,149
4,041
1,055
853
7,296
106,837
2,110
W
Nut
8,863
5,566
0
1,859
7,677
3,441
343
1,678
5,999
0
44,571
L
Arachne
Raimcout
Arachne
3,941
2,084
0
8,682
20,638
7,512
0
5,372
14,944
0
59,080
W
Bastet
cool-boy54
Bastet
15,647
4,046
0
3,155
10,338
4,231
1,067
378
9,960
0
71,343
L
Sun Wukong
skatejef
Sun Wukong
3,868
1,258
0
6,202
19,642
14,252
0
678
18,886
0
60,967
L
10,528
4,301
0
1,922
9,930
4,467
0
500
9,430
0
58,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
46,577
455
Minions Killed
522
0
Camps Cleared
0
1,669,532
Distance Traveled
1,703,796
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,230
402
31
2
0
324,901
3
L
Cerberus
8,088
449
84
5
0
349,948
0
W
Medusa
9,540
530
97
5
0
364,935
4
L
Scylla
7,581
421
85
5
0
329,442
0
W
Yu Huang
11,510
639
204
11
0
359,837
7
W
Nut
7,615
423
91
5
0
288,680
4
L
Arachne
7,449
414
97
5
0
370,075
0
W
Bastet
10,682
593
99
6
0
365,443
0
L
Sun Wukong
8,077
449
103
6
0
294,899
0
L
Neith
7,160
398
86
5
0
325,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role