Player Matchup

Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HuskyJ
Ymir
Level 132
God Stats
0W - 4L
1,105 SR
Queue Stats
9W - 21L
1,415 Elo+
Party 3
Mulan
Mulan
Sthauphenberg
Mulan
Level 84
God Stats
0W - 5L
1,282 SR
Queue Stats
108W - 128L
1,480 Elo+
Party 2
Serqet
Serqet
Yuichiro0604
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 186L
1,489 Elo+
Party 2
Team Averages
Level 114
1,377 SR
1,477 Elo+

VS

Team Averages
Level 157
1,636 SR
1,550 Elo+
Nu Wa
Nu Wa
MYMAINISSUPPORT
Nu Wa
Level 156
God Stats
23W - 22L
1,704 SR
Queue Stats
404W - 381L
1,626 Elo+
Party 1
Lancelot
Lancelot
SpeedingStag
Lancelot
Level 143
God Stats
1W - 1L
1,263 SR
Queue Stats
195W - 197L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
SuperBarrex
Sylvanus
Level 127
God Stats
4W - 0L
1,720 SR
Queue Stats
80W - 70L
1,510 Elo+
Solo
Arachne
Arachne
solero22-MLG
Arachne
Level 146
God Stats
23W - 7L
1,877 SR
Queue Stats
346W - 313L
1,506 Elo+
Solo
Heimdallr
Heimdallr
xBadWolff
Heimdallr
Level 215
God Stats
27W - 21L
1,613 SR
Queue Stats
294W - 264L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 0
6,654
555
6,932
10,094
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
 
Poseidon
12
0 / 1 / 1
6,104
509
4,799
7,723
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
HuskyJ
Ymir
10
0 / 1 / 2
5,666
472
2,799
8,405
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,342
529
8,637
13,805
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Serqet
11
1 / 2 / 0
5,746
479
2,803
9,921
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,995
583
6,422
5,251
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SpeedingStag
Lancelot
12
2 / 0 / 4
6,683
557
5,978
7,916
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SuperBarrex
Sylvanus
11
2 / 1 / 0
6,087
507
3,560
9,284
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
solero22-MLG
Arachne
14
4 / 1 / 0
8,434
703
11,573
15,693
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
xBadWolff
Heimdallr
12
0 / 1 / 3
7,051
588
6,678
8,041
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
0
1
L
Poseidon
 
Poseidon
0
1
1
0.5
L
Ymir
HuskyJ
Ymir
0
1
2
1
W
1
1
0
1
W
Lancelot
SpeedingStag
Lancelot
2
0
4
4
L
1
3
0
0.33
W
Sylvanus
SuperBarrex
Sylvanus
2
1
0
2
L
Serqet
1
2
0
0.5
W
Arachne
solero22-MLG
Arachne
4
1
0
4
W
Heimdallr
xBadWolff
Heimdallr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
34,211
49,948
Taken
46,185
27,403
Mitigated
22,887
13,592
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,932
4,082
0
3,340
10,094
3,771
0
1,179
8,817
0
59,552
L
Poseidon
 
Poseidon
4,799
657
0
2,726
7,723
2,467
0
3,216
4,195
58,488
1,576
L
Ymir
HuskyJ
Ymir
2,799
400
0
1,148
8,405
6,086
0
2,236
5,991
19,041
0
W
6,422
1,353
0
971
5,251
1,973
40
3,078
2,173
53,337
1,230
W
Lancelot
SpeedingStag
Lancelot
5,978
578
0
4,526
7,916
3,510
0
1,710
6,050
0
53,276
L
8,637
1,277
0
5,224
13,805
10,700
0
550
13,157
0
53,157
W
Sylvanus
SuperBarrex
Sylvanus
3,560
1,337
696
2,822
9,284
5,984
147
1,713
7,524
22,976
13,640
L
Serqet
2,803
539
0
1,154
9,921
4,379
0
1,567
8,083
0
36,738
W
Arachne
solero22-MLG
Arachne
11,573
9,613
0
10,530
15,693
8,713
0
314
14,079
0
59,863
W
Heimdallr
xBadWolff
Heimdallr
6,678
3,650
0
1,492
8,041
2,707
362
753
7,288
0
55,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
35,250
387
Minions Killed
421
0
Camps Cleared
0
1,333,812
Distance Traveled
1,313,655
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,654
555
101
8
0
247,450
0
L
Poseidon
6,104
509
97
8
0
256,790
3
L
Ymir
5,666
472
24
2
0
333,542
0
W
Nu Wa
6,995
583
98
8
0
246,727
0
W
Lancelot
6,683
557
82
7
0
317,647
1
L
Mulan
6,342
529
99
8
0
224,643
0
W
Sylvanus
6,087
507
53
4
0
247,353
0
L
Serqet
5,746
479
66
6
0
271,387
0
W
Arachne
8,434
703
102
9
0
267,420
2
W
Heimdallr
7,051
588
86
7
0
234,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role