Player Matchup

Hades
Hades
Gold V
 
Hades
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
LangDeVipere
Izanami
Silver III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 304L
1,444 MMR
Solo
Anubis
Anubis
Gold V
Masterflash13
Anubis
Gold V
Level 128
God Stats
12W - 8L
1,598 SR
Queue Stats
160W - 168L
1,382 MMR
Solo
Bastet
Bastet
Gold V
zaaheer
Bastet
Gold V
Level 129
God Stats
15W - 8L
1,738 SR
Queue Stats
104W - 112L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,567 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,440 SR
1,450 MMR
Thor
Thor
Silver III
 
Thor
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold V
A1eksei
Nut
Gold V
Level 151
God Stats
6W - 6L
1,380 SR
Queue Stats
150W - 157L
1,435 MMR
Solo
He Bo
He Bo
Gold III
Tristan_LeGueux
He Bo
Gold III
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 135L
1,430 MMR
Party 1
Cerberus
Cerberus
Gold III
Voljiin0
Cerberus
Gold III
Level 79
God Stats
3W - 5L
1,320 SR
Queue Stats
128W - 135L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 0
5,300
530
2,279
7,121
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
 
Kuzenbo
5
0 / 5 / 1
4,139
414
2,481
10,211
8,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
LangDeVipere
Izanami
9
0 / 3 / 2
5,060
506
2,082
5,803
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 0
6,292
629
5,652
6,426
2,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
zaaheer
Bastet
9
2 / 1 / 2
5,088
509
3,892
6,550
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
BellonaAo KuangThothSun Wukong

VS

Bans
Bake KujiraAresArachneHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
5 / 2 / 0
5,465
547
5,064
7,812
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 4
5,460
546
3,341
4,622
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
10
2 / 1 / 2
6,479
648
4,987
6,806
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 2
6,206
621
4,020
8,026
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Voljiin0
Cerberus
11
1 / 3 / 0
5,572
557
2,836
8,499
6,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
13
13
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
L
Kuzenbo
 
Kuzenbo
0
5
1
0.1
W
Thor
 
Thor
5
2
0
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
4
2
W
Nut
2
1
2
3
L
Izanami
LangDeVipere
Izanami
0
3
2
0.33
L
4
2
0
2
W
5
1
2
6
W
Cerberus
Voljiin0
Cerberus
1
3
0
0.33
L
Bastet
zaaheer
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,386
Damage
20,248
36,111
Taken
35,765
18,171
Mitigated
14,641
10,633
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,279
651
20
1,135
7,121
2,832
0
1,029
6,092
28,669
746
L
Kuzenbo
 
Kuzenbo
2,481
1,206
0
1,923
10,211
8,881
0
796
9,415
9,723
0
W
Thor
 
Thor
5,064
1,307
0
1,576
7,812
2,917
0
1,289
6,523
0
30,228
W
Ah Muzen Cab
 
Ah Muzen Cab
3,341
1,717
0
730
4,622
1,394
134
564
4,058
0
41,021
W
Nut
4,987
3,709
0
2,233
6,806
2,224
310
1,590
5,216
0
44,347
L
Izanami
LangDeVipere
Izanami
2,082
1,593
0
930
5,803
1,641
60
494
5,309
0
37,860
L
5,652
344
0
3,148
6,426
2,951
0
3,446
2,980
40,445
0
W
4,020
368
0
4,352
8,026
1,985
0
2,129
5,897
36,764
2,383
W
Cerberus
Voljiin0
Cerberus
2,836
102
0
2,497
8,499
6,121
0
4,739
3,760
34,848
1,245
L
Bastet
zaaheer
Bastet
3,892
1,405
0
3,477
6,550
1,866
0
824
5,726
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
29,182
242
Minions Killed
357
0
Camps Cleared
0
913,131
Distance Traveled
939,861
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,300
530
42
4
0
178,501
0
L
Kuzenbo
4,139
414
13
1
0
180,885
0
W
Thor
5,465
547
46
5
0
197,195
4
W
Ah Muzen Cab
5,460
546
66
7
0
179,977
0
W
Nut
6,479
648
82
8
0
169,136
1
L
Izanami
5,060
506
73
7
0
153,918
0
L
Anubis
6,292
629
71
7
0
170,044
2
W
He Bo
6,206
621
66
7
0
218,615
1
W
Cerberus
5,572
557
97
10
0
174,938
0
L
Bastet
5,088
509
43
4
0
229,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role