Player Matchup

Kukulkan
Kukulkan
Doinkulus
Kukulkan
Level 193
God Stats
5W - 1L
1,650 SR
Queue Stats
346W - 94L
1,918 Elo+
Party 1
Chaac
Chaac
Imuhballer
Chaac
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 20L
1,894 Elo+
Party 1
Tiamat
Tiamat
ManicLucidity
Tiamat
Level 186
God Stats
2W - 1L
1,548 SR
Queue Stats
160W - 166L
1,550 Elo+
Solo
Nu Wa
Nu Wa
UND3ADGAM3R2001
Nu Wa
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
216W - 29L
1,920 Elo+
Party 1
Hou Yi
Hou Yi
signifiedsolid
Hou Yi
Level 161
God Stats
3W - 0L
1,874 SR
Queue Stats
150W - 20L
1,962 Elo+
Party 1
Team Averages
Level 164
1,574 SR
1,849 Elo+

VS

Team Averages
Level 176
1,466 SR
1,556 Elo+
Agni
Agni
 
Agni
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Antony7
Thanatos
Level 129
God Stats
0W - 3L
1,275 SR
Queue Stats
115W - 113L
1,561 Elo+
Solo
Cabrakan
Cabrakan
MarmotaLoca
Cabrakan
Level 186
God Stats
3W - 1L
1,761 SR
Queue Stats
116W - 100L
1,661 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cabooselemoose
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
41W - 55L
1,528 Elo+
Solo
Jormungandr
Jormungandr
sybil7077
Jormungandr
Level 140
God Stats
4W - 5L
1,482 SR
Queue Stats
159W - 163L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doinkulus
Kukulkan
15
2 / 2 / 8
8,742
795
7,051
5,773
2,605
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
3 / 4 / 5
8,253
750
7,918
14,619
18,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 7
9,316
847
7,731
8,412
6,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 2 / 12
8,698
791
11,393
7,378
3,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 1 / 3
8,696
791
10,487
4,759
2,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 3 / 3
8,323
757
10,131
7,851
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Antony7
Thanatos
14
1 / 4 / 6
7,726
702
5,074
9,764
4,149
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
MarmotaLoca
Cabrakan
13
0 / 2 / 6
8,085
735
4,216
11,004
11,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
cabooselemoose
Morgan Le Fay
15
3 / 2 / 3
8,432
767
7,643
8,774
3,977
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
sybil7077
Jormungandr
14
1 / 3 / 7
7,858
714
8,326
10,259
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
14
Kills
9
10
Deaths
14
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
3
1.83
L
Thanatos
Antony7
Thanatos
1
4
6
1
W
Kukulkan
Doinkulus
Kukulkan
2
2
8
3
W
Chaac
3
4
5
1.38
W
4
1
7
7.5
L
Cabrakan
MarmotaLoca
Cabrakan
0
2
6
1.5
W
1
2
12
3.5
L
Morgan Le Fay
cabooselemoose
Morgan Le Fay
3
2
3
2.25
W
4
1
3
5.5
L
Jormungandr
sybil7077
Jormungandr
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
35,390
40,941
Taken
47,652
33,155
Mitigated
35,068
13,901
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,131
812
1,609
1,846
7,851
3,376
0
4,271
3,240
26,028
0
L
Thanatos
Antony7
Thanatos
5,074
126
0
3,676
9,764
4,149
0
5,443
3,898
0
10,839
W
Kukulkan
Doinkulus
Kukulkan
7,051
387
1,001
858
5,773
2,605
0
4,879
635
20,395
0
W
Chaac
7,918
344
508
4,246
14,619
18,650
0
10,305
3,999
749
18,741
W
7,731
507
1,124
1,774
8,412
6,855
276
5,263
2,966
14,812
0
L
Cabrakan
MarmotaLoca
Cabrakan
4,216
268
3,380
4,041
11,004
11,425
0
5,129
5,323
5,220
982
W
11,393
2,456
535
562
7,378
3,025
506
4,971
2,063
21,874
0
L
Morgan Le Fay
cabooselemoose
Morgan Le Fay
7,643
735
604
1,179
8,774
3,977
0
4,883
3,477
31,306
0
W
10,487
4,675
1,972
1,321
4,759
2,020
478
3,170
1,271
0
19,594
L
Jormungandr
sybil7077
Jormungandr
8,326
1,367
564
2,033
10,259
12,141
0
5,558
4,107
19,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
40,424
140
Minions Killed
143
0
Camps Cleared
0
1,007,445
Distance Traveled
973,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,323
757
41
4
0
195,324
0
L
Thanatos
7,726
702
13
1
0
191,078
0
W
Kukulkan
8,742
795
44
4
0
214,394
0
W
Chaac
8,253
750
14
1
0
154,306
0
W
Tiamat
9,316
847
29
3
0
215,297
0
L
Cabrakan
8,085
735
9
1
0
204,155
0
W
Nu Wa
8,698
791
26
2
0
203,781
0
L
Morgan Le Fay
8,432
767
54
5
0
201,532
0
W
Hou Yi
8,696
791
27
2
0
219,667
0
L
Jormungandr
7,858
714
26
2
0
181,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role