Player Matchup

Erlang Shen
Erlang Shen
Gh0sted136
Erlang Shen
Level 67
God Stats
1W - 5L
1,468 SR
Queue Stats
297W - 272L
1,531 Elo+
Solo
Chaac
Chaac
HipNathan
Chaac
Level 137
God Stats
23W - 17L
1,580 SR
Queue Stats
161W - 109L
1,625 Elo+
Solo
Charon
Charon
PirateEnthusiast
Charon
Level 197
God Stats
0W - 1L
1,310 SR
Queue Stats
58W - 67L
1,546 Elo+
Solo
Janus
Janus
SNAKE5396
Janus
Level 60
God Stats
74W - 38L
1,697 SR
Queue Stats
135W - 111L
1,507 Elo+
Solo
Chiron
Chiron
SeedOfEchidna
Chiron
Level 159
God Stats
11W - 11L
1,752 SR
Queue Stats
403W - 375L
1,554 Elo+
Solo
Team Averages
Level 124
1,561 SR
1,553 Elo+

VS

Team Averages
Level 126
1,481 SR
1,568 Elo+
Mercury
Mercury
UltimateCuban
Mercury
Level 127
God Stats
4W - 6L
1,259 SR
Queue Stats
261W - 263L
1,572 Elo+
Solo
Bellona
Bellona
gangsheet16
Bellona
Level 100
God Stats
59W - 44L
1,663 SR
Queue Stats
312W - 300L
1,542 Elo+
Party 1
Chiron
Chiron
jaimelestétons
Chiron
Level 141
God Stats
10W - 2L
1,637 SR
Queue Stats
326W - 305L
1,540 Elo+
Party 1
Shiva
Shiva
lnflation
Shiva
Level 143
God Stats
2W - 4L
1,233 SR
Queue Stats
81W - 69L
1,613 Elo+
Solo
Hades
Hades
wjboss
Hades
Level 118
God Stats
27W - 18L
1,616 SR
Queue Stats
324W - 284L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gh0sted136
Erlang Shen
11
0 / 3 / 1
6,091
435
4,683
13,838
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
HipNathan
Chaac
12
0 / 3 / 0
7,206
515
7,158
13,609
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
6,571
469
5,677
10,779
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
SNAKE5396
Janus
14
1 / 1 / 0
7,592
542
8,719
7,318
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,510
465
5,136
10,896
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 0 / 4
7,577
541
5,659
8,684
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
gangsheet16
Bellona
14
3 / 0 / 1
8,638
617
11,164
13,987
17,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
2 / 0 / 1
7,801
557
7,663
7,810
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
lnflation
Shiva
12
0 / 0 / 5
7,221
516
5,022
9,433
7,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
wjboss
Hades
15
3 / 1 / 1
8,205
586
5,681
11,731
6,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
11
11
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gh0sted136
Erlang Shen
0
3
1
0.17
L
Chaac
HipNathan
Chaac
0
3
0
0
L
0
2
1
0.25
L
Janus
SNAKE5396
Janus
1
1
0
1
L
0
2
0
0
W
Mercury
3
0
4
5
W
Bellona
gangsheet16
Bellona
3
0
1
3.5
W
2
0
1
2.5
W
Shiva
lnflation
Shiva
0
0
5
2.5
W
Hades
wjboss
Hades
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
35,189
56,440
Taken
51,645
34,196
Mitigated
38,264
21,215
Healing
21,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gh0sted136
Erlang Shen
4,683
2,365
0
5,980
13,838
7,095
0
789
13,049
0
41,402
L
Chaac
HipNathan
Chaac
7,158
1,540
0
6,953
13,609
10,685
0
0
13,609
0
55,946
L
5,677
963
0
2,178
10,779
10,159
0
2,214
8,565
24,182
0
L
Janus
SNAKE5396
Janus
8,719
1,216
0
2,147
7,318
2,773
0
2,161
5,157
84,583
1,935
L
5,136
1,676
305
3,652
10,896
3,484
246
431
10,465
0
51,382
W
Mercury
5,659
2,579
0
2,537
8,684
3,755
268
1,962
6,722
0
54,320
W
Bellona
gangsheet16
Bellona
11,164
4,431
0
6,410
13,987
17,361
75
772
12,203
0
75,135
W
7,663
3,095
321
2,697
7,810
3,184
645
1,200
6,610
0
78,694
W
Shiva
lnflation
Shiva
5,022
350
315
1,674
9,433
7,594
106
4,414
5,019
0
29,298
W
Hades
wjboss
Hades
5,681
372
1,003
6,365
11,731
6,370
0
5,795
5,936
74,975
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
39,442
446
Minions Killed
502
0
Camps Cleared
0
1,373,660
Distance Traveled
1,420,093
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,091
435
68
5
0
303,682
1
L
Chaac
7,206
515
113
8
0
263,938
3
L
Charon
6,571
469
32
2
0
265,986
4
L
Janus
7,592
542
146
10
0
287,244
1
L
Chiron
6,510
465
87
6
0
252,810
4
W
Mercury
7,577
541
89
6
0
339,204
0
W
Bellona
8,638
617
127
9
0
247,330
0
W
Chiron
7,801
557
124
9
0
264,040
0
W
Shiva
7,221
516
28
2
0
290,897
4
W
Hades
8,205
586
134
10
0
278,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role