Player Matchup

Tsukuyomi
Tsukuyomi
AngeloGPT
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,391 Elo+
Solo
Athena
Athena
CrucialSaint
Athena
Level 128
God Stats
0W - 2L
1,231 SR
Queue Stats
31W - 24L
1,559 Elo+
Party 1
Bacchus
Bacchus
FulcrumElite
Bacchus
Level 96
God Stats
4W - 3L
1,726 SR
Queue Stats
290W - 311L
1,519 Elo+
Solo
Nike
Nike
ThatGuyBlue
Nike
Level 29
God Stats
1W - 3L
1,372 SR
Queue Stats
38W - 45L
1,443 Elo+
Party 1
Medusa
Medusa
TheSketchyP
Medusa
Level 123
God Stats
0W - 2L
1,231 SR
Queue Stats
35W - 32L
1,542 Elo+
Party 1
Team Averages
Level 105
1,412 SR
1,491 Elo+

VS

Team Averages
Level 95
1,378 SR
1,442 Elo+
Bastet
Bastet
 
Bastet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CHROME18
Sun Wukong
Level 41
God Stats
2W - 1L
1,280 SR
Queue Stats
231W - 212L
1,496 Elo+
Solo
Kali
Kali
Legend-Dark
Kali
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Solo
Nu Wa
Nu Wa
TheRealLovey
Nu Wa
Level 126
God Stats
3W - 2L
1,312 SR
Queue Stats
118W - 96L
1,479 Elo+
Solo
Mercury
Mercury
TooAntii
Mercury
Level 82
God Stats
2W - 3L
1,299 SR
Queue Stats
359W - 367L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngeloGPT
Tsukuyomi
6
0 / 1 / 2
6,294
525
1,068
3,138
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
17
2 / 2 / 9
9,716
810
7,116
17,166
20,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
FulcrumElite
Bacchus
16
8 / 3 / 6
9,968
831
9,506
17,891
27,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 10
8,767
731
11,631
17,846
15,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
16
6 / 4 / 6
9,327
777
17,071
13,927
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 4 / 5
8,916
743
13,978
12,758
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CHROME18
Sun Wukong
19
4 / 1 / 7
10,372
864
9,101
10,947
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 7 / 6
9,512
793
8,442
15,006
7,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
1 / 2 / 8
9,430
786
19,452
7,364
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TooAntii
Mercury
12
2 / 5 / 3
8,110
676
5,420
7,890
3,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
19
Kills
12
12
Deaths
19
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
4
5
1.13
L
Tsukuyomi
AngeloGPT
Tsukuyomi
0
1
2
1
W
Sun Wukong
CHROME18
Sun Wukong
4
1
7
7.5
L
Athena
2
2
9
3.25
L
Bacchus
FulcrumElite
Bacchus
8
3
6
3.67
W
3
7
6
0.86
L
3
2
10
4
W
1
2
8
2.5
L
Medusa
6
4
6
2.25
W
Mercury
TooAntii
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
56,393
69,968
Taken
53,965
72,094
Mitigated
29,543
21,313
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,978
2,627
1,377
2,673
12,758
5,771
510
2,099
10,659
0
19,579
L
Tsukuyomi
AngeloGPT
Tsukuyomi
1,068
0
0
60
3,138
1,320
0
1,458
1,680
0
4,593
W
Sun Wukong
CHROME18
Sun Wukong
9,101
1,563
911
4,414
10,947
9,330
1,198
3,134
7,813
0
23,396
L
Athena
7,116
1,943
4,266
3,558
17,166
20,832
18
4,400
12,464
17,691
1,868
L
Bacchus
FulcrumElite
Bacchus
9,506
519
2,199
4,297
17,891
27,581
0
4,939
12,788
24,441
0
W
8,442
2,239
932
3,492
15,006
7,806
538
6,443
8,563
0
17,415
L
11,631
957
417
4,039
17,846
15,260
0
6,024
11,591
2,394
41,956
W
19,452
8,841
421
1,062
7,364
3,303
934
2,886
4,478
35,126
151
L
Medusa
17,071
5,219
1,627
850
13,927
7,101
212
2,507
11,233
0
42,956
W
Mercury
TooAntii
Mercury
5,420
1,682
0
68
7,890
3,333
109
2,856
5,034
0
12,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
46,340
190
Minions Killed
115
0
Camps Cleared
0
1,035,489
Distance Traveled
1,072,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,916
743
13
1
0
247,023
0
L
Tsukuyomi
6,294
525
7
1
0
54,089
0
W
Sun Wukong
10,372
864
40
3
0
244,247
0
L
Athena
9,716
810
25
2
0
247,998
0
L
Bacchus
9,968
831
28
2
0
244,550
0
W
Kali
9,512
793
13
1
0
201,825
0
L
Nike
8,767
731
57
5
0
232,867
0
W
Nu Wa
9,430
786
34
3
0
187,963
0
L
Medusa
9,327
777
73
6
0
255,985
0
W
Mercury
8,110
676
15
1
0
191,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role