Player Matchup

Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
IBarnaby
Thoth
Gold V
Level 149
God Stats
26W - 31L
1,356 SR
Queue Stats
341W - 343L
1,344 MMR
Solo
Osiris
Osiris
Gold V
JJaytheGoat
Osiris
Gold V
Level 68
God Stats
3W - 3L
1,573 SR
Queue Stats
115W - 123L
1,328 MMR
Solo
Xing Tian
Xing Tian
Gold IV
UnitedUnicorn65
Xing Tian
Gold IV
Level 156
God Stats
3W - 5L
1,536 SR
Queue Stats
171W - 167L
1,410 MMR
Solo
Mercury
Mercury
Bronze III
sulmam
Mercury
Bronze III
Level 86
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 10L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,539 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,443 SR
1,370 MMR
Poseidon
Poseidon
Silver IV
Cypress96
Poseidon
Silver IV
Level 86
God Stats
2W - 0L
1,336 SR
Queue Stats
17W - 24L
1,408 MMR
Solo
Izanami
Izanami
Bronze III
Dennywise-777-
Izanami
Bronze III
Level 151
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 5L
1,403 MMR
Solo
Hercules
Hercules
Silver I
Dxfoult
Hercules
Silver I
Level 109
God Stats
10W - 7L
1,525 SR
Queue Stats
149W - 166L
1,334 MMR
Solo
Athena
Athena
Gold V
Fo kbl kpepo
Athena
Gold V
Level 159
God Stats
5W - 4L
1,283 SR
Queue Stats
325W - 321L
1,320 MMR
Solo
Bastet
Bastet
Gold V
TooLazyToRotate
Bastet
Gold V
Level 68
God Stats
17W - 15L
1,579 SR
Queue Stats
211W - 213L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 0 / 0
7,501
500
6,636
9,126
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
IBarnaby
Thoth
14
2 / 4 / 0
8,249
550
6,531
9,092
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
13
0 / 2 / 1
7,881
525
12,757
16,590
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
UnitedUnicorn65
Xing Tian
10
0 / 1 / 1
6,710
447
5,214
13,479
8,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
sulmam
Mercury
10
0 / 4 / 0
6,238
416
1,033
9,462
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneKuzenboSusanoLoki

VS

Bans
ScyllaThanatosBellonaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cypress96
Poseidon
15
5 / 2 / 1
8,491
566
6,863
7,778
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 0 / 0
8,122
541
6,746
10,544
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Dxfoult
Hercules
14
1 / 0 / 2
8,216
548
8,970
16,322
14,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
13
0 / 0 / 7
7,863
524
5,300
8,744
8,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 3
7,887
526
7,485
10,631
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
Poseidon
Cypress96
Poseidon
5
2
1
2.75
W
1
0
0
1
W
Hercules
Dxfoult
Hercules
1
0
2
2
W
Athena
0
0
7
3.5
L
Thoth
IBarnaby
Thoth
2
4
0
0.5
L
Osiris
0
2
1
0.25
W
3
0
3
4.5
L
Xing Tian
UnitedUnicorn65
Xing Tian
0
1
1
0.5
L
Mercury
sulmam
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
35,364
57,749
Taken
54,019
34,505
Mitigated
34,516
15,497
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,636
2,215
0
1,581
9,126
3,518
352
1,048
8,038
0
66,352
W
Poseidon
Cypress96
Poseidon
6,863
1,022
0
836
7,778
2,471
0
4,192
3,074
71,891
0
W
6,746
4,130
0
4,712
10,544
4,609
1,047
133
10,411
0
81,965
W
Hercules
Dxfoult
Hercules
8,970
4,783
0
9,768
16,322
14,739
0
0
14,865
0
61,478
W
Athena
5,300
1,626
0
1,546
8,744
8,616
0
4,748
3,762
26,029
588
L
Thoth
IBarnaby
Thoth
6,531
351
0
1,107
9,092
3,142
0
2,783
6,150
60,157
1,804
L
Osiris
12,757
5,161
0
8,789
16,590
15,257
0
985
14,611
0
61,807
W
7,485
1,792
0
7,274
10,631
4,081
0
1,657
8,851
0
71,572
L
Xing Tian
UnitedUnicorn65
Xing Tian
5,214
253
1,351
2,064
13,479
8,824
0
5,435
7,666
22,954
0
L
Mercury
sulmam
Mercury
1,033
166
0
605
9,462
3,764
0
972
8,303
0
42,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
40,579
419
Minions Killed
496
0
Camps Cleared
0
1,351,192
Distance Traveled
1,549,413
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,501
500
98
7
0
280,659
6
W
Poseidon
8,491
566
133
9
0
342,703
5
W
Izanami
8,122
541
139
9
0
268,801
0
W
Hercules
8,216
548
98
7
0
250,682
3
W
Athena
7,863
524
35
2
0
321,668
3
L
Thoth
8,249
550
138
9
0
261,197
0
L
Osiris
7,881
525
96
6
0
273,405
1
W
Bastet
7,887
526
91
6
0
365,559
0
L
Xing Tian
6,710
447
19
1
0
276,398
2
L
Mercury
6,238
416
68
5
0
259,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role