Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Aqauticus
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 155L
1,479 Elo+
Solo
Eset
Eset
Chief Michelin
Eset
Level 158
God Stats
1W - 3L
1,420 SR
Queue Stats
343W - 333L
1,460 Elo+
Solo
Ganesha
Ganesha
Wonderwice
Ganesha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,347 Elo+
Solo
Heimdallr
Heimdallr
cpt_spacemen
Heimdallr
Level 97
God Stats
20W - 16L
1,585 SR
Queue Stats
252W - 257L
1,476 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,452 Elo+

VS

Team Averages
Level 62
1,698 SR
1,456 Elo+
Geb
Geb
MeHeCalentao
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 1
Bellona
Bellona
Shayerlaw
Bellona
Level 81
God Stats
18W - 3L
1,905 SR
Queue Stats
99W - 80L
1,525 Elo+
Solo
Zeus
Zeus
adriuns
Zeus
Level 44
God Stats
4W - 1L
1,820 SR
Queue Stats
36W - 34L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
broodjekankur
Zhong Kui
Level 140
God Stats
9W - 5L
1,766 SR
Queue Stats
357W - 340L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Ñiquiñaque
Danzaburou
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 35L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 0 / 0
3,967
661
1,499
5,859
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Aqauticus
Lancelot
7
1 / 0 / 1
3,900
650
2,452
4,806
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
4,361
727
1,125
4,127
1,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Wonderwice
Ganesha
7
1 / 2 / 1
4,064
677
1,591
6,904
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
cpt_spacemen
Heimdallr
5
0 / 2 / 1
3,413
569
2,309
3,439
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,511
752
3,507
4,398
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Shayerlaw
Bellona
7
0 / 0 / 2
3,946
658
1,136
5,882
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
adriuns
Zeus
8
2 / 1 / 0
4,650
775
2,468
2,977
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
broodjekankur
Zhong Kui
8
0 / 1 / 0
4,500
750
3,833
3,818
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Ñiquiñaque
Danzaburou
7
3 / 2 / 1
4,605
768
4,440
3,931
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
0
1
L
Lancelot
Aqauticus
Lancelot
1
0
1
1.5
L
1
2
0
0.5
W
1
0
2
2
W
Bellona
Shayerlaw
Bellona
0
0
2
1
L
Ganesha
Wonderwice
Ganesha
1
2
1
0.75
W
Zeus
adriuns
Zeus
2
1
0
2
W
Zhong Kui
broodjekankur
Zhong Kui
0
1
0
0
L
Heimdallr
cpt_spacemen
Heimdallr
0
2
1
0.25
W
Danzaburou
Ñiquiñaque
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,976
Damage
15,384
25,135
Taken
21,006
11,977
Mitigated
10,051
7,870
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,499
134
0
2,188
5,859
3,641
0
3,186
2,673
0
15,759
L
Lancelot
Aqauticus
Lancelot
2,452
549
0
1,742
4,806
1,997
0
1,332
3,474
0
18,813
L
1,125
72
0
1,169
4,127
1,253
0
1,698
2,429
30,889
174
W
3,507
934
0
2,172
4,398
2,474
0
928
3,457
10,672
0
W
Bellona
Shayerlaw
Bellona
1,136
325
0
2,915
5,882
2,929
0
135
5,747
0
19,710
L
Ganesha
Wonderwice
Ganesha
1,591
203
0
1,821
6,904
3,857
0
2,015
4,889
8,825
0
W
Zeus
adriuns
Zeus
2,468
610
0
883
2,977
850
0
990
1,987
28,148
0
W
Zhong Kui
broodjekankur
Zhong Kui
3,833
1,102
0
1,877
3,818
2,553
0
0
3,818
26,036
8,673
L
Heimdallr
cpt_spacemen
Heimdallr
2,309
1,134
0
950
3,439
1,229
0
1,178
2,261
0
13,957
W
Danzaburou
Ñiquiñaque
Danzaburou
4,440
1,747
0
423
3,931
1,245
0
638
3,281
0
28,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,705
Gold Earned
22,212
144
Minions Killed
193
0
Camps Cleared
0
616,484
Distance Traveled
716,730
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,967
661
26
4
0
127,021
1
L
Lancelot
3,900
650
32
5
0
154,264
1
L
Eset
4,361
727
53
9
0
117,971
0
W
Geb
4,511
752
7
1
0
145,485
0
W
Bellona
3,946
658
37
6
0
199,045
0
L
Ganesha
4,064
677
3
1
0
136,628
1
W
Zeus
4,650
775
52
9
0
130,534
1
W
Zhong Kui
4,500
750
48
8
0
115,570
0
L
Heimdallr
3,413
569
30
5
0
80,600
0
W
Danzaburou
4,605
768
49
8
0
126,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role