Player Matchup

Nu Wa
Nu Wa
MagicCrash
Nu Wa
Level 142
God Stats
3W - 2L
1,709 SR
Queue Stats
103W - 99L
1,506 Elo+
Party 1
Ra
Ra
Solmar3lk
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 177L
1,495 Elo+
Party 1
Da Ji
Da Ji
TailsFarts01
Da Ji
Level 130
God Stats
5W - 5L
1,920 SR
Queue Stats
825W - 871L
1,541 Elo+
Solo
Khepri
Khepri
huegore
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,453 Elo+
Solo
Bastet
Bastet
jareal0101
Bastet
Level 128
God Stats
4W - 5L
1,659 SR
Queue Stats
390W - 387L
1,528 Elo+
Solo
Team Averages
Level 103
1,658 SR
1,505 Elo+

VS

Team Averages
Level 124
1,683 SR
1,505 Elo+
Pele
Pele
ACLSCV
Pele
Level 156
God Stats
8W - 1L
1,723 SR
Queue Stats
544W - 569L
1,438 Elo+
Solo
Chaac
Chaac
Karmaguedoom
Chaac
Level 101
God Stats
3W - 1L
1,696 SR
Queue Stats
147W - 125L
1,487 Elo+
Solo
Sylvanus
Sylvanus
MCAFalcon
Sylvanus
Level 161
God Stats
10W - 6L
1,784 SR
Queue Stats
492W - 490L
1,514 Elo+
Solo
Bacchus
Bacchus
OGMeatStick
Bacchus
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
405W - 393L
1,564 Elo+
Solo
Vamana
Vamana
Semanizer
Vamana
Level 94
God Stats
4W - 1L
1,715 SR
Queue Stats
129W - 108L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 3 / 6
8,100
675
9,559
8,931
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 1
8,803
734
8,452
11,152
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 7 / 3
7,279
607
8,944
12,755
8,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
huegore
Khepri
9
0 / 3 / 0
6,657
555
1,859
6,291
5,219
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
jareal0101
Bastet
15
1 / 6 / 4
8,546
712
13,116
12,759
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ACLSCV
Pele
2
0 / 0 / 0
3,802
317
0
747
156
17
3 / 2 / 15
10,333
861
13,357
15,518
17,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MCAFalcon
Sylvanus
17
7 / 2 / 12
10,424
869
8,635
16,757
16,526
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
OGMeatStick
Bacchus
16
2 / 3 / 17
10,244
854
12,704
14,371
19,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Semanizer
Vamana
19
11 / 1 / 8
11,806
984
13,208
15,323
10,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
5
Kills
23
23
Deaths
8
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Pele
ACLSCV
Pele
0
0
0
0
W
3
2
15
5.25
W
Sylvanus
MCAFalcon
Sylvanus
7
2
12
6.5
L
Nu Wa
1
3
6
1.33
W
Bacchus
OGMeatStick
Bacchus
2
3
17
3.5
W
Vamana
Semanizer
Vamana
11
1
8
15
L
3
4
1
0.88
L
0
7
3
0.21
L
Khepri
huegore
Khepri
0
3
0
0
L
Bastet
jareal0101
Bastet
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
47,904
51,888
Taken
62,716
30,113
Mitigated
63,489
10,900
Healing
33,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
ACLSCV
Pele
0
0
0
0
747
156
0
747
0
0
0
W
13,357
977
1,634
4,028
15,518
17,442
1,392
4,962
10,400
0
32,559
W
Sylvanus
MCAFalcon
Sylvanus
8,635
843
10,189
7,335
16,757
16,526
824
5,763
10,763
18,056
0
L
Nu Wa
9,559
1,487
474
1,028
8,931
4,523
0
3,706
5,225
19,562
0
W
Bacchus
OGMeatStick
Bacchus
12,704
1,848
500
2,124
14,371
19,156
712
4,573
9,798
23,503
1,209
W
Vamana
Semanizer
Vamana
13,208
7,114
3,735
4,014
15,323
10,209
3,958
3,438
11,885
0
39,105
L
8,452
736
2,853
3,499
11,152
6,134
0
4,339
6,813
24,022
0
L
8,944
978
289
370
12,755
8,125
0
5,196
7,559
0
12,082
L
Khepri
huegore
Khepri
1,859
251
341
203
6,291
5,219
0
2,257
4,034
4,816
0
L
Bastet
jareal0101
Bastet
13,116
1,923
241
1,602
12,759
6,112
0
5,557
7,202
0
26,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
46,609
101
Minions Killed
144
0
Camps Cleared
0
922,192
Distance Traveled
942,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,802
317
0
0
0
0
0
W
Chaac
10,333
861
46
4
0
242,153
0
W
Sylvanus
10,424
869
17
1
0
213,959
0
L
Nu Wa
8,100
675
21
2
0
218,208
0
W
Bacchus
10,244
854
19
2
0
211,580
0
W
Vamana
11,806
984
62
5
0
274,426
0
L
Ra
8,803
734
35
3
0
211,860
0
L
Da Ji
7,279
607
6
1
0
170,824
0
L
Khepri
6,657
555
6
1
0
105,796
0
L
Bastet
8,546
712
33
3
0
215,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role