Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gabcak41
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,458 Elo+
Party 2
The Morrigan
The Morrigan
KeshYou
The Morrigan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,477 Elo+
Solo
Horus
Horus
Radamanfhis
Horus
Level 151
God Stats
3W - 2L
1,329 SR
Queue Stats
372W - 379L
1,492 Elo+
Solo
Neith
Neith
slakous
Neith
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,458 Elo+
Party 2
Team Averages
Level 121
1,466 SR
1,477 Elo+

VS

Team Averages
Level 123
1,443 SR
1,526 Elo+
Surtr
Surtr
 
Surtr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bóka
Pele
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 233L
1,539 Elo+
Party 1
Ix Chel
Ix Chel
DouvHaas
Ix Chel
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,489 Elo+
Solo
Bastet
Bastet
Tupák
Bastet
Level 125
God Stats
2W - 1L
1,432 SR
Queue Stats
206W - 211L
1,516 Elo+
Party 1
Nike
Nike
texdi74
Nike
Level 131
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 11L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 12
8,111
811
16,079
10,106
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Gabcak41
Sobek
13
1 / 3 / 14
8,297
830
10,716
16,959
24,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
KeshYou
The Morrigan
15
5 / 1 / 7
8,573
857
7,518
5,281
2,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 13
8,305
831
4,913
13,172
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
slakous
Neith
17
6 / 0 / 9
9,378
938
13,659
6,547
3,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 5 / 3
7,176
718
6,559
13,538
12,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Bóka
Pele
13
1 / 3 / 4
7,538
754
10,011
11,008
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
DouvHaas
Ix Chel
14
4 / 3 / 2
7,977
798
8,934
7,268
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Tupák
Bastet
12
0 / 3 / 3
6,874
687
8,749
8,354
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
texdi74
Nike
14
1 / 1 / 4
8,138
814
8,170
16,544
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
15
Kills
7
7
Deaths
15
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
12
4
L
Surtr
 
Surtr
1
5
3
0.5
L
Pele
Bóka
Pele
1
3
4
1
L
Ix Chel
DouvHaas
Ix Chel
4
3
2
1.67
W
Sobek
Gabcak41
Sobek
1
3
14
2.67
W
The Morrigan
KeshYou
The Morrigan
5
1
7
8.5
W
1
1
13
7.5
L
Bastet
Tupák
Bastet
0
3
3
0.5
W
Neith
slakous
Neith
6
0
9
10.5
L
Nike
texdi74
Nike
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,885
Damage
42,423
52,065
Taken
56,712
52,317
Mitigated
35,991
24,205
Healing
23,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,079
6,965
1,008
1,024
10,106
5,754
1,817
1,735
8,371
0
33,213
L
Surtr
 
Surtr
6,559
955
501
1,903
13,538
12,612
0
4,675
8,863
403
13,746
L
Pele
Bóka
Pele
10,011
516
0
2,063
11,008
5,591
0
3,035
7,973
0
24,156
L
Ix Chel
DouvHaas
Ix Chel
8,934
1,006
5,796
2,191
7,268
3,606
0
2,353
4,915
18,113
237
W
Sobek
Gabcak41
Sobek
10,716
250
1,042
3,931
16,959
24,574
0
3,456
13,503
15,205
0
W
The Morrigan
KeshYou
The Morrigan
7,518
1,605
743
417
5,281
2,875
651
465
4,816
15,986
0
W
4,913
2,943
6,355
6,613
13,172
15,405
76
2,595
10,577
0
8,836
L
Bastet
Tupák
Bastet
8,749
1,612
757
1,153
8,354
3,913
0
3,416
4,938
0
16,252
W
Neith
slakous
Neith
13,659
949
673
2,399
6,547
3,709
589
757
5,790
0
34,748
L
Nike
texdi74
Nike
8,170
305
1,891
7,034
16,544
10,269
0
4,755
11,789
0
18,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
37,703
157
Minions Killed
124
0
Camps Cleared
0
955,282
Distance Traveled
954,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,111
811
36
4
0
162,185
0
L
Surtr
7,176
718
24
2
0
198,186
0
L
Pele
7,538
754
35
4
0
192,685
0
L
Ix Chel
7,977
798
27
3
0
190,256
0
W
Sobek
8,297
830
13
1
0
199,969
0
W
The Morrigan
8,573
857
43
4
0
211,889
0
W
Horus
8,305
831
11
1
0
167,775
0
L
Bastet
6,874
687
16
2
0
166,882
0
W
Neith
9,378
938
54
5
0
213,464
0
L
Nike
8,138
814
22
2
0
206,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role