Player Matchup

Cerberus
Cerberus
Kranovisj
Cerberus
Level 105
God Stats
2W - 4L
1,251 SR
Queue Stats
139W - 135L
1,508 Elo+
Party 1
Lancelot
Lancelot
LOW_GOLD_HOG
Lancelot
Level 106
God Stats
20W - 13L
1,503 SR
Queue Stats
285W - 269L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
LoganC7000
Gilgamesh
Level 83
God Stats
5W - 4L
1,531 SR
Queue Stats
91W - 75L
1,527 Elo+
Solo
Neith
Neith
Tydal-Wawe
Neith
Level 103
God Stats
28W - 31L
1,515 SR
Queue Stats
265W - 260L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
giioova7
Nu Wa
Level 54
God Stats
20W - 31L
1,379 SR
Queue Stats
108W - 115L
1,457 Elo+
Solo
Team Averages
Level 90
1,436 SR
1,507 Elo+

VS

Team Averages
Level 89
1,471 SR
1,480 Elo+
Maui
Maui
DavShaKie
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,680 Elo+
Solo
Susano
Susano
Ego9999
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,323 Elo+
Solo
Medusa
Medusa
SASP_t4i2a0a6n9
Medusa
Level 88
God Stats
1W - 3L
1,486 SR
Queue Stats
96W - 94L
1,447 Elo+
Solo
Raijin
Raijin
bwuckbwuck
Raijin
Level 59
God Stats
4W - 9L
1,252 SR
Queue Stats
123W - 131L
1,467 Elo+
Solo
Mulan
Mulan
lemerveilleux-78
Mulan
Level 159
God Stats
16W - 14L
1,616 SR
Queue Stats
235W - 228L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kranovisj
Cerberus
13
2 / 0 / 2
8,723
459
5,061
16,164
12,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
LOW_GOLD_HOG
Lancelot
19
5 / 2 / 1
10,322
543
10,681
17,356
9,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
LoganC7000
Gilgamesh
17
4 / 4 / 2
10,636
560
17,967
26,396
29,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
1 / 2 / 1
9,589
505
6,074
10,754
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
giioova7
Nu Wa
15
1 / 5 / 6
9,234
486
11,648
10,421
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
2 / 0 / 6
9,693
510
7,713
13,820
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Ego9999
Susano
14
3 / 5 / 3
7,867
414
8,486
20,785
8,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
2 / 2 / 1
10,111
532
8,319
11,233
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
bwuckbwuck
Raijin
15
4 / 2 / 1
9,212
485
11,330
12,182
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 1
8,644
455
11,971
20,667
20,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
13
Kills
13
13
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
2
0
6
5
L
Susano
Ego9999
Susano
3
5
3
0.9
W
Cerberus
Kranovisj
Cerberus
2
0
2
3
W
Lancelot
LOW_GOLD_HOG
Lancelot
5
2
1
2.75
W
Gilgamesh
LoganC7000
Gilgamesh
4
4
2
1.25
L
2
2
1
1.25
W
Neith
1
2
1
0.75
L
Raijin
bwuckbwuck
Raijin
4
2
1
2.25
W
Nu Wa
giioova7
Nu Wa
1
5
6
0.8
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
47,819
81,091
Taken
78,687
58,328
Mitigated
52,053
26,494
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
7,713
2,376
0
3,797
13,820
13,663
0
4,366
9,454
46,479
978
L
Susano
Ego9999
Susano
8,486
2,097
0
2,770
20,785
8,388
0
3,458
17,327
0
60,523
W
Cerberus
Kranovisj
Cerberus
5,061
388
0
3,939
16,164
12,283
81
4,564
11,600
38,916
1,885
W
Lancelot
LOW_GOLD_HOG
Lancelot
10,681
947
0
7,794
17,356
9,041
0
3,070
14,286
0
103,286
W
Gilgamesh
LoganC7000
Gilgamesh
17,967
7,179
0
7,738
26,396
29,655
333
3,688
22,708
0
85,232
L
8,319
3,103
0
2,681
11,233
5,331
276
1,498
9,735
0
99,019
W
Neith
6,074
1,788
0
5,402
10,754
3,740
941
2,192
8,562
0
75,936
L
Raijin
bwuckbwuck
Raijin
11,330
481
0
2,678
12,182
3,847
0
6,093
6,089
84,897
0
W
Nu Wa
giioova7
Nu Wa
11,648
4,708
0
1,621
10,421
3,609
334
5,509
4,912
59,589
420
L
11,971
3,143
0
6,614
20,667
20,824
0
982
19,685
0
65,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
45,527
558
Minions Killed
520
0
Camps Cleared
0
1,831,448
Distance Traveled
1,646,084
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,693
510
48
3
0
381,063
1
L
Susano
7,867
414
78
4
0
390,583
0
W
Cerberus
8,723
459
80
4
0
367,971
5
W
Lancelot
10,322
543
135
7
0
467,036
1
W
Gilgamesh
10,636
560
136
7
0
346,720
0
L
Medusa
10,111
532
166
9
0
327,523
0
W
Neith
9,589
505
130
7
0
359,747
4
L
Raijin
9,212
485
122
6
0
338,356
0
W
Nu Wa
9,234
486
77
4
0
289,974
4
L
Mulan
8,644
455
106
6
0
208,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role