Player Matchup

Artemis
Artemis
 
Artemis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DIZzIsFrosty_-
Poseidon
Level 110
God Stats
1W - 0L
1,488 SR
Queue Stats
27W - 27L
1,562 Elo+
Party 2
Fafnir
Fafnir
pablogp9894
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,571 Elo+
Party 2
Team Averages
Level 131
1,496 SR
1,544 Elo+

VS

Team Averages
Level 152
1,639 SR
1,567 Elo+
Ix Chel
Ix Chel
CalumL
Ix Chel
Level 159
God Stats
28W - 17L
1,641 SR
Queue Stats
143W - 101L
1,648 Elo+
Party 1
Izanami
Izanami
STEFAN9197
Izanami
Level 137
God Stats
2W - 1L
1,775 SR
Queue Stats
10W - 17L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
Sụpport
Kuzenbo
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 63L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 0 / 3
9,892
899
19,784
10,318
4,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
14
2 / 2 / 6
8,737
794
9,632
6,451
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Fafnir
14
1 / 1 / 8
8,686
790
8,124
13,467
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CalumL
Ix Chel
14
3 / 3 / 0
8,510
774
8,074
11,304
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
STEFAN9197
Izanami
13
0 / 4 / 1
7,530
685
3,051
11,507
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Sụpport
Kuzenbo
13
0 / 2 / 2
7,340
667
8,379
19,782
23,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
3
3
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
3
7.5
L
Ix Chel
CalumL
Ix Chel
3
3
0
1
W
Poseidon
2
2
6
2.5
L
Izanami
STEFAN9197
Izanami
0
4
1
0.13
L
Kuzenbo
Sụpport
Kuzenbo
0
2
2
0.5
W
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
19,504
30,236
Taken
42,593
23,327
Mitigated
32,457
9,666
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,784
10,351
0
5,254
10,318
4,727
2,415
6,386
3,434
0
64,893
L
Ix Chel
CalumL
Ix Chel
8,074
912
1,013
2,244
11,304
4,746
0
3,388
7,321
40,569
0
W
Poseidon
9,632
1,200
0
534
6,451
2,659
70
4,374
1,658
37,773
461
L
Izanami
STEFAN9197
Izanami
3,051
1,652
0
1,718
11,507
4,292
197
4,326
6,535
0
38,845
L
Kuzenbo
Sụpport
Kuzenbo
8,379
1,551
0
1,688
19,782
23,419
0
7,030
11,860
13,318
1,395
W
Fafnir
8,124
2,267
0
3,878
13,467
15,941
39
4,302
8,681
15,712
3,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
23,380
191
Minions Killed
156
0
Camps Cleared
0
681,278
Distance Traveled
663,464
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,892
899
112
10
0
213,872
0
L
Ix Chel
8,510
774
72
7
0
232,493
4
W
Poseidon
8,737
794
61
6
0
229,840
0
L
Izanami
7,530
685
69
6
0
200,957
0
L
Kuzenbo
7,340
667
15
1
0
230,014
0
W
Fafnir
8,686
790
18
2
0
237,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role