Player Matchup

Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
IGuardTowerI
Artemis
Gold II
Level 106
God Stats
0W - 2L
1,232 SR
Queue Stats
65W - 55L
1,591 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Inquisitør
Ao Kuang
Gold II
Level 159
God Stats
0W - 2L
1,416 SR
Queue Stats
107W - 103L
1,639 MMR
Solo
Chang'e
Chang'e
Gold II
Probablyyy x
Chang'e
Gold II
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 99L
1,601 MMR
Solo
Horus
Horus
Platinum V
TsumikiiMiniwa
Horus
Platinum V
Level 200
God Stats
0W - 2L
1,658 SR
Queue Stats
295W - 282L
1,591 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,461 SR
1,584 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,696 SR
1,604 MMR
Izanami
Izanami
Platinum V
Crosty
Izanami
Platinum V
Level 151
God Stats
36W - 27L
1,596 SR
Queue Stats
120W - 113L
1,615 MMR
Solo
Kali
Kali
Gold II
DENlX
Kali
Gold II
Level 112
God Stats
3W - 1L
1,572 SR
Queue Stats
60W - 56L
1,590 MMR
Solo
Charon
Charon
Silver I
Jonflip
Charon
Silver I
Level 177
God Stats
5W - 1L
1,829 SR
Queue Stats
25W - 19L
1,588 MMR
Solo
Ix Chel
Ix Chel
Gold I
ayeherbbruh
Ix Chel
Gold I
Level 147
God Stats
2W - 1L
1,667 SR
Queue Stats
36W - 30L
1,631 MMR
Party 1
Bellona
Bellona
Gold II
jaydizzle1994
Bellona
Gold II
Level 129
God Stats
2W - 1L
1,818 SR
Queue Stats
41W - 37L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 2 / 0
8,299
553
6,979
20,667
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
IGuardTowerI
Artemis
14
0 / 2 / 1
7,667
511
3,777
7,075
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Inquisitør
Ao Kuang
13
2 / 5 / 1
7,504
500
6,265
16,984
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Probablyyy x
Chang'e
13
1 / 2 / 1
7,776
518
8,564
12,635
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
7,431
495
7,089
14,934
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThanatosAh Muzen CabAwilixNeith

VS

Bans
ThorVamanaArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crosty
Izanami
16
4 / 1 / 3
10,039
669
9,727
7,696
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
DENlX
Kali
16
3 / 1 / 7
8,893
593
7,261
18,486
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Jonflip
Charon
13
1 / 1 / 5
8,231
549
7,091
11,960
8,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
ayeherbbruh
Ix Chel
14
4 / 1 / 2
8,600
573
10,312
6,809
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
15
1 / 0 / 4
9,337
622
13,993
13,183
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
13
13
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Izanami
Crosty
Izanami
4
1
3
5.5
W
Kali
DENlX
Kali
3
1
7
6.5
L
Artemis
IGuardTowerI
Artemis
0
2
1
0.25
L
Ao Kuang
Inquisitør
Ao Kuang
2
5
1
0.5
W
Charon
Jonflip
Charon
1
1
5
3.5
L
Chang'e
Probablyyy x
Chang'e
1
2
1
0.75
L
1
2
1
0.75
W
Ix Chel
ayeherbbruh
Ix Chel
4
1
2
5
W
Bellona
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,674
Damage
48,384
72,295
Taken
58,134
40,860
Mitigated
36,075
31,087
Healing
25,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,979
3,445
0
9,801
20,667
10,902
0
1,052
18,519
0
78,200
W
Izanami
Crosty
Izanami
9,727
6,909
0
2,237
7,696
3,046
3,404
1,423
6,273
0
97,430
W
Kali
DENlX
Kali
7,261
2,669
0
10,549
18,486
9,258
262
4,045
14,441
0
87,095
L
Artemis
IGuardTowerI
Artemis
3,777
1,167
0
2,919
7,075
2,341
0
501
6,574
0
62,602
L
Ao Kuang
Inquisitør
Ao Kuang
6,265
1,153
0
3,937
16,984
7,831
0
3,042
13,942
60,983
4,525
W
Charon
Jonflip
Charon
7,091
983
0
3,396
11,960
8,831
0
4,832
7,128
19,966
1,184
L
Chang'e
Probablyyy x
Chang'e
8,564
46
1,536
6,657
12,635
5,383
0
4,712
7,821
66,106
0
L
7,089
2,279
946
5,291
14,934
14,403
0
7,720
7,112
0
26,428
W
Ix Chel
ayeherbbruh
Ix Chel
10,312
1,758
1,118
1,538
6,809
2,523
124
2,414
4,395
68,212
0
W
Bellona
13,993
5,902
0
7,091
13,183
12,417
62
2,088
11,095
0
76,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
45,100
521
Minions Killed
559
0
Camps Cleared
0
1,561,256
Distance Traveled
1,602,780
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,299
553
127
8
0
314,774
0
W
Izanami
10,039
669
166
11
0
281,541
0
W
Kali
8,893
593
132
9
0
356,230
0
L
Artemis
7,667
511
111
7
0
290,569
5
L
Ao Kuang
7,504
500
98
7
0
326,794
0
W
Charon
8,231
549
13
1
0
310,023
1
L
Chang'e
7,776
518
152
10
0
312,318
2
L
Horus
7,431
495
33
2
0
316,801
0
W
Ix Chel
8,600
573
108
7
0
307,265
6
W
Bellona
9,337
622
140
9
0
347,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role