Player Matchup

Thanatos
Thanatos
DemonStick
Thanatos
Level 66
God Stats
36W - 42L
1,277 SR
Queue Stats
398W - 408L
1,349 Elo+
Solo
Cliodhna
Cliodhna
FiggyShotz
Cliodhna
Level 147
God Stats
2W - 5L
1,534 SR
Queue Stats
63W - 63L
1,510 Elo+
Solo
Ymir
Ymir
PainEncrypter
Ymir
Level 36
God Stats
1W - 3L
1,325 SR
Queue Stats
30W - 44L
1,205 Elo+
Solo
Sol
Sol
XLBigSexyBoILX
Sol
Level 88
God Stats
14W - 7L
1,692 SR
Queue Stats
143W - 121L
1,577 Elo+
Solo
Osiris
Osiris
nillyrok
Osiris
Level 55
God Stats
0W - 1L
1,287 SR
Queue Stats
170W - 168L
1,506 Elo+
Solo
Team Averages
Level 78
1,423 SR
1,429 Elo+

VS

Team Averages
Level 117
1,488 SR
1,581 Elo+
Bellona
Bellona
Gnomesnowboard
Bellona
Level 107
God Stats
1W - 0L
1,776 SR
Queue Stats
62W - 34L
1,686 Elo+
Solo
Nu Wa
Nu Wa
HawluchaTaquero
Nu Wa
Level 129
God Stats
1W - 1L
1,263 SR
Queue Stats
34W - 24L
1,476 Elo+
Solo
Loki
Loki
TurnAwwayFromSin
Loki
Level 158
God Stats
6W - 5L
1,586 SR
Queue Stats
183W - 180L
1,528 Elo+
Solo
Anhur
Anhur
iGoldenWind
Anhur
Level 158
God Stats
1W - 0L
1,316 SR
Queue Stats
15W - 5L
1,651 Elo+
Solo
Kuzenbo
Kuzenbo
maninaaaa97
Kuzenbo
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemonStick
Thanatos
12
3 / 2 / 2
6,857
490
5,948
11,351
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
FiggyShotz
Cliodhna
15
2 / 0 / 0
8,140
581
5,679
5,669
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
7,339
524
3,637
13,860
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 4
6,659
476
8,303
10,358
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
nillyrok
Osiris
11
0 / 5 / 0
6,251
447
4,729
15,721
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,555
683
10,926
9,679
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 2 / 0
7,720
551
2,081
6,707
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 4
7,642
546
7,067
10,897
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 1
8,284
592
11,447
11,160
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
maninaaaa97
Kuzenbo
12
0 / 0 / 4
7,616
544
3,389
9,658
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
13
13
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DemonStick
Thanatos
3
2
2
2
L
Cliodhna
FiggyShotz
Cliodhna
2
0
0
2
W
4
0
2
5
W
0
2
0
0
L
2
2
1
1.25
W
4
2
4
3
L
0
4
4
0.5
W
5
3
1
1.83
W
Kuzenbo
maninaaaa97
Kuzenbo
0
0
4
2
L
Osiris
nillyrok
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,296
Damage
34,910
56,959
Taken
48,101
29,110
Mitigated
30,788
27,858
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DemonStick
Thanatos
5,948
454
0
12,141
11,351
3,931
0
556
10,795
0
57,349
L
Cliodhna
FiggyShotz
Cliodhna
5,679
230
0
2,815
5,669
2,122
0
1,362
4,307
0
79,970
W
10,926
4,299
0
6,260
9,679
10,322
7
0
9,679
0
82,673
W
2,081
1,015
0
718
6,707
1,835
0
0
6,707
56,560
834
L
3,637
1,546
0
3,668
13,860
10,593
0
2,035
11,825
25,683
3,051
W
7,067
2,418
0
4,967
10,897
3,717
0
1,838
9,059
0
54,244
L
8,303
4,670
0
4,012
10,358
2,432
0
1,251
9,107
55,165
5,772
W
11,447
5,583
0
4,854
11,160
4,687
0
5,017
6,143
0
75,733
W
Kuzenbo
maninaaaa97
Kuzenbo
3,389
1,454
0
3,203
9,658
10,227
43
4,747
4,911
23,680
192
L
Osiris
nillyrok
Osiris
4,729
2,443
0
5,222
15,721
10,032
0
138
14,662
0
42,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
40,817
442
Minions Killed
474
0
Camps Cleared
0
1,413,239
Distance Traveled
1,364,800
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,857
490
91
7
0
312,656
0
L
Cliodhna
8,140
581
136
10
0
330,879
6
W
Bellona
9,555
683
131
9
0
276,312
2
W
Nu Wa
7,720
551
116
8
0
264,288
5
L
Ymir
7,339
524
50
4
0
269,220
0
W
Loki
7,642
546
79
6
0
300,049
0
L
Sol
6,659
476
97
7
0
240,463
0
W
Anhur
8,284
592
119
9
0
252,795
1
W
Kuzenbo
7,616
544
29
2
0
271,356
3
L
Osiris
6,251
447
68
5
0
260,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role