Player Matchup

Hun Batz
Hun Batz
Gold V
ELOXCURO
Hun Batz
Gold V
Level 141
God Stats
7W - 6L
1,742 SR
Queue Stats
137W - 140L
1,347 MMR
Solo
Zeus
Zeus
Bronze III
Majkell
Zeus
Bronze III
Level 125
God Stats
0W - 1L
1,585 SR
Queue Stats
5W - 12L
1,411 MMR
Solo
Chaac
Chaac
Bronze III
MrDonut94
Chaac
Bronze III
Level 49
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 5L
1,354 MMR
Party 2
Charybdis
Charybdis
Gold IV
delRayden
Charybdis
Gold IV
Level 200
God Stats
0W - 2L
1,294 SR
Queue Stats
112W - 113L
1,411 MMR
Solo
Athena
Athena
Bronze III
ilmatriciano
Athena
Bronze III
Level 87
God Stats
0W - 3L
1,468 SR
Queue Stats
0W - 4L
1,354 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,518 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,602 SR
1,374 MMR
Thor
Thor
Silver I
Anonymus_005
Thor
Silver I
Level 156
God Stats
1W - 3L
1,690 SR
Queue Stats
53W - 64L
1,370 MMR
Solo
Anhur
Anhur
Gold V
P4iiNZ
Anhur
Gold V
Level 126
God Stats
3W - 6L
1,476 SR
Queue Stats
21W - 18L
1,404 MMR
Party 1
Cerberus
Cerberus
Gold II
ReaLPaiNx3
Cerberus
Gold II
Level 116
God Stats
1W - 1L
1,282 SR
Queue Stats
89W - 89L
1,398 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Warush
Sylvanus
Gold V
Level 122
God Stats
18W - 7L
1,825 SR
Queue Stats
272W - 268L
1,324 MMR
Solo
Agni
Agni
Gold V
elguajeavuelto
Agni
Gold V
Level 185
God Stats
16W - 12L
1,734 SR
Queue Stats
191W - 191L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ELOXCURO
Hun Batz
18
6 / 1 / 2
10,489
524
14,953
16,585
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Majkell
Zeus
15
1 / 5 / 2
8,827
441
7,925
15,140
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MrDonut94
Chaac
16
3 / 6 / 0
10,293
515
9,236
25,777
23,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
delRayden
Charybdis
15
0 / 7 / 5
8,675
434
8,707
20,950
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
0 / 6 / 3
8,537
427
6,601
25,467
24,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
SurtrPeleBacchusSun WukongSusano

VS

Bans
ThanatosAnubisBastetAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
10,764
538
13,331
15,854
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
P4iiNZ
Anhur
18
9 / 3 / 3
12,336
617
24,688
15,342
6,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ReaLPaiNx3
Cerberus
17
3 / 0 / 10
11,362
568
19,923
23,925
30,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Warush
Sylvanus
16
3 / 2 / 6
10,520
526
8,379
20,191
22,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 8
10,637
532
14,726
13,519
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
25
25
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Hun Batz
ELOXCURO
Hun Batz
6
1
2
7
L
Zeus
Majkell
Zeus
1
5
2
0.4
L
Chaac
MrDonut94
Chaac
3
6
0
0.5
W
Anhur
P4iiNZ
Anhur
9
3
3
3.5
W
Cerberus
ReaLPaiNx3
Cerberus
3
0
10
8
W
Sylvanus
Warush
Sylvanus
3
2
6
3
L
Charybdis
delRayden
Charybdis
0
7
5
0.36
W
4
3
8
2.67
L
Athena
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,422
Damage
81,047
103,919
Taken
88,831
64,771
Mitigated
73,428
28,110
Healing
31,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,331
3,172
0
1,657
15,854
8,083
0
1,095
14,705
0
103,271
L
Hun Batz
ELOXCURO
Hun Batz
14,953
4,235
0
8,131
16,585
6,582
0
3,751
12,834
0
106,866
L
Zeus
Majkell
Zeus
7,925
191
0
1,515
15,140
5,350
0
7,757
7,383
71,796
2,734
L
Chaac
MrDonut94
Chaac
9,236
1,265
123
7,830
25,777
23,407
0
15,693
10,084
0
63,249
W
Anhur
P4iiNZ
Anhur
24,688
15,247
0
6,825
15,342
6,950
329
957
14,334
0
109,368
W
Cerberus
ReaLPaiNx3
Cerberus
19,923
1,960
0
12,157
23,925
30,670
39
3,898
18,689
103,779
0
W
Sylvanus
Warush
Sylvanus
8,379
1,364
2,849
6,224
20,191
22,361
0
4,099
15,603
38,048
2,222
L
Charybdis
delRayden
Charybdis
8,707
4,349
0
5,629
20,950
5,403
0
2,934
18,016
0
70,058
W
14,726
601
0
1,500
13,519
5,364
127
4,187
8,851
88,020
0
L
Athena
6,601
1,460
2,461
2,421
25,467
24,029
0
12,240
13,227
22,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
55,619
518
Minions Killed
600
0
Camps Cleared
0
1,920,947
Distance Traveled
1,971,363
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,764
538
125
6
0
422,127
0
L
Hun Batz
10,489
524
165
8
0
472,926
0
L
Zeus
8,827
441
129
6
0
379,160
2
L
Chaac
10,293
515
91
5
0
365,839
2
W
Anhur
12,336
617
153
8
0
368,991
3
W
Cerberus
11,362
568
168
8
0
380,647
1
W
Sylvanus
10,520
526
39
2
0
392,667
6
L
Charybdis
8,675
434
95
5
0
303,842
5
W
Agni
10,637
532
115
6
0
406,931
3
L
Athena
8,537
427
38
2
0
399,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role