Player Matchup

Pele
Pele
DillyDillyDog
Pele
Level 80
God Stats
0W - 1L
1,484 SR
Queue Stats
151W - 122L
1,537 Elo+
Solo
Sobek
Sobek
LimblessPatrick
Sobek
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
464W - 463L
1,500 Elo+
Solo
Medusa
Medusa
Sinsylph
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThermalAsp45
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,692 SR
Queue Stats
13W - 6L
1,746 Elo+
Party 1
Ymir
Ymir
zombieman2341
Ymir
Level 149
God Stats
0W - 1L
1,182 SR
Queue Stats
12W - 3L
1,813 Elo+
Party 1
Team Averages
Level 96
1,472 SR
1,619 Elo+

VS

Team Averages
Level 99
1,545 SR
1,492 Elo+
Nike
Nike
HGkLD
Nike
Level 139
God Stats
3W - 3L
1,523 SR
Queue Stats
222W - 229L
1,492 Elo+
Solo
Vamana
Vamana
Ill Alex III
Vamana
Level 88
God Stats
3W - 4L
1,469 SR
Queue Stats
367W - 361L
1,460 Elo+
Solo
Bacchus
Bacchus
LordVigellan
Bacchus
Level 66
God Stats
6W - 0L
1,868 SR
Queue Stats
132W - 117L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
klopklopp
Ah Muzen Cab
Level 122
God Stats
3W - 3L
1,364 SR
Queue Stats
176W - 187L
1,524 Elo+
Solo
Nu Wa
Nu Wa
olimpia4
Nu Wa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,460
497
0
2,082
522
5
0 / 2 / 0
6,460
497
767
4,050
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Sinsylph
Medusa
19
2 / 8 / 5
9,660
743
6,441
16,054
7,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ThermalAsp45
Ah Muzen Cab
19
5 / 5 / 1
9,909
762
15,891
17,966
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 7 / 4
10,425
802
18,300
20,111
19,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
HGkLD
Nike
20
9 / 1 / 8
12,498
961
13,794
21,770
17,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
7
0 / 1 / 4
7,413
570
1,051
3,139
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
LordVigellan
Bacchus
15
1 / 6 / 11
9,826
756
4,946
20,823
30,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
klopklopp
Ah Muzen Cab
19
7 / 3 / 10
11,885
914
19,490
17,024
8,842
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
olimpia4
Nu Wa
19
6 / 2 / 11
11,516
886
18,311
9,142
4,369
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
12
Kills
23
23
Deaths
13
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nike
HGkLD
Nike
9
1
8
13
W
Vamana
0
1
4
2
L
0
2
0
0
W
Bacchus
LordVigellan
Bacchus
1
6
11
1.08
L
Medusa
Sinsylph
Medusa
2
8
5
0.56
L
Ah Muzen Cab
ThermalAsp45
Ah Muzen Cab
5
5
1
1.1
W
Ah Muzen Cab
klopklopp
Ah Muzen Cab
7
3
10
4
W
Nu Wa
olimpia4
Nu Wa
6
2
11
5.75
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,399
Damage
57,592
60,263
Taken
71,898
36,475
Mitigated
64,202
8,162
Healing
20,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,082
522
0
1,199
883
0
0
W
Nike
HGkLD
Nike
13,794
991
1,009
7,349
21,770
17,439
898
4,848
16,576
0
35,240
W
Vamana
1,051
495
137
292
3,139
3,484
0
888
2,176
0
2,959
L
767
0
0
97
4,050
1,701
0
1,638
2,374
1,018
0
W
Bacchus
LordVigellan
Bacchus
4,946
473
408
3,529
20,823
30,068
806
6,373
14,021
7,310
428
L
Medusa
Sinsylph
Medusa
6,441
2,801
333
581
16,054
7,093
0
6,797
9,180
0
27,663
L
Ah Muzen Cab
ThermalAsp45
Ah Muzen Cab
15,891
5,364
524
3,043
17,966
7,941
0
6,368
11,598
0
46,706
W
Ah Muzen Cab
klopklopp
Ah Muzen Cab
19,490
7,869
1,581
3,398
17,024
8,842
2,840
2,564
14,416
0
47,538
W
Nu Wa
olimpia4
Nu Wa
18,311
4,382
1,136
1,983
9,142
4,369
2,606
3,354
5,642
35,227
530
L
18,300
3,401
997
2,587
20,111
19,218
0
6,583
13,455
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
53,138
127
Minions Killed
170
0
Camps Cleared
0
568,594
Distance Traveled
953,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,460
497
0
0
0
0
0
W
Nike
12,498
961
69
5
0
239,635
0
W
Vamana
7,413
570
0
0
0
37,957
0
L
Sobek
6,460
497
1
0
0
23,911
0
W
Bacchus
9,826
756
9
1
0
240,654
0
L
Medusa
9,660
743
39
3
0
192,747
0
L
Ah Muzen Cab
9,909
762
66
5
0
181,428
0
W
Ah Muzen Cab
11,885
914
61
5
0
239,406
0
W
Nu Wa
11,516
886
31
2
0
195,667
0
L
Ymir
10,425
802
21
2
0
170,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role