Player Matchup

Erlang Shen
Erlang Shen
Silver V
 
Erlang Shen
Silver V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
GGG_MaSS15
Artemis
Silver IV
Level 158
God Stats
16W - 13L
1,559 SR
Queue Stats
298W - 324L
778 MMR
Solo
Cerberus
Cerberus
Silver III
SmerfPOL
Cerberus
Silver III
Level 65
God Stats
4W - 1L
1,726 SR
Queue Stats
29W - 48L
922 MMR
Party 1
Hachiman
Hachiman
Silver IV
Willszon
Hachiman
Silver IV
Level 45
God Stats
2W - 4L
1,451 SR
Queue Stats
29W - 48L
922 MMR
Party 1
Eset
Eset
Silver III
vinay0608
Eset
Silver III
Level 154
God Stats
9W - 7L
1,618 SR
Queue Stats
222W - 250L
820 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,571 SR
988 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,509 SR
1,028 MMR
Gilgamesh
Gilgamesh
Silver V
 
Gilgamesh
Silver V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver III
Lasercraft_
Geb
Silver III
Level 142
God Stats
2W - 0L
1,725 SR
Queue Stats
73W - 97L
752 MMR
Party 3
Susano
Susano
Silver IV
MixalisGotCha
Susano
Silver IV
Level 87
God Stats
81W - 77L
1,491 SR
Queue Stats
326W - 354L
733 MMR
Solo
Danzaburou
Danzaburou
Silver II
NiatoC
Danzaburou
Silver II
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 149L
1,076 MMR
Party 2
Tiamat
Tiamat
Silver I
mschrupke
Tiamat
Silver I
Level 167
God Stats
2W - 4L
1,328 SR
Queue Stats
50W - 59L
1,079 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 5 / 3
6,750
482
5,956
15,979
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
GGG_MaSS15
Artemis
15
3 / 2 / 2
8,483
606
9,139
9,253
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
SmerfPOL
Cerberus
10
0 / 1 / 1
6,188
442
5,192
15,065
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Willszon
Hachiman
10
1 / 5 / 0
5,977
427
5,872
9,790
3,372
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
13
5 / 3 / 2
8,082
577
7,955
9,753
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
NutKaliAthenaZeus

VS

Bans
JanusThanatosAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 2
8,142
582
4,732
11,622
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 7
7,459
533
6,112
13,137
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 3 / 5
7,780
556
8,566
12,363
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
NiatoC
Danzaburou
14
5 / 0 / 1
8,356
597
12,489
8,395
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
mschrupke
Tiamat
14
4 / 5 / 1
8,771
627
8,251
11,936
5,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
15
16
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
3
0.7
W
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
Artemis
GGG_MaSS15
Artemis
3
2
2
2
W
0
1
7
3.5
W
4
3
5
2.17
W
Danzaburou
NiatoC
Danzaburou
5
0
1
5.5
L
Cerberus
SmerfPOL
Cerberus
0
1
1
0.5
L
Hachiman
Willszon
Hachiman
1
5
0
0.2
W
Tiamat
mschrupke
Tiamat
4
5
1
0.9
L
Eset
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
40,150
59,840
Taken
57,453
32,921
Mitigated
35,298
19,254
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,956
3,362
0
6,233
15,979
7,865
0
3,648
12,204
0
47,240
W
Gilgamesh
 
Gilgamesh
4,732
1,577
0
1,533
11,622
9,965
918
266
11,356
0
49,861
L
Artemis
GGG_MaSS15
Artemis
9,139
2,951
0
4,091
9,253
3,618
634
272
8,577
0
64,610
W
6,112
744
0
3,514
13,137
10,239
0
4,219
8,918
24,955
0
W
8,566
1,251
0
749
12,363
5,366
0
2,213
10,150
0
59,472
W
Danzaburou
NiatoC
Danzaburou
12,489
5,081
0
2,580
8,395
3,839
0
1,304
7,091
0
75,209
L
Cerberus
SmerfPOL
Cerberus
5,192
393
0
5,241
15,065
13,795
0
4,361
10,655
28,957
0
L
Hachiman
Willszon
Hachiman
5,872
3,673
0
1,552
9,790
3,372
0
1,170
8,620
0
32,883
W
Tiamat
mschrupke
Tiamat
8,251
776
0
3,805
11,936
5,889
0
4,864
7,072
63,611
1,721
L
Eset
7,955
934
75
2,062
9,753
4,271
266
4,757
4,996
58,393
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,480
Gold Earned
40,508
381
Minions Killed
426
0
Camps Cleared
0
1,301,561
Distance Traveled
1,374,098
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,750
482
67
5
0
256,249
0
W
Gilgamesh
8,142
582
92
7
0
245,572
0
L
Artemis
8,483
606
106
8
0
246,538
2
W
Geb
7,459
533
27
2
0
274,257
1
W
Susano
7,780
556
71
5
0
347,465
0
W
Danzaburou
8,356
597
107
8
0
269,820
2
L
Cerberus
6,188
442
61
4
0
292,150
0
L
Hachiman
5,977
427
50
4
0
249,048
0
W
Tiamat
8,771
627
129
9
0
236,984
0
L
Eset
8,082
577
97
7
0
257,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role