Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
OnePunchGeb
Horus
Level 29
God Stats
3W - 2L
1,630 SR
Queue Stats
36W - 32L
1,544 Elo+
Party 1
Charybdis
Charybdis
drake0406
Charybdis
Level 85
God Stats
3W - 1L
1,787 SR
Queue Stats
75W - 61L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
taskmast101
Nu Wa
Level 60
God Stats
10W - 4L
1,919 SR
Queue Stats
144W - 145L
1,498 Elo+
Solo
Team Averages
Level 107
1,667 SR
1,516 Elo+

VS

Team Averages
Level 131
1,541 SR
1,548 Elo+
Cthulhu
Cthulhu
DarkBlizzardESP
Cthulhu
Level 158
God Stats
8W - 3L
1,752 SR
Queue Stats
107W - 83L
1,588 Elo+
Solo
Chernobog
Chernobog
Tomx22
Chernobog
Level 140
God Stats
2W - 4L
1,574 SR
Queue Stats
47W - 51L
1,493 Elo+
Solo
Hun Batz
Hun Batz
WhyMacBig
Hun Batz
Level 62
God Stats
9W - 10L
1,549 SR
Queue Stats
36W - 34L
1,501 Elo+
Party 2
Charon
Charon
arnettobrien
Charon
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,620 Elo+
Solo
Ra
Ra
billypope27
Ra
Level 155
God Stats
0W - 2L
1,331 SR
Queue Stats
37W - 32L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 1 / 0
4,563
761
1,586
3,924
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Agni
 
Agni
8
0 / 0 / 1
4,191
699
2,665
3,616
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 3
4,417
736
2,008
5,002
3,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
drake0406
Charybdis
7
2 / 1 / 1
4,653
776
4,413
4,319
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 0 / 0
4,286
714
2,899
3,199
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,727
455
0
195
72
Chernobog
Tomx22
Chernobog
7
1 / 1 / 1
3,893
649
2,096
4,669
1,416
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
WhyMacBig
Hun Batz
8
0 / 0 / 1
3,844
641
1,408
5,704
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
6
0 / 2 / 0
3,824
637
1,460
6,583
4,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,087
681
3,047
4,874
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Agni
 
Agni
0
0
1
0.5
L
0
0
0
0
W
1
0
3
2.5
L
Chernobog
Tomx22
Chernobog
1
1
1
1.5
L
Hun Batz
WhyMacBig
Hun Batz
0
0
1
0.5
L
Charon
0
2
0
0
L
1
1
0
1
W
Charybdis
drake0406
Charybdis
2
1
1
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,571
Damage
8,011
20,060
Taken
22,025
8,677
Mitigated
9,723
7,893
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,586
340
0
590
3,924
2,105
0
0
3,924
0
28,430
W
Agni
 
Agni
2,665
470
0
2,403
3,616
957
0
482
2,988
28,953
1,068
L
0
0
0
0
195
72
0
195
0
0
0
W
2,008
1,179
160
1,804
5,002
3,235
0
1,001
3,901
0
7,920
L
Chernobog
Tomx22
Chernobog
2,096
1,108
0
1,420
4,669
1,416
0
789
3,880
0
21,473
L
Hun Batz
WhyMacBig
Hun Batz
1,408
288
0
1,050
5,704
2,303
0
1,283
4,421
0
21,226
L
Charon
1,460
534
0
2,560
6,583
4,121
0
124
6,459
12,744
0
L
3,047
278
288
2,053
4,874
1,811
0
2,960
1,914
22,500
0
W
Charybdis
drake0406
Charybdis
4,413
2,812
0
2,436
4,319
1,492
0
1,585
2,661
0
33,273
W
2,899
1,085
0
500
3,199
888
0
932
2,079
28,034
1,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,110
Gold Earned
18,375
232
Minions Killed
148
0
Camps Cleared
0
643,617
Distance Traveled
532,427
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,563
761
55
9
0
97,678
0
W
Agni
4,191
699
65
11
0
150,039
0
L
Cthulhu
2,727
455
0
0
0
0
0
W
Horus
4,417
736
7
1
0
145,541
1
L
Chernobog
3,893
649
47
8
0
130,806
0
L
Hun Batz
3,844
641
37
6
0
139,351
0
L
Charon
3,824
637
7
1
0
125,557
0
L
Ra
4,087
681
57
10
0
136,713
0
W
Charybdis
4,653
776
60
10
0
122,656
0
W
Nu Wa
4,286
714
45
8
0
127,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role