Player Matchup

Zeus
Zeus
AlexRobbs
Zeus
Level 142
God Stats
1W - 3L
1,286 SR
Queue Stats
44W - 60L
1,476 Elo+
Party 2
Ratatoskr
Ratatoskr
ReisSpieler
Ratatoskr
Level 129
God Stats
5W - 5L
1,731 SR
Queue Stats
49W - 64L
1,464 Elo+
Party 2
Bacchus
Bacchus
XxJuaN-xX
Bacchus
Level 159
God Stats
17W - 15L
1,712 SR
Queue Stats
144W - 146L
1,431 Elo+
Solo
Rama
Rama
derSaas
Rama
Level 88
God Stats
2W - 1L
1,672 SR
Queue Stats
109W - 108L
1,528 Elo+
Party 2
Surtr
Surtr
pas1234133
Surtr
Level 156
God Stats
3W - 1L
1,546 SR
Queue Stats
121W - 123L
1,490 Elo+
Solo
Team Averages
Level 135
1,589 SR
1,478 Elo+

VS

Team Averages
Level 146
1,541 SR
1,506 Elo+
Janus
Janus
LordRetziPus
Janus
Level 128
God Stats
1W - 3L
1,272 SR
Queue Stats
46W - 43L
1,582 Elo+
Solo
Izanami
Izanami
Lotfizuka
Izanami
Level 126
God Stats
2W - 4L
1,733 SR
Queue Stats
57W - 58L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Raludom-Rellim
Cthulhu
Level 159
God Stats
14W - 9L
1,722 SR
Queue Stats
167W - 152L
1,599 Elo+
Solo
Pele
Pele
Rezyl_Azzyr
Pele
Level 159
God Stats
3W - 2L
1,619 SR
Queue Stats
133W - 129L
1,416 Elo+
Party 1
Bellona
Bellona
daddelito1243
Bellona
Level 157
God Stats
1W - 4L
1,361 SR
Queue Stats
136W - 134L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 4 / 3
7,229
657
8,207
7,750
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ratatoskr
ReisSpieler
Ratatoskr
12
5 / 2 / 5
6,890
626
7,099
9,808
4,010
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
XxJuaN-xX
Bacchus
10
1 / 2 / 2
6,026
548
4,070
8,194
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
derSaas
Rama
13
3 / 1 / 1
7,589
690
6,480
6,701
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
12
2 / 3 / 1
7,078
643
5,737
11,663
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
6,695
609
6,820
9,625
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Lotfizuka
Izanami
10
0 / 3 / 2
5,739
522
2,710
7,966
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
5 / 3 / 2
6,538
594
5,317
12,783
9,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
4,730
430
1,206
2,619
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
13
3 / 3 / 1
7,581
689
8,885
11,771
9,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
12
12
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
4
3
1.13
L
3
5
3
0.9
L
Izanami
Lotfizuka
Izanami
0
3
2
0.33
L
5
3
2
2
W
Ratatoskr
ReisSpieler
Ratatoskr
5
2
5
3.75
L
1
0
1
1.5
W
Bacchus
XxJuaN-xX
Bacchus
1
2
2
1
L
Bellona
3
3
1
1.17
W
Rama
derSaas
Rama
3
1
1
3.5
W
Surtr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
24,938
44,116
Taken
44,764
23,106
Mitigated
26,386
11,348
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,207
910
0
1,175
7,750
2,766
0
4,299
3,289
53,080
563
L
6,820
244
0
270
9,625
4,012
0
4,664
4,961
42,394
0
L
Izanami
Lotfizuka
Izanami
2,710
1,557
0
1,915
7,966
2,892
0
1,294
6,672
0
40,742
L
5,317
477
903
1,163
12,783
9,494
0
5,815
6,968
17,053
310
W
Ratatoskr
ReisSpieler
Ratatoskr
7,099
2,549
0
1,203
9,808
4,010
0
2,734
6,872
0
46,390
L
1,206
687
0
688
2,619
852
0
293
2,326
0
13,241
W
Bacchus
XxJuaN-xX
Bacchus
4,070
497
105
2,412
8,194
6,669
0
2,624
5,473
22,592
0
L
Bellona
8,885
3,277
0
5,823
11,771
9,136
0
426
11,345
0
64,140
W
Rama
derSaas
Rama
6,480
5,362
0
1,157
6,701
2,550
1,460
1,873
4,826
0
60,462
W
Surtr
5,737
2,506
0
5,296
11,663
7,111
0
0
11,663
1,139
44,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
31,283
375
Minions Killed
323
0
Camps Cleared
0
1,095,971
Distance Traveled
909,699
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,229
657
93
8
0
207,489
0
L
Janus
6,695
609
85
8
0
240,284
2
L
Izanami
5,739
522
71
6
0
183,258
0
L
Cthulhu
6,538
594
23
2
0
204,395
0
W
Ratatoskr
6,890
626
67
6
0
252,163
0
L
Pele
4,730
430
23
2
0
98,528
0
W
Bacchus
6,026
548
33
3
0
205,345
0
L
Bellona
7,581
689
121
11
0
183,234
0
W
Rama
7,589
690
100
9
0
224,414
1
W
Surtr
7,078
643
82
7
0
206,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role