Player Matchup

Horus
Horus
 
Horus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Anidemes
King Arthur
Level 132
God Stats
2W - 1L
1,761 SR
Queue Stats
65W - 65L
1,496 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DarkWraxp
Ah Muzen Cab
Level 130
God Stats
16W - 7L
1,631 SR
Queue Stats
88W - 88L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Foxlum56
Morgan Le Fay
Level 116
God Stats
67W - 44L
1,597 SR
Queue Stats
175W - 151L
1,493 Elo+
Solo
Anubis
Anubis
Unknown48131
Anubis
Level 128
God Stats
21W - 23L
1,563 SR
Queue Stats
118W - 111L
1,521 Elo+
Party 2
Team Averages
Level 139
1,611 SR
1,502 Elo+

VS

Team Averages
Level 129
1,525 SR
1,475 Elo+
Kukulkan
Kukulkan
DTAFRAP
Kukulkan
Level 114
God Stats
7W - 8L
1,562 SR
Queue Stats
171W - 177L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
DTA_Daddy13
Cthulhu
Level 157
God Stats
15W - 20L
1,474 SR
Queue Stats
159W - 161L
1,510 Elo+
Party 1
Mulan
Mulan
DTAklankochan
Mulan
Level 98
God Stats
6W - 4L
1,588 SR
Queue Stats
38W - 39L
1,496 Elo+
Party 1
Poseidon
Poseidon
DarkOne05
Poseidon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
Regulator_DTA
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 13
7,899
465
9,888
19,400
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Anidemes
King Arthur
15
8 / 4 / 6
10,145
597
15,681
17,698
21,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DarkWraxp
Ah Muzen Cab
17
6 / 0 / 4
10,238
602
11,529
7,814
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Foxlum56
Morgan Le Fay
14
4 / 2 / 4
9,113
536
13,119
14,235
6,397
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
17
5 / 1 / 4
9,522
560
6,977
11,103
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DTAFRAP
Kukulkan
13
3 / 5 / 2
8,141
479
10,030
11,763
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DTA_Daddy13
Cthulhu
11
1 / 5 / 3
6,942
408
4,992
14,595
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 9 / 4
8,429
496
12,333
19,865
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
DarkOne05
Poseidon
15
1 / 2 / 7
8,764
516
7,569
14,925
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Regulator_DTA
Jing Wei
15
0 / 4 / 0
8,049
473
3,245
12,905
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
25
Kills
10
10
Deaths
25
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
13
2.83
W
King Arthur
Anidemes
King Arthur
8
4
6
2.75
L
Kukulkan
DTAFRAP
Kukulkan
3
5
2
0.8
L
Cthulhu
DTA_Daddy13
Cthulhu
1
5
3
0.5
L
5
9
4
0.78
L
Poseidon
DarkOne05
Poseidon
1
2
7
2.25
W
Ah Muzen Cab
DarkWraxp
Ah Muzen Cab
6
0
4
8
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
4
2
4
3
L
Jing Wei
Regulator_DTA
Jing Wei
0
4
0
0
W
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,194
Damage
38,169
70,250
Taken
74,053
55,705
Mitigated
44,208
27,002
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,888
3,704
1,209
6,765
19,400
17,782
89
6,663
12,550
0
27,176
W
King Arthur
Anidemes
King Arthur
15,681
1,997
0
4,104
17,698
21,424
94
4,163
12,887
0
65,300
L
Kukulkan
DTAFRAP
Kukulkan
10,030
880
91
2,028
11,763
4,693
0
6,822
4,713
48,938
1,216
L
Cthulhu
DTA_Daddy13
Cthulhu
4,992
256
0
2,699
14,595
12,063
0
4,623
9,458
22,428
0
L
12,333
1,403
0
6,024
19,865
17,016
0
2,278
16,374
899
42,686
L
Poseidon
DarkOne05
Poseidon
7,569
1,252
0
3,974
14,925
5,366
160
5,318
9,303
81,009
1,076
W
Ah Muzen Cab
DarkWraxp
Ah Muzen Cab
11,529
4,601
0
1,906
7,814
3,888
1,271
1,403
6,411
0
91,328
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
13,119
1,924
145
6,735
14,235
6,397
782
6,783
7,360
62,064
1,212
L
Jing Wei
Regulator_DTA
Jing Wei
3,245
2,310
0
5,475
12,905
5,070
0
898
11,701
0
69,166
W
Anubis
6,977
604
0
6,138
11,103
6,214
355
4,558
6,365
100,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
40,325
481
Minions Killed
423
0
Camps Cleared
0
1,664,394
Distance Traveled
1,575,972
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,899
465
29
2
0
359,244
7
W
King Arthur
10,145
597
86
5
0
322,135
2
L
Kukulkan
8,141
479
90
5
0
321,317
0
L
Cthulhu
6,942
408
26
2
0
333,876
1
L
Mulan
8,429
496
51
3
0
271,100
0
L
Poseidon
8,764
516
127
7
0
366,161
0
W
Ah Muzen Cab
10,238
602
124
7
0
317,196
2
W
Morgan Le Fay
9,113
536
100
6
0
325,006
0
L
Jing Wei
8,049
473
129
8
0
283,518
0
W
Anubis
9,522
560
142
8
0
340,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role