Player Matchup

King Arthur
King Arthur
InnateBeast1841
King Arthur
Level 127
God Stats
4W - 3L
1,609 SR
Queue Stats
267W - 257L
1,534 Elo+
Solo
Ra
Ra
LeonardoAC2
Ra
Level 48
God Stats
8W - 12L
1,409 SR
Queue Stats
91W - 87L
1,504 Elo+
Solo
Thanatos
Thanatos
TxtCes
Thanatos
Level 38
God Stats
11W - 22L
1,318 SR
Queue Stats
54W - 75L
1,605 Elo+
Solo
Chiron
Chiron
Xshi666
Chiron
Level 81
God Stats
5W - 6L
1,432 SR
Queue Stats
111W - 108L
1,521 Elo+
Solo
Xing Tian
Xing Tian
memmori
Xing Tian
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 21L
1,384 Elo+
Solo
Team Averages
Level 68
1,454 SR
1,510 Elo+

VS

Team Averages
Level 99
1,511 SR
1,436 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CREEPY RHIN0
Sobek
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,501 Elo+
Party 1
Izanami
Izanami
MuddyHare825163
Izanami
Level 49
God Stats
1W - 3L
1,476 SR
Queue Stats
5W - 14L
1,313 Elo+
Party 1
Bastet
Bastet
Papa_Pie
Bastet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,437 Elo+
Solo
Ra
Ra
indio_0212
Ra
Level 121
God Stats
12W - 12L
1,577 SR
Queue Stats
233W - 228L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InnateBeast1841
King Arthur
10
3 / 2 / 0
6,459
718
5,408
8,761
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 4
5,312
590
1,741
6,185
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TxtCes
Thanatos
11
4 / 0 / 0
6,174
686
5,597
9,676
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
Xshi666
Chiron
9
4 / 0 / 1
5,375
597
7,954
6,682
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
memmori
Xing Tian
8
1 / 0 / 2
5,376
597
2,821
7,169
3,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 3 / 1
5,047
561
2,980
10,907
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,871
541
5,257
10,184
6,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,667
519
3,563
7,321
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Papa_Pie
Bastet
9
1 / 3 / 0
5,064
563
4,156
9,259
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 0
4,543
505
1,774
2,492
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
2
3
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
1
0.5
L
0
2
0
0
W
King Arthur
InnateBeast1841
King Arthur
3
2
0
1.5
W
0
1
4
2
L
0
3
0
0
L
Bastet
Papa_Pie
Bastet
1
3
0
0.33
W
Thanatos
TxtCes
Thanatos
4
0
0
4
W
Chiron
Xshi666
Chiron
4
0
1
4.5
L
0
1
0
0
W
Xing Tian
memmori
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
17,730
38,473
Taken
40,163
17,181
Mitigated
19,628
19,221
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,980
810
0
4,374
10,907
6,738
0
391
10,516
0
26,094
L
5,257
1,005
1,114
3,210
10,184
6,375
0
2,095
8,089
15,365
2,222
W
King Arthur
InnateBeast1841
King Arthur
5,408
1,235
0
3,165
8,761
5,051
21
0
8,761
0
41,470
W
1,741
264
355
3,060
6,185
2,026
735
133
6,052
36,597
0
L
3,563
3,127
0
2,225
7,321
2,382
0
1,580
5,679
0
37,231
L
Bastet
Papa_Pie
Bastet
4,156
996
0
1,995
9,259
3,473
0
434
8,825
0
35,367
W
Thanatos
TxtCes
Thanatos
5,597
1,549
0
6,839
9,676
4,267
904
1,644
8,032
0
41,784
W
Chiron
Xshi666
Chiron
7,954
3,640
236
2,224
6,682
2,415
282
2,451
4,231
0
32,939
L
1,774
193
12
976
2,492
660
0
0
2,492
19,390
926
W
Xing Tian
memmori
Xing Tian
2,821
574
1,287
2,055
7,169
3,422
50
2,261
4,908
11,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
24,192
241
Minions Killed
223
0
Camps Cleared
0
963,815
Distance Traveled
860,289
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,047
561
39
4
0
203,074
0
L
Sobek
4,871
541
18
2
0
178,934
0
W
King Arthur
6,459
718
65
7
0
188,135
2
W
Ra
5,312
590
71
8
0
195,028
0
L
Izanami
4,667
519
68
8
0
166,583
0
L
Bastet
5,064
563
58
6
0
202,577
0
W
Thanatos
6,174
686
56
6
0
204,621
0
W
Chiron
5,375
597
41
5
0
179,678
0
L
Ra
4,543
505
40
4
0
109,121
0
W
Xing Tian
5,376
597
8
1
0
196,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role