Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JeNoGus
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,353 Elo+
Solo
Skadi
Skadi
NyroxJUNGLE
Skadi
Level 42
God Stats
2W - 0L
1,454 SR
Queue Stats
29W - 31L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
herrtennisball
Cernunnos
Level 47
God Stats
2W - 1L
1,513 SR
Queue Stats
42W - 41L
1,409 Elo+
Party 1
Shiva
Shiva
samu_26498
Shiva
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 149L
1,485 Elo+
Solo
Team Averages
Level 68
1,494 SR
1,439 Elo+

VS

Team Averages
Level 84
1,510 SR
1,382 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlackF1sh78
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 42L
1,302 Elo+
Solo
Tiamat
Tiamat
Popoful83
Tiamat
Level 109
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
eFix
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,238 Elo+
Solo
Izanami
Izanami
maksim_1906
Izanami
Level 98
God Stats
1W - 4L
1,326 SR
Queue Stats
257W - 274L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 11
9,648
877
9,264
9,070
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
JeNoGus
Yu Huang
17
2 / 0 / 19
9,432
857
12,789
5,081
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 15
10,338
940
11,735
7,538
3,992
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
herrtennisball
Cernunnos
17
7 / 0 / 16
10,081
916
13,645
6,769
3,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shiva
14
3 / 3 / 17
8,869
806
9,031
10,309
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 5 / 3
7,897
718
6,188
9,497
4,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 5
6,842
622
2,773
16,147
9,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Popoful83
Tiamat
14
0 / 4 / 4
7,300
664
6,405
9,990
6,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
eFix
Zhong Kui
14
1 / 5 / 4
7,933
721
8,071
13,055
14,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
maksim_1906
Izanami
13
2 / 6 / 4
7,891
717
6,399
10,335
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
26
Kills
5
7
Deaths
26
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
11
3.83
L
Ullr
 
Ullr
2
5
3
0.7
L
0
6
5
0.42
W
Yu Huang
JeNoGus
Yu Huang
2
0
19
11.5
W
8
1
15
15.5
L
Tiamat
Popoful83
Tiamat
0
4
4
0.5
L
Zhong Kui
eFix
Zhong Kui
1
5
4
0.6
W
Cernunnos
herrtennisball
Cernunnos
7
0
16
15
L
Izanami
maksim_1906
Izanami
2
6
4
0.67
W
Shiva
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,464
Damage
29,836
38,767
Taken
59,024
25,479
Mitigated
39,271
12,348
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,264
2,979
971
1,396
9,070
4,151
1,435
2,821
6,249
0
20,280
L
Ullr
 
Ullr
6,188
2,057
921
1,309
9,497
4,522
0
2,186
7,185
0
17,645
L
2,773
278
60
3,216
16,147
9,292
0
3,706
12,216
5,608
41
W
Yu Huang
JeNoGus
Yu Huang
12,789
307
141
1,012
5,081
2,764
686
1,574
3,507
29,618
0
W
11,735
4,233
3,186
2,454
7,538
3,992
2,550
3,425
4,113
0
26,328
L
Tiamat
Popoful83
Tiamat
6,405
614
506
3,225
9,990
6,489
0
2,330
7,447
18,316
0
L
Zhong Kui
eFix
Zhong Kui
8,071
952
63
2,364
13,055
14,467
0
2,318
10,654
24,098
0
W
Cernunnos
herrtennisball
Cernunnos
13,645
7,493
190
1,209
6,769
3,606
2,562
3,947
2,822
0
26,801
L
Izanami
maksim_1906
Izanami
6,399
3,200
0
522
10,335
4,501
0
2,249
7,996
0
11,726
W
Shiva
9,031
404
642
1,147
10,309
10,966
81
5,468
4,841
0
12,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
37,863
148
Minions Killed
99
0
Camps Cleared
0
1,045,806
Distance Traveled
810,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,648
877
38
3
0
222,326
0
L
Ullr
7,897
718
21
2
0
157,380
0
L
Ymir
6,842
622
9
1
0
113,785
0
W
Yu Huang
9,432
857
28
3
0
229,726
0
W
Skadi
10,338
940
30
3
0
231,186
0
L
Tiamat
7,300
664
20
2
0
173,816
0
L
Zhong Kui
7,933
721
31
3
0
194,852
0
W
Cernunnos
10,081
916
35
3
0
216,334
0
L
Izanami
7,891
717
18
2
0
170,869
0
W
Shiva
8,869
806
17
2
0
146,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role