Player Matchup

Amaterasu
Amaterasu
D4rk_L1NK_101111
Amaterasu
Level 163
God Stats
1W - 1L
1,983 SR
Queue Stats
77W - 62L
1,533 Elo+
Party 1
Izanami
Izanami
ImbalanceDJ
Izanami
Level 157
God Stats
0W - 2L
1,496 SR
Queue Stats
48W - 46L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Jackoo_123
Kukulkan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Fafnir
Fafnir
LMuir
Fafnir
Level 70
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,492 Elo+
Party 1
Kali
Kali
xc3lsior
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,478 Elo+
Solo
Team Averages
Level 130
1,596 SR
1,552 Elo+

VS

Team Averages
Level 150
1,656 SR
1,510 Elo+
Susano
Susano
Bnrrdc
Susano
Level 128
God Stats
8W - 4L
1,568 SR
Queue Stats
108W - 87L
1,527 Elo+
Solo
Cabrakan
Cabrakan
IchDrehAmRad
Cabrakan
Level 108
God Stats
2W - 3L
1,594 SR
Queue Stats
46W - 50L
1,535 Elo+
Party 2
Hel
Hel
RinkaV
Hel
Level 157
God Stats
1W - 1L
1,900 SR
Queue Stats
62W - 51L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Saxen
Sun Wukong
Level 137
God Stats
13W - 3L
1,500 SR
Queue Stats
27W - 17L
1,415 Elo+
Solo
Artemis
Artemis
Ŋắņęx
Artemis
Level 218
God Stats
1W - 0L
1,715 SR
Queue Stats
132W - 167L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
0 / 2 / 0
10,006
500
11,154
26,484
20,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ImbalanceDJ
Izanami
17
0 / 4 / 0
9,572
479
8,274
14,378
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Jackoo_123
Kukulkan
16
1 / 1 / 0
9,583
479
11,036
6,070
3,042
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fafnir
LMuir
Fafnir
14
0 / 1 / 0
8,858
443
5,148
17,398
26,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
17
2 / 2 / 0
9,364
468
9,625
21,508
11,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bnrrdc
Susano
18
0 / 1 / 4
9,829
491
5,907
19,060
9,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
IchDrehAmRad
Cabrakan
16
2 / 0 / 3
10,082
504
5,924
15,629
18,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hel
RinkaV
Hel
17
3 / 2 / 1
10,450
523
9,849
10,978
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Saxen
Sun Wukong
18
2 / 0 / 3
10,944
547
15,365
21,956
22,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Ŋắņęx
Artemis
19
3 / 0 / 3
10,923
546
13,213
13,176
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
10
10
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
Bnrrdc
Susano
0
1
4
2
L
Amaterasu
0
2
0
0
W
Cabrakan
IchDrehAmRad
Cabrakan
2
0
3
3.5
L
Izanami
ImbalanceDJ
Izanami
0
4
0
0
L
Kukulkan
Jackoo_123
Kukulkan
1
1
0
1
L
Fafnir
LMuir
Fafnir
0
1
0
0
W
Hel
RinkaV
Hel
3
2
1
1.75
W
Sun Wukong
Saxen
Sun Wukong
2
0
3
3.5
L
Kali
2
2
0
1
W
Artemis
Ŋắņęx
Artemis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
50,258
85,838
Taken
80,799
68,500
Mitigated
62,181
36,956
Healing
42,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bnrrdc
Susano
5,907
1,273
0
10,392
19,060
9,284
275
1,318
17,742
0
94,897
L
Amaterasu
11,154
4,573
0
14,683
26,484
20,554
108
2,146
22,974
0
87,920
W
Cabrakan
IchDrehAmRad
Cabrakan
5,924
983
0
4,496
15,629
18,517
33
6,704
8,925
25,793
845
L
Izanami
ImbalanceDJ
Izanami
8,274
4,220
0
5,440
14,378
6,416
1,059
829
13,501
0
116,596
L
Kukulkan
Jackoo_123
Kukulkan
11,036
824
0
999
6,070
3,042
0
2,273
3,761
85,014
0
L
Fafnir
LMuir
Fafnir
5,148
1,435
0
5,128
17,398
26,782
0
7,702
9,696
22,933
0
W
Hel
RinkaV
Hel
9,849
389
4,547
6,950
10,978
5,359
430
4,639
6,339
85,127
1,882
W
Sun Wukong
Saxen
Sun Wukong
15,365
3,308
0
8,140
21,956
22,881
0
1,402
20,554
0
89,302
L
Kali
9,625
5,642
0
10,706
21,508
11,706
0
2,622
18,782
0
108,596
W
Artemis
Ŋắņęx
Artemis
13,213
6,699
0
7,564
13,176
6,140
1,264
2,541
10,635
0
128,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
52,228
649
Minions Killed
638
0
Camps Cleared
0
1,975,376
Distance Traveled
2,094,469
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,829
491
142
7
0
495,383
2
L
Amaterasu
10,006
500
155
8
0
391,097
6
W
Cabrakan
10,082
504
41
2
0
409,376
2
L
Izanami
9,572
479
188
9
0
351,098
4
L
Kukulkan
9,583
479
142
7
0
380,961
2
L
Fafnir
8,858
443
18
1
0
419,936
2
W
Hel
10,450
523
156
8
0
409,053
9
W
Sun Wukong
10,944
547
125
6
0
402,710
3
L
Kali
9,364
468
146
7
0
432,284
0
W
Artemis
10,923
546
174
9
0
377,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role